diff options
| author | aura <nw@moneybot.cc> | 2026-02-17 23:42:09 +0100 |
|---|---|---|
| committer | aura <nw@moneybot.cc> | 2026-02-17 23:42:09 +0100 |
| commit | 5e2eb7d67ae933b7566f1944d0bb7744da03d586 (patch) | |
| tree | 054acff1113270a9cd07933df760f3768c1b6853 /sourcemod/scripting/include/gamechaos/isvalidclient.inc | |
| parent | 341db13a008dc12bb22ceb50452d93d01476308c (diff) | |
move source stuff to its own folder
Diffstat (limited to 'sourcemod/scripting/include/gamechaos/isvalidclient.inc')
| -rw-r--r-- | sourcemod/scripting/include/gamechaos/isvalidclient.inc | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/sourcemod/scripting/include/gamechaos/isvalidclient.inc b/sourcemod/scripting/include/gamechaos/isvalidclient.inc deleted file mode 100644 index bf80246..0000000 --- a/sourcemod/scripting/include/gamechaos/isvalidclient.inc +++ /dev/null @@ -1,16 +0,0 @@ - -#if defined _gamechaos_isvalidclient_client_included - #endinput -#endif -#define _gamechaos_isvalidclient_client_included - -/** - * Checks if a client is valid. - * - * @param client Client index. - * @return True if valid, false otherwise. - */ -stock bool IsValidClient(int client) -{ - return (client >= 0 && client <= MaxClients && IsValidEntity(client) && IsClientConnected(client) && IsClientInGame(client)); -}
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