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authoraura <nw@moneybot.cc>2026-02-17 23:42:09 +0100
committeraura <nw@moneybot.cc>2026-02-17 23:42:09 +0100
commit5e2eb7d67ae933b7566f1944d0bb7744da03d586 (patch)
tree054acff1113270a9cd07933df760f3768c1b6853 /sourcemod/scripting/include/sourcemod-colors.inc
parent341db13a008dc12bb22ceb50452d93d01476308c (diff)
move source stuff to its own folder
Diffstat (limited to 'sourcemod/scripting/include/sourcemod-colors.inc')
-rw-r--r--sourcemod/scripting/include/sourcemod-colors.inc921
1 files changed, 0 insertions, 921 deletions
diff --git a/sourcemod/scripting/include/sourcemod-colors.inc b/sourcemod/scripting/include/sourcemod-colors.inc
deleted file mode 100644
index 66bc97b..0000000
--- a/sourcemod/scripting/include/sourcemod-colors.inc
+++ /dev/null
@@ -1,921 +0,0 @@
-#if defined _sourcemod_colors_included
- #endinput
-#endif
-#define _sourcemod_colors_included "1.0"
-
-/*
-* _____ _ _____ _
-* / ____| | | / ____| | |
-* | (___ ___ _ _ _ __ ___ ___ _ __ ___ ___ __| | | | ___ | | ___ _ __ ___
-* \___ \ / _ \| | | | '__/ __/ _ \ '_ ` _ \ / _ \ / _` | | | / _ \| |/ _ \| '__/ __|
-* ____) | (_) | |_| | | | (_| __/ | | | | | (_) | (_| | | |___| (_) | | (_) | | \__ \
-* |_____/ \___/ \__,_|_| \___\___|_| |_| |_|\___/ \__,_| \_____\___/|_|\___/|_| |___/
-*
-*
-* - Author: Keith Warren (Drixevel)
-* - Original By: Raska aka KissLick (ColorVariables)
-*
-* This is meant to be a drop-in replacement for every Source Engine game to add colors to chat and more cheat features.
-*/
-
-// ----------------------------------------------------------------------------------------
-#define MAX_BUFFER_SIZE 1024
-
-static bool g_bInit;
-static StringMap g_hColors;
-static char g_sChatPrefix[64];
-
-static bool g_bIgnorePrefix;
-static int g_iAuthor;
-static bool g_bSkipPlayers[MAXPLAYERS + 1];
-// ----------------------------------------------------------------------------------------
-
-/*
-* Sets the prefix for all chat prints to use.
-*
-* prefix - String to use.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CSetPrefix(const char[] prefix, any ...)
-{
- VFormat(g_sChatPrefix, sizeof(g_sChatPrefix), prefix, 2);
-}
-
-/*
-* Setup the next print to skip using the prefix.
-*
-*
-* Return - N/A
-*/
-stock void CSkipNextPrefix()
-{
- g_bIgnorePrefix = true;
-}
-
-/*
-* Sets the author for the next print. (Mostly applies colors)
-*
-* client - Author index.
-*
-* Return - N/A
-*/
-stock void CSetNextAuthor(int client)
-{
- if (client < 1 || client > MaxClients || !IsClientInGame(client))
- ThrowError("Invalid client index %i", client);
-
- g_iAuthor = client;
-}
-
-/*
-* Setup the next chat print to not be sent to this client.
-*
-* client - Client index.
-*
-* Return - N/A
-*/
-stock void CSkipNextClient(int client)
-{
- if (client < 1 || client > MaxClients)
- ThrowError("Invalid client index %i", client);
-
- g_bSkipPlayers[client] = true;
-}
-
-/*
-* Sends a chat print to the client.
-*
-* client - Client index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChat(int client, const char[] message, any ...)
-{
- if ((client < 1 || client > MaxClients || !IsClientInGame(client) || IsFakeClient(client)) && !IsClientSourceTV(client))
- return;
-
- SetGlobalTransTarget(client);
-
- char buffer[MAX_BUFFER_SIZE];
- VFormat(buffer, sizeof(buffer), message, 3);
-
- AddPrefixAndDefaultColor(buffer, sizeof(buffer));
- g_bIgnorePrefix = false;
-
- CProcessVariables(buffer, sizeof(buffer));
- CAddWhiteSpace(buffer, sizeof(buffer));
-
- SendPlayerMessage(client, buffer, g_iAuthor);
- g_iAuthor = 0;
-}
-
-/*
-* Sends a chat print to the client with a specified author.
