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+/**
+ * vim: set ts=4 :
+ * =============================================================================
+ * SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
+ * =============================================================================
+ *
+ * This file is part of the SourceMod/SourcePawn SDK.
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * As a special exception, AlliedModders LLC gives you permission to link the
+ * code of this program (as well as its derivative works) to "Half-Life 2," the
+ * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
+ * by the Valve Corporation. You must obey the GNU General Public License in
+ * all respects for all other code used. Additionally, AlliedModders LLC grants
+ * this exception to all derivative works. AlliedModders LLC defines further
+ * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
+ * or <http://www.sourcemod.net/license.php>.
+ *
+ * Version: $Id$
+ */
+
+#if defined _nextmap_included_
+ #endinput
+#endif
+#define _nextmap_included_
+
+/**
+ * Sets SourceMod's internal nextmap.
+ * Equivalent to changing sm_nextmap but with an added validity check.
+ *
+ * @param map Next map to set.
+ * @return True if the nextmap was set, false if map was invalid.
+ */
+native bool SetNextMap(const char[] map);
+
+/**
+ * Returns SourceMod's internal nextmap.
+ *
+ * @param map Buffer to store the nextmap name.
+ * @param maxlen Maximum length of the map buffer.
+ * @return True if a Map was found and copied, false if no nextmap is set (map will be unchanged).
+ */
+native bool GetNextMap(char[] map, int maxlen);
+
+/**
+ * Changes the current map and records the reason for the change with maphistory
+ *
+ * @param map Map to change to.
+ * @param reason Reason for change.
+ */
+native void ForceChangeLevel(const char[] map, const char[] reason);
+
+/**
+ * Gets the current number of maps in the map history
+ *
+ * @return Number of maps.
+ */
+native int GetMapHistorySize();
+
+/**
+ * Retrieves a map from the map history list.
+ *
+ * @param item Item number. Must be 0 or greater and less than GetMapHistorySize().
+ * @param map Buffer to store the map name.
+ * @param mapLen Length of map buffer.
+ * @param reason Buffer to store the change reason.
+ * @param reasonLen Length of the reason buffer.
+ * @param startTime Time the map started.
+ * @error Invalid item number.
+ */
+native void GetMapHistory(int item, char[] map, int mapLen, char[] reason, int reasonLen, int &startTime);