diff options
Diffstat (limited to 'sourcemod/scripting/include/smlib/edicts.inc')
| -rw-r--r-- | sourcemod/scripting/include/smlib/edicts.inc | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/sourcemod/scripting/include/smlib/edicts.inc b/sourcemod/scripting/include/smlib/edicts.inc new file mode 100644 index 0000000..86f4e2a --- /dev/null +++ b/sourcemod/scripting/include/smlib/edicts.inc @@ -0,0 +1,127 @@ +#if defined _smlib_edicts_included + #endinput +#endif +#define _smlib_edicts_included + +#include <sourcemod> +#include <smlib/entities> + +/* + * Finds an edict by it's name + * It only finds the first occurence. + * + * @param name Name of the entity you want so search. + * @return Edict Index or INVALID_ENT_REFERENCE if no entity was found. + */ +stock int Edict_FindByName(const char[] name) +{ + int maxEntities = GetMaxEntities(); + for (int edict=0; edict < maxEntities; edict++) { + + if (!IsValidEdict(edict)) { + continue; + } + + if (Entity_NameMatches(edict, name)) { + return edict; + } + } + + return INVALID_ENT_REFERENCE; +} + +/* + * Finds an edict by its HammerID. + * The newer version of Valve's Hammer editor + * sets a unique ID for each entity in a map. + * It only finds the first occurence. + * + * @param hammerId Hammer editor ID + * @return Edict Index or INVALID_ENT_REFERENCE if no entity was found. + */ +stock int Edict_FindByHammerId(int hammerId) +{ + int maxEntities = GetMaxEntities(); + for (int edict=0; edict < maxEntities; edict++) { + + if (!IsValidEdict(edict)) { + continue; + } + + if (Entity_GetHammerId(edict) == hammerId) { + return edict; + } + } + + return INVALID_ENT_REFERENCE; +} + +/** + * Searches for the closest edict in relation to the given origin + * + * @param vecOrigin_center 3 dimensional origin array + * @param clientsOnly True if you only want to search for clients + * @param ignoreEntity Ignore this entity + * @return Edict Index or INVALID_ENT_REFERENCE if no entity was found. + */ +stock int Edict_GetClosest(float vecOrigin_center[3], bool clientsOnly=false, int ignoreEntity=-1) +{ + float vecOrigin_edict[3]; + float smallestDistance = 0.0; + int closestEdict = INVALID_ENT_REFERENCE; + + int maxEntities; + + if (clientsOnly) { + maxEntities = MaxClients; + } + else { + maxEntities = GetMaxEntities(); + } + + for (int edict=1; edict <= maxEntities; edict++) { + + if (!IsValidEdict(edict)) { + continue; + } + + if (ignoreEntity >= 0 && edict == ignoreEntity) { + continue; + } + + if (GetEntSendPropOffs(edict, "m_vecOrigin") == -1) { + continue; + } + + Entity_GetAbsOrigin(edict, vecOrigin_edict); + + float edict_distance = GetVectorDistance(vecOrigin_center, vecOrigin_edict, true); + + if (edict_distance < smallestDistance || smallestDistance == 0.0) { + smallestDistance = edict_distance; + closestEdict = edict; + } + } + + return closestEdict; +} + +/** + * Searches for the closest edict in relation to the given edict. + * + * @param edict Edict index + * @param clientsOnly True if you only want to search for clients + * @return The closest edict or INVALID_ENT_REFERENCE + */ +stock int Edict_GetClosestToEdict(int edict, bool clientsOnly=false) +{ + float vecOrigin[3]; + + if (!HasEntProp(edict, Prop_Send, "m_vecOrigin")) { + return INVALID_ENT_REFERENCE; + } + + Entity_GetAbsOrigin(edict, vecOrigin); + + return Edict_GetClosest(vecOrigin, clientsOnly, edict); +} |