-*
-* client - Client index.
-* author - Author index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatEx(int client, int author, const char[] message, any ...)
-{
- CSetNextAuthor(author);
- char buffer[MAX_BUFFER_SIZE];
- VFormat(buffer, sizeof(buffer), message, 4);
- CPrintToChat(client, buffer);
-}
-
-/*
-* Sends a chat print to all clients.
-*
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatAll(const char[] message, any ...)
-{
- char buffer[MAX_BUFFER_SIZE];
-
- for (int client = 1; client <= MaxClients; client++)
- {
- if (!IsClientInGame(client) || g_bSkipPlayers[client])
- {
- g_bSkipPlayers[client] = false;
- continue;
- }
-
- SetGlobalTransTarget(client);
-
- VFormat(buffer, sizeof(buffer), message, 2);
-
- AddPrefixAndDefaultColor(buffer, sizeof(buffer));
- g_bIgnorePrefix = false;
-
- CProcessVariables(buffer, sizeof(buffer));
- CAddWhiteSpace(buffer, sizeof(buffer));
-
- SendPlayerMessage(client, buffer, g_iAuthor);
- }
-
- g_iAuthor = 0;
-}
-
-/*
-* Sends a chat print to all clients with a specified author.
-*
-* author - Author index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatAllEx(int author, const char[] message, any ...)
-{
- CSetNextAuthor(author);
- char buffer[MAX_BUFFER_SIZE];
- VFormat(buffer, sizeof(buffer), message, 3);
- CPrintToChatAll(buffer);
-}
-
-/*
-* Sends a chat print to a specified team.
-*
-* team - Team index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatTeam(int team, const char[] message, any ...)
-{
- char buffer[MAX_BUFFER_SIZE];
-
- for (int client = 1; client <= MaxClients; client++)
- {
- if (!IsClientInGame(client) || GetClientTeam(client) != team || g_bSkipPlayers[client])
- {
- g_bSkipPlayers[client] = false;
- continue;
- }
-
- SetGlobalTransTarget(client);
- VFormat(buffer, sizeof(buffer), message, 3);
-
- AddPrefixAndDefaultColor(buffer, sizeof(buffer));
- g_bIgnorePrefix = false;
-
- CProcessVariables(buffer, sizeof(buffer));
- CAddWhiteSpace(buffer, sizeof(buffer));
-
- SendPlayerMessage(client, buffer, g_iAuthor);
- }
-
- g_iAuthor = 0;
-}
-
-/*
-* Sends a chat print to a specified team with a specified author.
-*
-* team - Team index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatTeamEx(int team, int author, const char[] message, any ...)
-{
- CSetNextAuthor(author);
- char buffer[MAX_BUFFER_SIZE];
- VFormat(buffer, sizeof(buffer), message, 4);
- CPrintToChatTeam(team, buffer);
-}
-
-/*
-* Sends a chat print to available admins.
-* Example for bitflags: (ADMFLAG_RESERVATION | ADMFLAG_GENERIC)
-*
-* bitflags - Bit Flags.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatAdmins(int bitflags, const char[] message, any ...)
-{
- char buffer[MAX_BUFFER_SIZE];
- AdminId iAdminID;
-
- for (int client = 1; client <= MaxClients; client++)
- {
- if (!IsClientInGame(client) || g_bSkipPlayers[client])
- {
- g_bSkipPlayers[client] = false;
- continue;
- }
-
- iAdminID = GetUserAdmin(client);
-
- if (iAdminID == INVALID_ADMIN_ID || !(GetAdminFlags(iAdminID, Access_Effective) & bitflags))
- continue;
-
- SetGlobalTransTarget(client);
- VFormat(buffer, sizeof(buffer), message, 3);
-
- AddPrefixAndDefaultColor(buffer, sizeof(buffer));
- g_bIgnorePrefix = false;
-
- CProcessVariables(buffer, sizeof(buffer));
- CAddWhiteSpace(buffer, sizeof(buffer));
-
- SendPlayerMessage(client, buffer, g_iAuthor);
- }
-
- g_iAuthor = 0;
-}
-
-/*
-* Sends a chat print to available admins with a specified author.
