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diff --git a/sourcemod-1.5-dev/scripting/include/lang.inc b/sourcemod-1.5-dev/scripting/include/lang.inc
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-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This file is part of the SourceMod/SourcePawn SDK.
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or <http://www.sourcemod.net/license.php>.
- *
- * Version: $Id$
- */
-
-#if defined _lang_included
- #endinput
-#endif
-#define _lang_included
-
-#define LANG_SERVER 0 /**< Translate using the server's language */
-
-/**
- * Loads a translation file for the plugin calling this native.
- * If no extension is specified, .txt is assumed.
- *
- * @param file Translation file.
- * @noreturn
- */
-native LoadTranslations(const String:file[]);
-
-/**
- * Sets the global language target. This is useful for creating functions
- * that will be compatible with the %t format specifier. Note that invalid
- * indexes can be specified but the error will occur during translation,
- * not during this function call.
- *
- * @param client Client index or LANG_SERVER.
- * @noreturn
- */
-native SetGlobalTransTarget(client);
-
-/**
- * Retrieves the language number of a client.
- * Currently this simply returns the server language index.
- *
- * @param client Client index.
- * @return Language number client is using.
- * @error Invalid client index or client not connected.
- */
-native GetClientLanguage(client);
-
-/**
- * Retrieves the server's language.
- *
- * @return Language number server is using.
- */
-native GetServerLanguage();
-
-/**
- * Returns the number of languages known in languages.cfg.
- *
- * @return Language count.
- */
-native GetLanguageCount();
-
-/**
- * Retrieves info about a given language number.
- *
- * @param language Language number.
- * @param code Language code buffer (2-3 characters usually).
- * @param codeLen Maximum length of the language code buffer.
- * @param name Language name buffer.
- * @param nameLen Maximum length of the language name buffer.
- * @noreturn
- * @error Invalid language number.
- */
-native GetLanguageInfo(language, String:code[]="", codeLen=0, String:name[]="", nameLen=0);
-
-/**
- * Sets the language number of a client.
- *
- * @param client Client index.
- * @param language Language number.
- * @noreturn
- * @error Invalid client index or client not connected.
- */
-native SetClientLanguage(client, language);
-
-/**
- * Retrieves the language number from a language code.
- *
- * @param code Language code (2-3 characters usually).
- * @return Language number. -1 if not found.
- */
-native GetLanguageByCode(const String:code[]);
-
-/**
- * Retrieves the language number from a language name.
- *
- * @param name Language name (case insensitive).
- * @return Language number. -1 if not found.
- */
-native GetLanguageByName(const String:name[]);