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-/**
- * vim: set ts=4 sw=4 tw=99 noet :
- * =============================================================================
- * SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This file is part of the SourceMod/SourcePawn SDK.
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or <http://www.sourcemod.net/license.php>.
- *
- * Version: $Id$
- */
-
-#if defined _keyvalues_included
- #endinput
-#endif
-#define _keyvalues_included
-
-/**
- * KeyValue data value types
- */
-enum KvDataTypes
-{
- KvData_None = 0, /**< Type could not be identified, or no type */
- KvData_String, /**< String value */
- KvData_Int, /**< Integer value */
- KvData_Float, /**< Floating point value */
- KvData_Ptr, /**< Pointer value (sometimes called "long") */
- KvData_WString, /**< Wide string value */
- KvData_Color, /**< Color value */
- KvData_UInt64, /**< Large integer value */
- /* --- */
- KvData_NUMTYPES
-};
-
-methodmap KeyValues < Handle
-{
- // Creates a new KeyValues structure. The Handle must be closed with
- // CloseHandle() or delete.
- //
- // @param name Name of the root section.
- // @param firstKey If non-empty, specifies the first key value.
- // @param firstValue If firstKey is non-empty, specifies the first key's value.
- public native KeyValues(const char[] name, const char[] firstKey="", const char[] firstValue="");
-
- // Exports a KeyValues tree to a file. The tree is dumped from the current position.
- //
- // @param file File to dump write to.
- // @return True on success, false otherwise.
- public native bool ExportToFile(const char[] file);
-
- // Exports a KeyValues tree to a string. The string is dumped from the current position.
- //
- // @param buffer Buffer to write to.
- // @param maxlength Max length of buffer.
- // @return Number of bytes that can be written to buffer.
- public native int ExportToString(char[] buffer, int maxlength);
-
- // Amount of bytes written by ExportToFile & ExportToString.
- property int ExportLength {
- public native get();
- }
-
- // Imports a file in KeyValues format. The file is read into the current
- // position of the tree.
- //
- // @param file File to read from.
- // @return True on success, false otherwise.
- public native bool ImportFromFile(const char[] file);
-
- // Converts a given string to a KeyValues tree. The string is read into
- // the current postion of the tree.
- //
- // @param buffer String buffer to load into the KeyValues.
- // @param resourceName The resource name of the KeyValues, used for error tracking purposes.
- // @return True on success, false otherwise.
- public native bool ImportFromString(const char[] buffer, const char[] resourceName="StringToKeyValues");
-
- // Imports subkeys in the given KeyValues, at the current position in that
- // KeyValues, into the current position in this KeyValues. Note that this
- // copies keys; it does not embed a reference to them.
- //
- // @param other Origin KeyValues Handle.
- public native void Import(KeyValues other);
-
- // Sets a string value of a KeyValues key.
- //
- // @param kv KeyValues Handle.
- // @param key Name of the key, or NULL_STRING.
- // @param value String value.
- public native void SetString(const char[] key, const char[] value);
-
- // Sets an integer value of a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param value Value number.
- public native void SetNum(const char[] key, int value);
-
- // Sets a large integer value of a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param value Large integer value (0=High bits, 1=Low bits)
- public native void SetUInt64(const char[] key, const int value[2]);
-
- // Sets a floating point value of a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param value Floating point value.
- public native void SetFloat(const char[] key, float value);
-
- // Sets a set of color values of a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param r Red value.
- // @param g Green value.
- // @param b Blue value.
- // @param a Alpha value.
- public native void SetColor(const char[] key, int r, int g, int b, int a=0);
-
- // Sets a set of color values of a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param color Red, green, blue and alpha channels.
- public void SetColor4(const char[] key, const int color[4]) {
- this.SetColor(key, color[0], color[1], color[2], color[3]);
- }
-
- // Sets a vector value of a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param vec Vector value.
- public native void SetVector(const char[] key, const float vec[3]);
-
- // Retrieves a string value from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param value Buffer to store key value in.
- // @param maxlength Maximum length of the value buffer.
- // @param defvalue Optional default value to use if the key is not found.
- public native void GetString(const char[] key, char[] value, int maxlength, const char[] defvalue="");
-
- // Retrieves an integer value from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param defvalue Optional default value to use if the key is not found.