-* Example for bitflags: (ADMFLAG_RESERVATION | ADMFLAG_GENERIC)
-*
-* bitflags - Bit Flags.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CPrintToChatAdminsEx(int bitflags, int author, const char[] message, any ...)
-{
- CSetNextAuthor(author);
- char buffer[MAX_BUFFER_SIZE];
- VFormat(buffer, sizeof(buffer), message, 4);
- CPrintToChatTeam(bitflags, buffer);
-}
-
-/*
-* Sends a reply message to the client. (This is useful because it works for console as well)
-*
-* client - Client index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CReplyToCommand(int client, const char[] message, any ...)
-{
- if (client < 0 || client > MaxClients)
- ThrowError("Invalid client index %d", client);
-
- if (client != 0 && !IsClientInGame(client))
- ThrowError("Client %d is not in game", client);
-
- char buffer[MAX_BUFFER_SIZE];
- SetGlobalTransTarget(client);
- VFormat(buffer, sizeof(buffer), message, 3);
-
- AddPrefixAndDefaultColor(buffer, sizeof(buffer), "engine 1");
- g_bIgnorePrefix = false;
-
- if (GetCmdReplySource() == SM_REPLY_TO_CONSOLE)
- {
- CRemoveColors(buffer, sizeof(buffer));
- PrintToConsole(client, "%s", buffer);
- }
- else
- CPrintToChat(client, "%s", buffer);
-}
-
-/*
-* Displays usage of an admin command to users depending on the setting of the sm_show_activity cvar.
-* This version does not display a message to the originating client if used from chat triggers or menus.
-* If manual replies are used for these cases, then this function will suffice.
-* Otherwise, ShowActivity2() is slightly more useful.
-*
-* client - Client index.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CShowActivity(int client, const char[] message, any ...)
-{
- if (client < 0 || client > MaxClients)
- ThrowError("Invalid client index %d", client);
-
- if (client != 0 && !IsClientInGame(client))
- ThrowError("Client %d is not in game", client);
-
- char buffer[MAX_BUFFER_SIZE];
- SetGlobalTransTarget(client);
- VFormat(buffer, sizeof(buffer), message, 3);
- Format(buffer, sizeof(buffer), "{engine 1}%s", buffer);
- CProcessVariables(buffer, sizeof(buffer));
- CAddWhiteSpace(buffer, sizeof(buffer));
-
- ShowActivity(client, "%s", buffer);
-}
-
-/*
-* Displays usage of an admin command to users depending on the setting of the sm_show_activity cvar.
-* All users receive a message in their chat text, except for the originating client, who receives the message based on the current ReplySource.
-*
-* client - Client index.
-* tag - Tag to show.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CShowActivityEx(int client, const char[] tag, const char[] message, any ...)
-{
- if (client < 0 || client > MaxClients)
- ThrowError("Invalid client index %d", client);
-
- if (client != 0 && !IsClientInGame(client))
- ThrowError("Client %d is not in game", client);
-
- char buffer[MAX_BUFFER_SIZE]; char sBufferTag[MAX_BUFFER_SIZE];
- SetGlobalTransTarget(client);
- VFormat(buffer, sizeof(buffer), message, 4);
- Format(buffer, sizeof(buffer), "{engine 1}%s", buffer);
- CProcessVariables(buffer, sizeof(buffer));
- Format(sBufferTag, sizeof(sBufferTag), "{prefix}%s", tag);
- CProcessVariables(sBufferTag, sizeof(sBufferTag));
- CAddWhiteSpace(buffer, sizeof(buffer));
- CAddWhiteSpace(sBufferTag, sizeof(sBufferTag));
-
- ShowActivityEx(client, sBufferTag, " %s", buffer);
-}
-
-/*
-* Same as ShowActivity(), except the tag parameter is used instead of "[SM] " (note that you must supply any spacing).
-*
-* client - Client index.
-* tag - Tag to show.
-* message - Message string.
-* any - Extra Parameters
-*
-* Return - N/A
-*/
-stock void CShowActivity2(int client, const char[] tag, const char[] message, any ...)
