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-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This file is part of the SourceMod/SourcePawn SDK.
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or <http://www.sourcemod.net/license.php>.
- *
- * Version: $Id$
- */
-
-#if defined _nextmap_included_
- #endinput
-#endif
-#define _nextmap_included_
-
-/**
- * Sets SourceMod's internal nextmap.
- * Equivalent to changing sm_nextmap but with an added validity check.
- *
- * @param map Next map to set.
- * @return True if the nextmap was set, false if map was invalid.
- */
-native bool SetNextMap(const char[] map);
-
-/**
- * Returns SourceMod's internal nextmap.
- *
- * @param map Buffer to store the nextmap name.
- * @param maxlen Maximum length of the map buffer.
- * @return True if a Map was found and copied, false if no nextmap is set (map will be unchanged).
- */
-native bool GetNextMap(char[] map, int maxlen);
-
-/**
- * Changes the current map and records the reason for the change with maphistory
- *
- * @param map Map to change to.
- * @param reason Reason for change.
- */
-native void ForceChangeLevel(const char[] map, const char[] reason);
-
-/**
- * Gets the current number of maps in the map history
- *
- * @return Number of maps.
- */
-native int GetMapHistorySize();
-
-/**
- * Retrieves a map from the map history list.
- *
- * @param item Item number. Must be 0 or greater and less than GetMapHistorySize().
- * @param map Buffer to store the map name.
- * @param mapLen Length of map buffer.
- * @param reason Buffer to store the change reason.
- * @param reasonLen Length of the reason buffer.
- * @param startTime Time the map started.
- * @error Invalid item number.
- */
-native void GetMapHistory(int item, char[] map, int mapLen, char[] reason, int reasonLen, int &startTime);