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-rw-r--r--sourcemod/scripting/gokz-hud/hide_weapon.sp30
1 files changed, 0 insertions, 30 deletions
diff --git a/sourcemod/scripting/gokz-hud/hide_weapon.sp b/sourcemod/scripting/gokz-hud/hide_weapon.sp
deleted file mode 100644
index b290d8f..0000000
--- a/sourcemod/scripting/gokz-hud/hide_weapon.sp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- Hides weapon view model.
-*/
-
-
-
-// =====[ EVENTS ]=====
-
-void OnPlayerSpawn_HideWeapon(int client)
-{
- UpdateHideWeapon(client);
-}
-
-void OnOptionChanged_HideWeapon(int client, HUDOption option)
-{
- if (option == HUDOption_ShowWeapon)
- {
- UpdateHideWeapon(client);
- }
-}
-
-
-
-// =====[ PRIVATE ]=====
-
-static void UpdateHideWeapon(int client)
-{
- SetEntProp(client, Prop_Send, "m_bDrawViewmodel",
- GOKZ_HUD_GetOption(client, HUDOption_ShowWeapon) == ShowWeapon_Enabled);
-} \ No newline at end of file