-{
- if (client < 0 || client > MaxClients)
- ThrowError("Invalid client index %d", client);
-
- if (client != 0 && !IsClientInGame(client))
- ThrowError("Client %d is not in game", client);
-
- char buffer[MAX_BUFFER_SIZE]; char sBufferTag[MAX_BUFFER_SIZE];
- SetGlobalTransTarget(client);
- VFormat(buffer, sizeof(buffer), message, 4);
- Format(buffer, sizeof(buffer), "{engine 2}%s", buffer);
- CProcessVariables(buffer, sizeof(buffer));
- Format(sBufferTag, sizeof(sBufferTag), "{prefix}%s", tag);
- CProcessVariables(sBufferTag, sizeof(sBufferTag));
- CAddWhiteSpace(buffer, sizeof(buffer));
- CAddWhiteSpace(sBufferTag, sizeof(sBufferTag));
-
- ShowActivityEx(client, sBufferTag, " %s", buffer);
-}
-
-/*
-* Strips all colors from the specified string.
-*
-* msg - String buffer.
-* size - Size of the string.
-*
-* Return - N/A
-*/
-stock void CRemoveColors(char[] msg, int size)
-{
- CProcessVariables(msg, size, true);
-}
-
-/*
-* Processes colors in a string by replacing found tags with color/hex codes.
-*
-* msg - String buffer.
-* size - Size of the string.
-* removecolors - Whether to remove colors or keep them. (same as CRemoveColors)
-*
-* Return - N/A
-*/
-stock void CProcessVariables(char[] msg, int size, bool removecolors = false)
-{
- Init();
-
- char[] sOut = new char[size]; char[] sCode = new char[size]; char[] color = new char[size];
- int iOutPos = 0; int iCodePos = -1;
- int iMsgLen = strlen(msg);
-
- for (int i = 0; i < iMsgLen; i++)
- {
- if (msg[i] == '{')
- iCodePos = 0;
-
- if (iCodePos > -1)
- {
- sCode[iCodePos] = msg[i];
- sCode[iCodePos + 1] = '\0';
-
- if (msg[i] == '}' || i == iMsgLen - 1)
- {
- strcopy(sCode, strlen(sCode) - 1, sCode[1]);
- StringToLower(sCode);
-
- if (CGetColor(sCode, color, size))
- {
- if (!removecolors)
- {
- StrCat(sOut, size, color);
- iOutPos += strlen(color);
- }
- }
- else
- {
- Format(sOut, size, "%s{%s}", sOut, sCode);
- iOutPos += strlen(sCode) + 2;
- }
-
- iCodePos = -1;
- strcopy(sCode, size, "");
- strcopy(color, size, "");
- }
- else
- iCodePos++;
-
- continue;
- }
-
- sOut[iOutPos] = msg[i];
- iOutPos++;
- sOut[iOutPos] = '\0';
- }
-
- strcopy(msg, size, sOut);
-}
-
-/*
-* Retrieves the color/hex code for a specified color name.
-*
-* name - Color to search for.
-* color - String buffer.
-* size - Size of the string.
-*
-* Return - True if found, false otherwise.
-*/
-stock bool CGetColor(const char[] name, char[] color, int size)
-{
- if (name[0] == '\0')
- return false;
-
- if (name[0] == '@')
- {
- int iSpace;
- char sData[64]; char m_sName[64];
- strcopy(m_sName, sizeof(m_sName), name[1]);
-
- if ((iSpace = FindCharInString(m_sName, ' ')) != -1 && (iSpace + 1 < strlen(m_sName)))
- {
- strcopy(m_sName, iSpace + 1, m_sName);
- strcopy(sData, sizeof(sData), m_sName[iSpace + 1]);
- }
-
- if (color[0] != '\0')
- return true;
- }
- else if (name[0] == '#')
- {
- if (strlen(name) == 7)
- {
- Format(color, size, "\x07%s", name[1]);
- return true;
- }
-
- if (strlen(name) == 9)
- {
- Format(color, size, "\x08%s", name[1]);
- return true;
- }
- }
- else if (StrContains(name, "player ", false) == 0 && strlen(name) > 7)
- {
- int client = StringToInt(name[7]);
-
- if (client < 1 || client > MaxClients || !IsClientInGame(client))
- {
- strcopy(color, size, "\x01");
- LogError("Invalid client index %d", client);
- return false;
- }
-
- strcopy(color, size, "\x01");
-
- switch (GetClientTeam(client))
- {
- case 1: g_hColors.GetString("engine 8", color, size);
- case 2: g_hColors.GetString("engine 9", color, size);
- case 3: g_hColors.GetString("engine 11", color, size);
- }
-
- return true;
- }
- else
- return g_hColors.GetString(name, color, size);
-
- return false;
-}
-
-/*
-* Checks if the specified color exists.
