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diff --git a/sourcemod/scripting/include/sdktools_entoutput.inc b/sourcemod/scripting/include/sdktools_entoutput.inc
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-/**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod (C)2004-2017 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This file is part of the SourceMod/SourcePawn SDK.
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or <http://www.sourcemod.net/license.php>.
- *
- * Version: $Id$
- */
-
-#if defined _sdktools_entoutput_included
- #endinput
-#endif
-#define _sdktools_entoutput_included
-
-/**
- * Called when an entity output is fired.
- *
- * @param output Name of the output that fired.
- * @param caller Entity index of the caller.
- * @param activator Entity index of the activator.
- * @param delay Delay in seconds? before the event gets fired.
- * @return Anything other than Plugin_Continue will supress this event,
- * returning Plugin_Continue will allow it to propagate the results
- * of this output to any entity inputs.
- */
-typeset EntityOutput
-{
- function void (const char[] output, int caller, int activator, float delay);
- function Action (const char[] output, int caller, int activator, float delay);
-};
-
-/**
- * Add an entity output hook on a entity classname
- *
- * @param classname The classname to hook.
- * @param output The output name to hook.
- * @param callback An EntityOutput function pointer.
- * @error Entity Outputs disabled.
- */
-native void HookEntityOutput(const char[] classname, const char[] output, EntityOutput callback);
-
-/**
- * Remove an entity output hook.
- * @param classname The classname to hook.
- * @param output The output name to hook.
- * @param callback An EntityOutput function pointer.
- * @return True on success, false if no valid hook was found.
- * @error Entity Outputs disabled.
- */
-native bool UnhookEntityOutput(const char[] classname, const char[] output, EntityOutput callback);
-
-/**
- * Add an entity output hook on a single entity instance
- *
- * @param entity The entity on which to add a hook.
- * @param output The output name to hook.
- * @param callback An EntityOutput function pointer.
- * @param once Only fire this hook once and then remove itself.
- * @error Entity Outputs disabled or Invalid Entity index.
- */
-native void HookSingleEntityOutput(int entity, const char[] output, EntityOutput callback, bool once=false);
-
-/**
- * Remove a single entity output hook.
- *
- * @param entity The entity on which to remove the hook.
- * @param output The output name to hook.
- * @param callback An EntityOutput function pointer.
- * @return True on success, false if no valid hook was found.
- * @error Entity Outputs disabled or Invalid Entity index.
- */
-native bool UnhookSingleEntityOutput(int entity, const char[] output, EntityOutput callback);
-
-/**
- * Fire a named output on an entity.
- *
- * After completion (successful or not), the current global variant is re-initialized.
- *
- * @param caller Entity index from where the output is fired.
- * @param output Output name.
- * @param activator Entity index which initiated the sequence of actions (-1 for a NULL entity).
- * @param delay Delay before firing the output.
- * @error Invalid entity index or no mod support.
- */
-native void FireEntityOutput(int caller, const char[] output, int activator=-1, float delay=0.0);