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Diffstat (limited to 'sourcemod/scripting/include/lang.inc')
| -rw-r--r-- | sourcemod/scripting/include/lang.inc | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/sourcemod/scripting/include/lang.inc b/sourcemod/scripting/include/lang.inc deleted file mode 100644 index 440b795..0000000 --- a/sourcemod/scripting/include/lang.inc +++ /dev/null @@ -1,134 +0,0 @@ -/** - * vim: set ts=4 : - * ============================================================================= - * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. - * ============================================================================= - * - * This file is part of the SourceMod/SourcePawn SDK. - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see <http://www.gnu.org/licenses/>. - * - * As a special exception, AlliedModders LLC gives you permission to link the - * code of this program (as well as its derivative works) to "Half-Life 2," the - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software - * by the Valve Corporation. You must obey the GNU General Public License in - * all respects for all other code used. Additionally, AlliedModders LLC grants - * this exception to all derivative works. AlliedModders LLC defines further - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), - * or <http://www.sourcemod.net/license.php>. - * - * Version: $Id$ - */ - -#if defined _lang_included - #endinput -#endif -#define _lang_included - -#define LANG_SERVER 0 /**< Translate using the server's language */ - -/** - * Loads a translation file for the plugin calling this native. - * If no extension is specified, .txt is assumed. - * - * @param file Translation file. - */ -native void LoadTranslations(const char[] file); - -/** - * Sets the global language target. This is useful for creating functions - * that will be compatible with the %t format specifier. Note that invalid - * indexes can be specified but the error will occur during translation, - * not during this function call. - * - * @param client Client index or LANG_SERVER. - */ -native void SetGlobalTransTarget(int client); - -/** - * Retrieves the language number of a client. - * - * @param client Client index. - * @return Language number client is using. - * @error Invalid client index or client not connected. - */ -native int GetClientLanguage(int client); - -/** - * Retrieves the server's language. - * - * @return Language number server is using. - */ -native int GetServerLanguage(); - -/** - * Returns the number of languages known in languages.cfg. - * - * @return Language count. - */ -native int GetLanguageCount(); - -/** - * Retrieves info about a given language number. - * - * @param language Language number. - * @param code Language code buffer (2-3 characters usually). - * @param codeLen Maximum length of the language code buffer. - * @param name Language name buffer. - * @param nameLen Maximum length of the language name buffer. - * @error Invalid language number. - */ -native void GetLanguageInfo(int language, char[] code="", int codeLen=0, char[] name="", int nameLen=0); - -/** - * Sets the language number of a client. - * - * @param client Client index. - * @param language Language number. - * @error Invalid client index or client not connected. - */ -native void SetClientLanguage(int client, int language); - -/** - * Retrieves the language number from a language code. - * - * @param code Language code (2-3 characters usually). - * @return Language number. -1 if not found. - */ -native int GetLanguageByCode(const char[] code); - -/** - * Retrieves the language number from a language name. - * - * @param name Language name (case insensitive). - * @return Language number. -1 if not found. - */ -native int GetLanguageByName(const char[] name); - -/** - * Determines if the specified phrase exists within the plugin's - * translation cache. - * - * @param phrase Phrase to look for. - * @return True if phrase exists. - */ -native bool TranslationPhraseExists(const char[] phrase); - -/** - * Determines if there is a translation for the specified language. - * - * @param phrase Phrase to check. - * @param language Language number. - * @return True if translation exists. - */ -native bool IsTranslatedForLanguage(const char[] phrase, int language); |