- // @return Integer value of the key.
- public native int GetNum(const char[] key, int defvalue=0);
-
- // Retrieves a floating point value from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param defvalue Optional default value to use if the key is not found.
- // @return Floating point value of the key.
- public native float GetFloat(const char[] key, float defvalue=0.0);
-
- // Retrieves a set of color values from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param r Red value, set by reference.
- // @param g Green value, set by reference.
- // @param b Blue value, set by reference.
- // @param a Alpha value, set by reference.
- public native void GetColor(const char[] key, int &r, int &g, int &b, int &a);
-
- // Retrieves a set of color values from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param color Red, green, blue, and alpha channels.
- public void GetColor4(const char[] key, int color[4]) {
- int r, g, b, a;
- this.GetColor(key, r, g, b, a);
- color[0] = r;
- color[1] = g;
- color[2] = b;
- color[3] = a;
- }
-
- // Retrieves a large integer value from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param value Array to represent the large integer.
- // @param defvalue Optional default value to use if the key is not found.
- public native void GetUInt64(const char[] key, int value[2], int defvalue[2]={0,0});
-
- // Retrieves a vector value from a KeyValues key.
- //
- // @param key Name of the key, or NULL_STRING.
- // @param vec Destination vector to store the value in.
- // @param defvalue Optional default value to use if the key is not found.
- public native void GetVector(const char[] key, float vec[3], const float defvalue[3]={0.0, 0.0, 0.0});
-
- // Sets the current position in the KeyValues tree to the given key.
- //
- // @param key Name of the key.
- // @param create If true, and the key does not exist, it will be created.
- // @return True if the key exists, false if it does not and was not created.
- public native bool JumpToKey(const char[] key, bool create=false);
-
- // Sets the current position in the KeyValues tree to the given key.
- //
- // @param id KeyValues id.
- // @return True if the key exists, false if it does not.
- public native bool JumpToKeySymbol(int id);
-
- // Sets the current position in the KeyValues tree to the first sub key.
- // This native adds to the internal traversal stack.
- //
- // @param keyOnly If false, non-keys will be traversed (values).
- // @return True on success, false if there was no first sub key.
- public native bool GotoFirstSubKey(bool keyOnly=true);
-
- // Sets the current position in the KeyValues tree to the next sub key.
- // This native does NOT add to the internal traversal stack, and thus
- // GoBack() is not needed for each successive call to this function.
- //
- // @param keyOnly If false, non-keys will be traversed (values).
- // @return True on success, false if there was no next sub key.
- public native bool GotoNextKey(bool keyOnly=true);
-
- // Saves the current position in the traversal stack onto the traversal
- // stack. This can be useful if you wish to use KvGotoNextKey() and
- // have the previous key saved for backwards traversal.
- //
- // @param kv KeyValues Handle.
- public native void SavePosition();
-
- // Jumps back to the previous position. Returns false if there are no
- // previous positions (i.e., at the root node). This should be called
- // once for each successful Jump call, in order to return to the top node.
- // This function pops one node off the internal traversal stack.
- //
- // @return True on success, false if there is no higher node.
- public native bool GoBack();
-
- // Removes the given key from the current position.
- //
- // @param key Name of the key.
- // @return True on success, false if key did not exist.
- public native bool DeleteKey(const char[] key);
-
- // Removes the current sub-key and attempts to set the position
- // to the sub-key after the removed one. If no such sub-key exists,
- // the position will be the parent key in the traversal stack.
- // Given the sub-key having position "N" in the traversal stack, the
- // removal will always take place from position "N-1."
- //
- // @param kv KeyValues Handle.
- // @return 1 if removal succeeded and there was another key.
- // 0 if the current node was not contained in the
- // previous node, or no previous node exists.
- // -1 if removal succeeded and there were no more keys,
- // thus the state is as if KvGoBack() was called.
- public native int DeleteThis();
-
- // Sets the position back to the top node, emptying the entire node
- // traversal history. This can be used instead of looping KvGoBack()
- // if recursive iteration is not important.
- //
- // @param kv KeyValues Handle.
- public native void Rewind();
-
- // Retrieves the current section name.
- //
- // @param section Buffer to store the section name.