-*
-* name - Color to search for.
-*
-* Return - True if found, false otherwise.
-*/
-stock bool CExistColor(const char[] name)
-{
- if (name[0] == '\0' || name[0] == '@' || name[0] == '#')
- return false;
-
- char color[64];
- return g_hColors.GetString(name, color, sizeof(color));
-}
-
-/*
-* Sends a raw SayText2 usermsg to the specified client with settings.
-*
-* client - Client index.
-* message - Message string.
-* author - Author index.
-* chat - "0 - raw text, 1 - sets CHAT_FILTER_PUBLICCHAT "
-*
-* Return - N/A
-*/
-stock void CSayText2(int client, const char[] message, int author, bool chat = true)
-{
- if (client < 1 || client > MaxClients)
- return;
-
- Handle hMsg = StartMessageOne("SayText2", client, USERMSG_RELIABLE|USERMSG_BLOCKHOOKS);
- if (GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf)
- {
- PbSetInt(hMsg, "ent_idx", author);
- PbSetBool(hMsg, "chat", chat);
- PbSetString(hMsg, "msg_name", message);
- PbAddString(hMsg, "params", "");
- PbAddString(hMsg, "params", "");
- PbAddString(hMsg, "params", "");
- PbAddString(hMsg, "params", "");
- }
- else
- {
- BfWriteByte(hMsg, author);
- BfWriteByte(hMsg, true);
- BfWriteString(hMsg, message);
- }
-
- EndMessage();
-}
-
-/*
-* Adds a space to the start a string buffer.
-*
-* buffer - String buffer.
-* size - Size of the string.
-*
-* Return - N/A
-*/
-stock void CAddWhiteSpace(char[] buffer, int size)
-{
- if (!IsSource2009())
- Format(buffer, size, " %s", buffer);
-}
-
-// ----------------------------------------------------------------------------------------
-// Private stuff
-// ----------------------------------------------------------------------------------------
-
-stock bool Init()
-{
- if (g_bInit)
- {
- LoadColors();
- return true;
- }
-
- for (int i = 1; i <= MaxClients; i++)
- g_bSkipPlayers[i] = false;
-
- LoadColors();
- g_bInit = true;
-
- return true;
-}
-
-stock void LoadColors()
-{
- if (g_hColors == null)
- g_hColors = new StringMap();
- else
- g_hColors.Clear();
-
- g_hColors.SetString("default", "\x01");
- g_hColors.SetString("teamcolor", "\x03");
-
- if (IsSource2009())
- {
- g_hColors.SetString("aliceblue", "\x07F0F8FF");
- g_hColors.SetString("allies", "\x074D7942");
- g_hColors.SetString("ancient", "\x07EB4B4B");
- g_hColors.SetString("antiquewhite", "\x07FAEBD7");
- g_hColors.SetString("aqua", "\x0700FFFF");
- g_hColors.SetString("aquamarine", "\x077FFFD4");
- g_hColors.SetString("arcana", "\x07ADE55C");
- g_hColors.SetString("axis", "\x07FF4040");
- g_hColors.SetString("azure", "\x07007FFF");
- g_hColors.SetString("beige", "\x07F5F5DC");
- g_hColors.SetString("bisque", "\x07FFE4C4");
- g_hColors.SetString("black", "\x07000000");
- g_hColors.SetString("blanchedalmond", "\x07FFEBCD");
- g_hColors.SetString("blue", "\x0799CCFF");
- g_hColors.SetString("blueviolet", "\x078A2BE2");
- g_hColors.SetString("brown", "\x07A52A2A");
- g_hColors.SetString("burlywood", "\x07DEB887");
- g_hColors.SetString("cadetblue", "\x075F9EA0");
- g_hColors.SetString("chartreuse", "\x077FFF00");
- g_hColors.SetString("chocolate", "\x07D2691E");
- g_hColors.SetString("collectors", "\x07AA0000");
- g_hColors.SetString("common", "\x07B0C3D9");
- g_hColors.SetString("community", "\x0770B04A");
- g_hColors.SetString("coral", "\x07FF7F50");
