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diff --git a/sourcemod-1.5-dev/scripting/include/sdktools_engine.inc b/sourcemod-1.5-dev/scripting/include/sdktools_engine.inc
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--- a/sourcemod-1.5-dev/scripting/include/sdktools_engine.inc
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@@ -1,69 +0,0 @@
-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This file is part of the SourceMod/SourcePawn SDK.
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or <http://www.sourcemod.net/license.php>.
- *
- * Version: $Id$
- */
-
-#if defined _sdktools_engine_included
- #endinput
-#endif
-#define _sdktools_engine_included
-
-#define MAX_LIGHTSTYLES 64
-
-/**
- * Sets a client's "viewing entity."
- *
- * @param client Client index.
- * @param entity Entity index.
- * @noreturn
- * @error Invalid client or entity, lack of mod support, or client not in
- * game.
- */
-native SetClientViewEntity(client, entity);
-
-/**
- * Sets a light style.
- *
- * @param style Light style (from 0 to MAX_LIGHTSTYLES-1)
- * @param value Light value string (see world.cpp/light.cpp in dlls)
- * @noreturn
- * @error Light style index is out of range.
- */
-native SetLightStyle(style, const String:value[]);
-
-/**
- * Returns the client's eye position.
- *
- * @param client Player's index.
- * @param pos Destination vector to store the client's eye position.
- * @noreturn
- * @error Invalid client index, client not in game, or no mod support.
- */
-native GetClientEyePosition(client, Float:pos[3]);