- // @param maxlength Maximum length of the name buffer.
- // @return True on success, false on failure.
- public native bool GetSectionName(char[] section, int maxlength);
-
- // Sets the current section name.
- //
- // @param section Section name.
- public native void SetSectionName(const char[] section);
-
- // Returns the data type at a key.
- //
- // @param key Key name.
- // @return KvDataType value of the key.
- public native KvDataTypes GetDataType(const char[] key);
-
- // Sets whether or not the KeyValues parser will read escape sequences.
- // For example, \n would be read as a literal newline. This defaults
- // to false for new KeyValues structures.
- //
- // @param useEscapes Whether or not to read escape sequences.
- public native void SetEscapeSequences(bool useEscapes);
-
- // Returns the position in the jump stack; I.e. the number of calls
- // required for KvGoBack to return to the root node. If at the root node,
- // 0 is returned.
- //
- // @return Number of non-root nodes in the jump stack.
- public native int NodesInStack();
-
- // Finds a KeyValues name by id.
- //
- // @param id KeyValues id.
- // @param name Buffer to store the name.
- // @param maxlength Maximum length of the value buffer.
- // @return True on success, false if id not found.
- public native bool FindKeyById(int id, char[] name, int maxlength);
-
- // Finds a KeyValues id inside a KeyValues tree.
- //
- // @param key Key name.
- // @param id Id of the found KeyValue.
- // @return True on success, false if key not found.
- public native bool GetNameSymbol(const char[] key, int &id);
-
- // Retrieves the current section id.
- //
- // @param kv KeyValues Handle.
- // @param id Id of the current section.
- // @return True on success, false on failure.
- public native bool GetSectionSymbol(int &id);
-};
-
-/**
- * Creates a new KeyValues structure. The Handle must always be closed.
- *
- * @param name Name of the root section.
- * @param firstKey If non-empty, specifies the first key value.
- * @param firstValue If firstKey is non-empty, specifies the first key's value.
- * @return A Handle to a new KeyValues structure.
- */
-native KeyValues CreateKeyValues(const char[] name, const char[] firstKey="", const char[] firstValue="");
-
-/**
- * Sets a string value of a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param value String value.
- * @error Invalid Handle.
- */
-native void KvSetString(Handle kv, const char[] key, const char[] value);
-
-/**
- * Sets an integer value of a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param value Value number.
- * @error Invalid Handle.
- */
-native void KvSetNum(Handle kv, const char[] key, int value);
-
-/**
- * Sets a large integer value of a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param value Large integer value (0=High bits, 1=Low bits)
- * @error Invalid Handle.
- */
-native void KvSetUInt64(Handle kv, const char[] key, const int value[2]);
-
-/**
- * Sets a floating point value of a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param value Floating point value.
- * @error Invalid Handle.
- */
-native void KvSetFloat(Handle kv, const char[] key, float value);
-
-/**
- * Sets a set of color values of a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param r Red value.
- * @param g Green value.
- * @param b Blue value.
- * @param a Alpha value.
- * @error Invalid Handle.
- */
-native void KvSetColor(Handle kv, const char[] key, int r, int g, int b, int a=0);
-
-/**
- * Sets a vector value of a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param vec Vector value.
- * @error Invalid Handle.
- */
-native void KvSetVector(Handle kv, const char[] key, const float vec[3]);
-
-/**
- * Retrieves a string value from a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param value Buffer to store key value in.
- * @param maxlength Maximum length of the value buffer.
- * @param defvalue Optional default value to use if the key is not found.
- * @error Invalid Handle.
- */
-native void KvGetString(Handle kv, const char[] key, char[] value, int maxlength, const char[] defvalue="");
-
-/**
- * Retrieves an integer value from a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param defvalue Optional default value to use if the key is not found.
- * @return Integer value of the key.
- * @error Invalid Handle.
- */
-native int KvGetNum(Handle kv, const char[] key, int defvalue=0);
-
-/**
- * Retrieves a floating point value from a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param defvalue Optional default value to use if the key is not found.
- * @return Floating point value of the key.
- * @error Invalid Handle.
- */
-native float KvGetFloat(Handle kv, const char[] key, float defvalue=0.0);
-
-/**
- * Retrieves a set of color values from a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param r Red value, set by reference.