- g_hColors.SetString("cornflowerblue", "\x076495ED");
- g_hColors.SetString("cornsilk", "\x07FFF8DC");
- g_hColors.SetString("corrupted", "\x07A32C2E");
- g_hColors.SetString("crimson", "\x07DC143C");
- g_hColors.SetString("cyan", "\x0700FFFF");
- g_hColors.SetString("darkblue", "\x0700008B");
- g_hColors.SetString("darkcyan", "\x07008B8B");
- g_hColors.SetString("darkgoldenrod", "\x07B8860B");
- g_hColors.SetString("darkgray", "\x07A9A9A9");
- g_hColors.SetString("darkgrey", "\x07A9A9A9");
- g_hColors.SetString("darkgreen", "\x07006400");
- g_hColors.SetString("darkkhaki", "\x07BDB76B");
- g_hColors.SetString("darkmagenta", "\x078B008B");
- g_hColors.SetString("darkolivegreen", "\x07556B2F");
- g_hColors.SetString("darkorange", "\x07FF8C00");
- g_hColors.SetString("darkorchid", "\x079932CC");
- g_hColors.SetString("darkred", "\x078B0000");
- g_hColors.SetString("darksalmon", "\x07E9967A");
- g_hColors.SetString("darkseagreen", "\x078FBC8F");
- g_hColors.SetString("darkslateblue", "\x07483D8B");
- g_hColors.SetString("darkslategray", "\x072F4F4F");
- g_hColors.SetString("darkslategrey", "\x072F4F4F");
- g_hColors.SetString("darkturquoise", "\x0700CED1");
- g_hColors.SetString("darkviolet", "\x079400D3");
- g_hColors.SetString("deeppink", "\x07FF1493");
- g_hColors.SetString("deepskyblue", "\x0700BFFF");
- g_hColors.SetString("dimgray", "\x07696969");
- g_hColors.SetString("dimgrey", "\x07696969");
- g_hColors.SetString("dodgerblue", "\x071E90FF");
- g_hColors.SetString("exalted", "\x07CCCCCD");
- g_hColors.SetString("firebrick", "\x07B22222");
- g_hColors.SetString("floralwhite", "\x07FFFAF0");
- g_hColors.SetString("forestgreen", "\x07228B22");
- g_hColors.SetString("frozen", "\x074983B3");
- g_hColors.SetString("fuchsia", "\x07FF00FF");
- g_hColors.SetString("fullblue", "\x070000FF");
- g_hColors.SetString("fullred", "\x07FF0000");
- g_hColors.SetString("gainsboro", "\x07DCDCDC");
- g_hColors.SetString("genuine", "\x074D7455");
- g_hColors.SetString("ghostwhite", "\x07F8F8FF");
- g_hColors.SetString("gold", "\x07FFD700");
- g_hColors.SetString("goldenrod", "\x07DAA520");
- g_hColors.SetString("gray", "\x07CCCCCC");
- g_hColors.SetString("grey", "\x07CCCCCC");
- g_hColors.SetString("green", "\x073EFF3E");
- g_hColors.SetString("greenyellow", "\x07ADFF2F");
- g_hColors.SetString("haunted", "\x0738F3AB");
- g_hColors.SetString("honeydew", "\x07F0FFF0");
- g_hColors.SetString("hotpink", "\x07FF69B4");
- g_hColors.SetString("immortal", "\x07E4AE33");
- g_hColors.SetString("indianred", "\x07CD5C5C");
- g_hColors.SetString("indigo", "\x074B0082");
- g_hColors.SetString("ivory", "\x07FFFFF0");
- g_hColors.SetString("khaki", "\x07F0E68C");
- g_hColors.SetString("lavender", "\x07E6E6FA");
- g_hColors.SetString("lavenderblush", "\x07FFF0F5");
- g_hColors.SetString("lawngreen", "\x077CFC00");
- g_hColors.SetString("legendary", "\x07D32CE6");
- g_hColors.SetString("lemonchiffon", "\x07FFFACD");
- g_hColors.SetString("lightblue", "\x07ADD8E6");
- g_hColors.SetString("lightcoral", "\x07F08080");
- g_hColors.SetString("lightcyan", "\x07E0FFFF");
- g_hColors.SetString("lightgoldenrodyellow", "\x07FAFAD2");
- g_hColors.SetString("lightgray", "\x07D3D3D3");
- g_hColors.SetString("lightgrey", "\x07D3D3D3");
- g_hColors.SetString("lightgreen", "\x0799FF99");
