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-rw-r--r--sourcemod/scripting/gokz-localranks/db/helpers.sp91
1 files changed, 0 insertions, 91 deletions
diff --git a/sourcemod/scripting/gokz-localranks/db/helpers.sp b/sourcemod/scripting/gokz-localranks/db/helpers.sp
deleted file mode 100644
index 670a420..0000000
--- a/sourcemod/scripting/gokz-localranks/db/helpers.sp
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- Database helper functions and callbacks.
-*/
-
-
-
-/* Error report callback for failed transactions */
-public void DB_TxnFailure_Generic(Handle db, any data, int numQueries, const char[] error, int failIndex, any[] queryData)
-{
- LogError("Database transaction error: %s", error);
-}
-
-/* Error report callback for failed transactions which deletes the DataPack */
-public void DB_TxnFailure_Generic_DataPack(Handle db, DataPack data, int numQueries, const char[] error, int failIndex, any[] queryData)
-{
- delete data;
- LogError("Database transaction error: %s", error);
-}
-
-/* Used to search the database for a player name and return their PlayerID and alias
-
- For SQLTxnSuccess onSuccess:
- results[0] - 0:PlayerID, 1:Alias
-*/
-void DB_FindPlayer(const char[] playerSearch, SQLTxnSuccess onSuccess, any data = 0, DBPriority priority = DBPrio_Normal)
-{
- char query[1024], playerEscaped[MAX_NAME_LENGTH * 2 + 1];
- SQL_EscapeString(gH_DB, playerSearch, playerEscaped, sizeof(playerEscaped));
-
- String_ToLower(playerEscaped, playerEscaped, sizeof(playerEscaped));
-
- Transaction txn = SQL_CreateTransaction();
-
- // Look for player name and retrieve their PlayerID
- FormatEx(query, sizeof(query), sql_players_searchbyalias, playerEscaped, playerEscaped);
- txn.AddQuery(query);
-
- SQL_ExecuteTransaction(gH_DB, txn, onSuccess, DB_TxnFailure_Generic, data, priority);
-}
-
-/* Used to search the database for a map name and return its MapID and name
-
- For SQLTxnSuccess onSuccess:
- results[0] - 0:MapID, 1:Name
-*/
-void DB_FindMap(const char[] mapSearch, SQLTxnSuccess onSuccess, any data = 0, DBPriority priority = DBPrio_Normal)
-{
- char query[1024], mapEscaped[129];
- SQL_EscapeString(gH_DB, mapSearch, mapEscaped, sizeof(mapEscaped));
-
- Transaction txn = SQL_CreateTransaction();
-
- // Look for map name and retrieve it's MapID
- FormatEx(query, sizeof(query), sql_maps_searchbyname, mapEscaped, mapEscaped);
- txn.AddQuery(query);
-
- SQL_ExecuteTransaction(gH_DB, txn, onSuccess, DB_TxnFailure_Generic, data, priority);
-}
-
-/* Used to search the database for a player name and return their PlayerID and alias,
- and search the database for a map name and return its MapID and name
-
- For SQLTxnSuccess onSuccess:
- results[0] - 0:PlayerID, 1:Alias
- results[1] - 0:MapID, 1:Name
-*/
-void DB_FindPlayerAndMap(const char[] playerSearch, const char[] mapSearch, SQLTxnSuccess onSuccess, any data = 0, DBPriority priority = DBPrio_Normal)
-{
- char query[1024], mapEscaped[129], playerEscaped[MAX_NAME_LENGTH * 2 + 1];
- SQL_EscapeString(gH_DB, playerSearch, playerEscaped, sizeof(playerEscaped));
- SQL_EscapeString(gH_DB, mapSearch, mapEscaped, sizeof(mapEscaped));
-
- String_ToLower(playerEscaped, playerEscaped, sizeof(playerEscaped));
-
- Transaction txn = SQL_CreateTransaction();
-
- // Look for player name and retrieve their PlayerID
- FormatEx(query, sizeof(query), sql_players_searchbyalias, playerEscaped, playerEscaped);
- txn.AddQuery(query);
- // Look for map name and retrieve it's MapID
- FormatEx(query, sizeof(query), sql_maps_searchbyname, mapEscaped, mapEscaped);
- txn.AddQuery(query);
-
- SQL_ExecuteTransaction(gH_DB, txn, onSuccess, DB_TxnFailure_Generic, data, priority);
-}
-
-// Used to convert the Account ID to the SteamID we can use for a Global API query
-int GetSteam2FromAccountId(char[] result, int maxlen, int account_id)
-{
- return Format(result, maxlen, "STEAM_1:%d:%d", view_as<bool>(account_id % 2), account_id / 2);
-}