- * @param g Green value, set by reference.
- * @param b Blue value, set by reference.
- * @param a Alpha value, set by reference.
- * @error Invalid Handle.
- */
-native void KvGetColor(Handle kv, const char[] key, int &r, int &g, int &b, int &a);
-
-/**
- * Retrieves a large integer value from a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param value Array to represent the large integer.
- * @param defvalue Optional default value to use if the key is not found.
- * @error Invalid Handle.
- */
-native void KvGetUInt64(Handle kv, const char[] key, int value[2], int defvalue[2]={0,0});
-
-/**
- * Retrieves a vector value from a KeyValues key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key, or NULL_STRING.
- * @param vec Destination vector to store the value in.
- * @param defvalue Optional default value to use if the key is not found.
- * @error Invalid Handle.
- */
-native void KvGetVector(Handle kv, const char[] key, float vec[3], const float defvalue[3]={0.0, 0.0, 0.0});
-
-/**
- * Sets the current position in the KeyValues tree to the given key.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key.
- * @param create If true, and the key does not exist, it will be created.
- * @return True if the key exists, false if it does not and was not created.
- */
-native bool KvJumpToKey(Handle kv, const char[] key, bool create=false);
-
-/**
- * Sets the current position in the KeyValues tree to the given key.
- *
- * @param kv KeyValues Handle.
- * @param id KeyValues id.
- * @return True if the key exists, false if it does not.
- */
-native bool KvJumpToKeySymbol(Handle kv, int id);
-
-/**
- * Sets the current position in the KeyValues tree to the first sub key.
- * This native adds to the internal traversal stack.
- *
- * @param kv KeyValues Handle.
- * @param keyOnly If false, non-keys will be traversed (values).
- * @return True on success, false if there was no first sub key.
- * @error Invalid Handle.
- */
-native bool KvGotoFirstSubKey(Handle kv, bool keyOnly=true);
-
-/**
- * Sets the current position in the KeyValues tree to the next sub key.
- * This native does NOT add to the internal traversal stack, and thus
- * KvGoBack() is not needed for each successive call to this function.
- *
- * @param kv KeyValues Handle.
- * @param keyOnly If false, non-keys will be traversed (values).
- * @return True on success, false if there was no next sub key.
- * @error Invalid Handle.
- */
-native bool KvGotoNextKey(Handle kv, bool keyOnly=true);
-
-/**
- * Saves the current position in the traversal stack onto the traversal
- * stack. This can be useful if you wish to use KvGotoNextKey() and
- * have the previous key saved for backwards traversal.
- *
- * @param kv KeyValues Handle.
- * @error Invalid Handle.
- */
-native void KvSavePosition(Handle kv);
-
-/**
- * Removes the given key from the current position.
- *
- * @param kv KeyValues Handle.
- * @param key Name of the key.
- * @return True on success, false if key did not exist.
- * @error Invalid Handle.
- */
-native bool KvDeleteKey(Handle kv, const char[] key);
-
-/**
- * Removes the current sub-key and attempts to set the position
- * to the sub-key after the removed one. If no such sub-key exists,
- * the position will be the parent key in the traversal stack.
- * Given the sub-key having position "N" in the traversal stack, the
- * removal will always take place from position "N-1."
- *
- * @param kv KeyValues Handle.
- * @return 1 if removal succeeded and there was another key.
- * 0 if the current node was not contained in the
- * previous node, or no previous node exists.
- * -1 if removal succeeded and there were no more keys,
- * thus the state is as if KvGoBack() was called.
- * @error Invalid Handle.
- */
-native int KvDeleteThis(Handle kv);
-
-/**
- * Jumps back to the previous position. Returns false if there are no
- * previous positions (i.e., at the root node). This should be called
- * once for each successful Jump call, in order to return to the top node.
- * This function pops one node off the internal traversal stack.
- *
- * @param kv KeyValues Handle.
- * @return True on success, false if there is no higher node.
- * @error Invalid Handle.
- */
-native bool KvGoBack(Handle kv);
-
-/**
- * Sets the position back to the top node, emptying the entire node
- * traversal history. This can be used instead of looping KvGoBack()
- * if recursive iteration is not important.