- g_hColors.SetString("lightpink", "\x07FFB6C1");
- g_hColors.SetString("lightsalmon", "\x07FFA07A");
- g_hColors.SetString("lightseagreen", "\x0720B2AA");
- g_hColors.SetString("lightskyblue", "\x0787CEFA");
- g_hColors.SetString("lightslategray", "\x07778899");
- g_hColors.SetString("lightslategrey", "\x07778899");
- g_hColors.SetString("lightsteelblue", "\x07B0C4DE");
- g_hColors.SetString("lightyellow", "\x07FFFFE0");
- g_hColors.SetString("lime", "\x0700FF00");
- g_hColors.SetString("limegreen", "\x0732CD32");
- g_hColors.SetString("linen", "\x07FAF0E6");
- g_hColors.SetString("magenta", "\x07FF00FF");
- g_hColors.SetString("maroon", "\x07800000");
- g_hColors.SetString("mediumaquamarine", "\x0766CDAA");
- g_hColors.SetString("mediumblue", "\x070000CD");
- g_hColors.SetString("mediumorchid", "\x07BA55D3");
- g_hColors.SetString("mediumpurple", "\x079370D8");
- g_hColors.SetString("mediumseagreen", "\x073CB371");
- g_hColors.SetString("mediumslateblue", "\x077B68EE");
- g_hColors.SetString("mediumspringgreen", "\x0700FA9A");
- g_hColors.SetString("mediumturquoise", "\x0748D1CC");
- g_hColors.SetString("mediumvioletred", "\x07C71585");
- g_hColors.SetString("midnightblue", "\x07191970");
- g_hColors.SetString("mintcream", "\x07F5FFFA");
- g_hColors.SetString("mistyrose", "\x07FFE4E1");
- g_hColors.SetString("moccasin", "\x07FFE4B5");
- g_hColors.SetString("mythical", "\x078847FF");
- g_hColors.SetString("navajowhite", "\x07FFDEAD");
- g_hColors.SetString("navy", "\x07000080");
- g_hColors.SetString("normal", "\x07B2B2B2");
- g_hColors.SetString("oldlace", "\x07FDF5E6");
- g_hColors.SetString("olive", "\x079EC34F");
- g_hColors.SetString("olivedrab", "\x076B8E23");
- g_hColors.SetString("orange", "\x07FFA500");
- g_hColors.SetString("orangered", "\x07FF4500");
- g_hColors.SetString("orchid", "\x07DA70D6");
- g_hColors.SetString("palegoldenrod", "\x07EEE8AA");
- g_hColors.SetString("palegreen", "\x0798FB98");
- g_hColors.SetString("paleturquoise", "\x07AFEEEE");
- g_hColors.SetString("palevioletred", "\x07D87093");
- g_hColors.SetString("papayawhip", "\x07FFEFD5");
- g_hColors.SetString("peachpuff", "\x07FFDAB9");
- g_hColors.SetString("peru", "\x07CD853F");
- g_hColors.SetString("pink", "\x07FFC0CB");
- g_hColors.SetString("plum", "\x07DDA0DD");
- g_hColors.SetString("powderblue", "\x07B0E0E6");
- g_hColors.SetString("purple", "\x07800080");
- g_hColors.SetString("rare", "\x074B69FF");
- g_hColors.SetString("red", "\x07FF4040");
- g_hColors.SetString("rosybrown", "\x07BC8F8F");
- g_hColors.SetString("royalblue", "\x074169E1");
- g_hColors.SetString("saddlebrown", "\x078B4513");
- g_hColors.SetString("salmon", "\x07FA8072");
- g_hColors.SetString("sandybrown", "\x07F4A460");
- g_hColors.SetString("seagreen", "\x072E8B57");
- g_hColors.SetString("seashell", "\x07FFF5EE");
- g_hColors.SetString("selfmade", "\x0770B04A");
- g_hColors.SetString("sienna", "\x07A0522D");
- g_hColors.SetString("silver", "\x07C0C0C0");
- g_hColors.SetString("skyblue", "\x0787CEEB");
- g_hColors.SetString("slateblue", "\x076A5ACD");
- g_hColors.SetString("slategray", "\x07708090");
- g_hColors.SetString("slategrey", "\x07708090");
- g_hColors.SetString("snow", "\x07FFFAFA");
- g_hColors.SetString("springgreen", "\x0700FF7F");
- g_hColors.SetString("steelblue", "\x074682B4");
