diff options
Diffstat (limited to 'sourcemod-1.5-dev/scripting/include/sdktools_entinput.inc')
| -rw-r--r-- | sourcemod-1.5-dev/scripting/include/sdktools_entinput.inc | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/sourcemod-1.5-dev/scripting/include/sdktools_entinput.inc b/sourcemod-1.5-dev/scripting/include/sdktools_entinput.inc new file mode 100644 index 0000000..88d90cc --- /dev/null +++ b/sourcemod-1.5-dev/scripting/include/sdktools_entinput.inc @@ -0,0 +1,116 @@ +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This file is part of the SourceMod/SourcePawn SDK. + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or <http://www.sourcemod.net/license.php>. + * + * Version: $Id$ + */ + +#if defined _sdktools_entinput_included + #endinput +#endif +#define _sdktools_entinput_included + +/** + * Invokes a named input method on an entity. + * + * After completion (successful or not), the current global variant is re-initalized. + * + * @param dest Destination entity index. + * @param input Input action. + * @param activator Entity index which initiated the sequence of actions (-1 for a NULL entity). + * @param caller Entity index from which this event is sent (-1 for a NULL entity). + * @param outputid Unknown. + * @return True if successful otherwise false. + * @error Invalid entity index or no mod support. + */ +native bool:AcceptEntityInput(dest, const String:input[], activator=-1, caller=-1, outputid=0); + +/** + * Sets a bool value in the global variant object. + * + * @param val Input value. + * @noreturn + */ +native SetVariantBool(bool:val); + +/** + * Sets a string in the global variant object. + * + * @param str Input string. + * @noreturn + */ +native SetVariantString(const String:str[]); + +/** + * Sets an integer value in the global variant object. + * + * @param val Input value. + * @noreturn + */ +native SetVariantInt(val); + +/** + * Sets a floating point value in the global variant object. + * + * @param val Input value. + * @noreturn + */ +native SetVariantFloat(Float:val); + +/** + * Sets a 3D vector in the global variant object. + * + * @param vec Input vector. + * @noreturn + */ +native SetVariantVector3D(const Float:vec[3]); + +/** + * Sets a 3D position vector in the global variant object. + * + * @param vec Input position vector. + * @noreturn + */ +native SetVariantPosVector3D(const Float:vec[3]); + +/** + * Sets a color in the global variant object. + * + * @param color Input color. + * @noreturn + */ +native SetVariantColor(const color[4]); + +/** + * Sets an entity in the global variant object. + * + * @param entity Entity index. + * @noreturn + * @error Invalid entity index. + */ +native SetVariantEntity(entity); |