- *
- * @param kv KeyValues Handle.
- * @error Invalid Handle.
- */
-native void KvRewind(Handle kv);
-
-/**
- * Retrieves the current section name.
- *
- * @param kv KeyValues Handle.
- * @param section Buffer to store the section name.
- * @param maxlength Maximum length of the name buffer.
- * @return True on success, false on failure.
- * @error Invalid Handle.
- */
-native bool KvGetSectionName(Handle kv, char[] section, int maxlength);
-
-/**
- * Sets the current section name.
- *
- * @param kv KeyValues Handle.
- * @param section Section name.
- * @error Invalid Handle.
- */
-native void KvSetSectionName(Handle kv, const char[] section);
-
-/**
- * Returns the data type at a key.
- *
- * @param kv KeyValues Handle.
- * @param key Key name.
- * @return KvDataType value of the key.
- * @error Invalid Handle.
- */
-native KvDataTypes KvGetDataType(Handle kv, const char[] key);
-
-/**
- * Converts a KeyValues tree to a file. The tree is dumped
- * from the current position.
- *
- * @param kv KeyValues Handle.
- * @param file File to dump write to.
- * @return True on success, false otherwise.
- * @error Invalid Handle.
- */
-native bool KeyValuesToFile(Handle kv, const char[] file);
-
-/**
- * Converts a file to a KeyValues tree. The file is read into
- * the current position of the tree.
- *
- * @param kv KeyValues Handle.
- * @param file File to read from.
- * @return True on success, false otherwise.
- * @error Invalid Handle.
- */
-native bool FileToKeyValues(Handle kv, const char[] file);
-
-/**
- * Converts a given string to a KeyValues tree. The string is read into
- * the current postion of the tree.
- *
- * @param kv KeyValues Handle.
- * @param buffer String buffer to load into the KeyValues.
- * @param resourceName The resource name of the KeyValues, used for error tracking purposes.
- * @return True on success, false otherwise.
- * @error Invalid Handle.
- */
-native bool StringToKeyValues(Handle kv, const char[] buffer, const char[] resourceName="StringToKeyValues");
-
-/**
- * Sets whether or not the KeyValues parser will read escape sequences.
- * For example, \n would be read as a literal newline. This defaults
- * to false for new KeyValues structures.
- *
- * @param kv KeyValues Handle.
- * @param useEscapes Whether or not to read escape sequences.
- * @error Invalid Handle.
- */
-native void KvSetEscapeSequences(Handle kv, bool useEscapes);
-
-/**
- * Returns the position in the jump stack; I.e. the number of calls
- * required for KvGoBack to return to the root node. If at the root node,
- * 0 is returned.
- *
- * @param kv KeyValues Handle.
- * @return Number of non-root nodes in the jump stack.
- * @error Invalid Handle.
- */
-native int KvNodesInStack(Handle kv);
-
-/**
- * Makes a new copy of all subkeys in the origin KeyValues to
- * the destination KeyValues.
- * NOTE: All KeyValues are processed from the current location not the root one.
- *
- * @param origin Origin KeyValues Handle.
- * @param dest Destination KeyValues Handle.
- * @error Invalid Handle.
- */
-native void KvCopySubkeys(Handle origin, Handle dest);
-
-/**
- * Finds a KeyValues name by id.
- *
- * @param kv KeyValues Handle.
- * @param id KeyValues id.
- * @param name Buffer to store the name.
- * @param maxlength Maximum length of the value buffer.
- * @return True on success, false if id not found.
- * @error Invalid Handle.
- */
-native bool KvFindKeyById(Handle kv, int id, char[] name, int maxlength);
-
-/**
- * Finds a KeyValues id inside a KeyValues tree.
- *
- * @param kv KeyValues Handle.
- * @param key Key name.
- * @param id Id of the found KeyValue.
- * @return True on success, false if key not found.
- * @error Invalid Handle.
- */
-native bool KvGetNameSymbol(Handle kv, const char[] key, int &id);
-
-/**
- * Retrieves the current section id.
- *
- * @param kv KeyValues Handle.
- * @param id Id of the current section.
- * @return True on success, false on failure.
- * @error Invalid Handle.
- */
-native bool KvGetSectionSymbol(Handle kv, int &id);