- g_hColors.SetString("strange", "\x07CF6A32");
- g_hColors.SetString("tan", "\x07D2B48C");
- g_hColors.SetString("teal", "\x07008080");
- g_hColors.SetString("thistle", "\x07D8BFD8");
- g_hColors.SetString("tomato", "\x07FF6347");
- g_hColors.SetString("turquoise", "\x0740E0D0");
- g_hColors.SetString("uncommon", "\x07B0C3D9");
- g_hColors.SetString("unique", "\x07FFD700");
- g_hColors.SetString("unusual", "\x078650AC");
- g_hColors.SetString("valve", "\x07A50F79");
- g_hColors.SetString("vintage", "\x07476291");
- g_hColors.SetString("violet", "\x07EE82EE");
- g_hColors.SetString("wheat", "\x07F5DEB3");
- g_hColors.SetString("white", "\x07FFFFFF");
- g_hColors.SetString("whitesmoke", "\x07F5F5F5");
- g_hColors.SetString("yellow", "\x07FFFF00");
- g_hColors.SetString("yellowgreen", "\x079ACD32");
- }
- else
- {
- g_hColors.SetString("red", "\x07");
- g_hColors.SetString("lightred", "\x0F");
- g_hColors.SetString("darkred", "\x02");
- g_hColors.SetString("bluegrey", "\x0A");
- g_hColors.SetString("blue", "\x0B");
- g_hColors.SetString("darkblue", "\x0C");
- g_hColors.SetString("purple", "\x03");
- g_hColors.SetString("orchid", "\x0E");
- g_hColors.SetString("yellow", "\x09");
- g_hColors.SetString("gold", "\x10");
- g_hColors.SetString("lightgreen", "\x05");
- g_hColors.SetString("green", "\x04");
- g_hColors.SetString("lime", "\x06");
- g_hColors.SetString("grey", "\x08");
- g_hColors.SetString("grey2", "\x0D");
- }
-
- g_hColors.SetString("engine 1", "\x01");
- g_hColors.SetString("engine 2", "\x02");
- g_hColors.SetString("engine 3", "\x03");
- g_hColors.SetString("engine 4", "\x04");
- g_hColors.SetString("engine 5", "\x05");
- g_hColors.SetString("engine 6", "\x06");
- g_hColors.SetString("engine 7", "\x07");
- g_hColors.SetString("engine 8", "\x08");
- g_hColors.SetString("engine 9", "\x09");
- g_hColors.SetString("engine 10", "\x0A");
- g_hColors.SetString("engine 11", "\x0B");
- g_hColors.SetString("engine 12", "\x0C");
- g_hColors.SetString("engine 13", "\x0D");
- g_hColors.SetString("engine 14", "\x0E");
- g_hColors.SetString("engine 15", "\x0F");
- g_hColors.SetString("engine 16", "\x10");
-}
-
-stock bool HasBrackets(const char[] sSource)
-{
- return (sSource[0] == '{' && sSource[strlen(sSource) - 1] == '}');
-}
-
-stock void StringToLower(char[] sSource)
-{
- for (int i = 0; i < strlen(sSource); i++)
- {
- if (sSource[i] == '\0')
- break;
-
- sSource[i] = CharToLower(sSource[i]);
- }
-}
-
-stock bool IsSource2009()
-{
- EngineVersion iEngineVersion = GetEngineVersion();
- return (iEngineVersion == Engine_CSS || iEngineVersion == Engine_TF2 || iEngineVersion == Engine_HL2DM || iEngineVersion == Engine_DODS);
-}
-
-stock void AddPrefixAndDefaultColor(char[] message, int size, char[] sDefaultColor = "engine 1", char[] sPrefixColor = "engine 2")
-{
- if (g_sChatPrefix[0] != '\0' && !g_bIgnorePrefix)
- Format(message, size, "{%s}[%s]{%s} %s", sPrefixColor, g_sChatPrefix, sDefaultColor, message);
- else
- Format(message, size, "{%s}%s", sDefaultColor, message);
-}
-
-stock void SendPlayerMessage(int client, char[] message, int author = 0)
-{
- if (author > 0 && author <= MaxClients && IsClientInGame(author))
- CSayText2(client, message, author);
- else
- PrintToChat(client, message);
-} \ No newline at end of file