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Diffstat (limited to 'sourcemod/scripting/include/sorting.inc')
| -rw-r--r-- | sourcemod/scripting/include/sorting.inc | 169 |
1 files changed, 0 insertions, 169 deletions
diff --git a/sourcemod/scripting/include/sorting.inc b/sourcemod/scripting/include/sorting.inc deleted file mode 100644 index 5b0c249..0000000 --- a/sourcemod/scripting/include/sorting.inc +++ /dev/null @@ -1,169 +0,0 @@ -/** - * vim: set ts=4 : - * ============================================================================= - * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. - * ============================================================================= - * - * This file is part of the SourceMod/SourcePawn SDK. - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see <http://www.gnu.org/licenses/>. - * - * As a special exception, AlliedModders LLC gives you permission to link the - * code of this program (as well as its derivative works) to "Half-Life 2," the - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software - * by the Valve Corporation. You must obey the GNU General Public License in - * all respects for all other code used. Additionally, AlliedModders LLC grants - * this exception to all derivative works. AlliedModders LLC defines further - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), - * or <http://www.sourcemod.net/license.php>. - * - * Version: $Id$ - */ - - -#if defined _sorting_included - #endinput -#endif -#define _sorting_included - -/** - * Contains sorting orders. - */ -enum SortOrder -{ - Sort_Ascending = 0, /**< Ascending order */ - Sort_Descending = 1, /**< Descending order */ - Sort_Random = 2 /**< Random order */ -}; - -/** - * Data types for ADT Array Sorts - */ -enum SortType -{ - Sort_Integer = 0, - Sort_Float, - Sort_String -}; - -/** - * Sorts an array of integers. - * - * @param array Array of integers to sort in-place. - * @param array_size Size of the array. - * @param order Sorting order to use. - */ -native void SortIntegers(int[] array, int array_size, SortOrder order = Sort_Ascending); - -/** - * Sorts an array of float point numbers. - * - * @param array Array of floating point numbers to sort in-place. - * @param array_size Size of the array. - * @param order Sorting order to use. - */ -native void SortFloats(float[] array, int array_size, SortOrder order = Sort_Ascending); - -/** - * Sorts an array of strings. - * - * @param array Array of strings to sort in-place. - * @param array_size Size of the array. - * @param order Sorting order to use. - */ -native void SortStrings(char[][] array, int array_size, SortOrder order = Sort_Ascending); - -/** - * Sort comparison function for 1D array elements. - * @note You may need to use explicit tags in order to use data properly. - * - * @param elem1 First element to compare. - * @param elem2 Second element to compare. - * @param array Array that is being sorted (order is undefined). - * @param hndl Handle optionally passed in while sorting. - * @return -1 if first should go before second - * 0 if first is equal to second - * 1 if first should go after second - */ -typedef SortFunc1D = function int (int elem1, int elem2, const int[] array, Handle hndl); - -/** - * Sorts a custom 1D array. You must pass in a comparison function. - * - * @param array Array to sort. - * @param array_size Size of the array to sort. - * @param sortfunc Sort function. - * @param hndl Optional Handle to pass through the comparison calls. - */ -native void SortCustom1D(int[] array, int array_size, SortFunc1D sortfunc, Handle hndl=INVALID_HANDLE); - -/** - * Sort comparison function for 2D array elements (sub-arrays). - * @note You may need to use explicit tags in order to use data properly. - * - * @param elem1 First array to compare. - * @param elem2 Second array to compare. - * @param array Array that is being sorted (order is undefined). - * @param hndl Handle optionally passed in while sorting. - * @return -1 if first should go before second - * 0 if first is equal to second - * 1 if first should go after second - */ -typeset SortFunc2D -{ - function int (int[] elem1, int[] elem2, const int[][] array, Handle hndl); - function int (char[] elem1, char[] elem2, const char[][] array, Handle hndl); -}; - -/** - * Sorts a custom 2D array. You must pass in a comparison function. - * - * @param array Array to sort. - * @param array_size Size of the major array to sort (first index, outermost). - * @param sortfunc Sort comparison function to use. - * @param hndl Optional Handle to pass through the comparison calls. - */ -native void SortCustom2D(any[][] array, int array_size, SortFunc2D sortfunc, Handle hndl=INVALID_HANDLE); - -/** - * Sort an ADT Array. Specify the type as Integer, Float, or String. - * - * @param array Array Handle to sort - * @param order Sort order to use, same as other sorts. - * @param type Data type stored in the ADT Array - */ -native void SortADTArray(Handle array, SortOrder order, SortType type); - -/** - * Sort comparison function for ADT Array elements. Function provides you with - * indexes currently being sorted, use ADT Array functions to retrieve the - * index values and compare. - * - * @param index1 First index to compare. - * @param index2 Second index to compare. - * @param array Array that is being sorted (order is undefined). - * @param hndl Handle optionally passed in while sorting. - * @return -1 if first should go before second - * 0 if first is equal to second - * 1 if first should go after second - */ -typedef SortFuncADTArray = function int (int index1, int index2, Handle array, Handle hndl); - -/** - * Custom sorts an ADT Array. You must pass in a comparison function. - * - * @param array Array Handle to sort - * @param sortfunc Sort comparison function to use - * @param hndl Optional Handle to pass through the comparison calls. - */ -native void SortADTArrayCustom(Handle array, SortFuncADTArray sortfunc, Handle hndl=INVALID_HANDLE); |
