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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#if defined _bitbuffer_included
#endinput
#endif
#define _bitbuffer_included
/**
* Writes a single bit to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param bit Bit to write (true for 1, false for 0).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteBool(Handle:bf, bool:bit);
/**
* Writes a byte to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param byte Byte to write (value will be written as 8bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteByte(Handle:bf, byte);
/**
* Writes a byte to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param chr Character to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteChar(Handle:bf, chr);
/**
* Writes a 16bit integer to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Integer to write (value will be written as 16bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteShort(Handle:bf, num);
/**
* Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Integer to write (value will be written as 16bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteWord(Handle:bf, num);
/**
* Writes a normal integer to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Integer to write (value will be written as 32bit).
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteNum(Handle:bf, num);
/**
* Writes a floating point number to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param num Number to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteFloat(Handle:bf, Float:num);
/**
* Writes a string to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param string Text string to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteString(Handle:bf, const String:string[]);
/**
* Writes an entity to a writable bitbuffer (bf_write).
* @note This is a wrapper around BfWriteShort().
*
* @param bf bf_write handle to write to.
* @param ent Entity index to write.
* @noreturn
* @error Invalid or incorrect Handle, or invalid entity.
*/
native BfWriteEntity(Handle:bf, ent);
/**
* Writes a bit angle to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param angle Angle to write.
* @param numBits Optional number of bits to use.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
/**
* Writes a coordinate to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param coord Coordinate to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteCoord(Handle:bf, Float:coord);
/**
* Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param coord Coordinate array to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteVecCoord(Handle:bf, Float:coord[3]);
/**
* Writes a 3D normal vector to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param vec Vector to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteVecNormal(Handle:bf, Float:vec[3]);
/**
* Writes a 3D angle vector to a writable bitbuffer (bf_write).
*
* @param bf bf_write handle to write to.
* @param angles Angle vector to write.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfWriteAngles(Handle:bf, Float:angles[3]);
/**
* Reads a single bit from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Bit value read.
* @error Invalid or incorrect Handle.
*/
native bool:BfReadBool(Handle:bf);
/**
* Reads a byte from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Byte value read (read as 8bit).
* @error Invalid or incorrect Handle.
*/
native BfReadByte(Handle:bf);
/**
* Reads a character from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Character value read.
* @error Invalid or incorrect Handle.
*/
native BfReadChar(Handle:bf);
/**
* Reads a 16bit integer from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Integer value read (read as 16bit).
* @error Invalid or incorrect Handle.
*/
native BfReadShort(Handle:bf);
/**
* Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Integer value read (read as 16bit).
* @error Invalid or incorrect Handle.
*/
native BfReadWord(Handle:bf);
/**
* Reads a normal integer to a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Integer value read (read as 32bit).
* @error Invalid or incorrect Handle.
*/
native BfReadNum(Handle:bf);
/**
* Reads a floating point number from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Floating point value read.
* @error Invalid or incorrect Handle.
*/
native Float:BfReadFloat(Handle:bf);
/**
* Reads a string from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param buffer Destination string buffer.
* @param maxlength Maximum length of output string buffer.
* @param line If true the buffer will be copied until it reaches a '\n' or a null terminator.
* @return Number of bytes written to the buffer. If the bitbuffer stream overflowed,
* that is, had no terminator before the end of the stream, then a negative
* number will be returned equal to the number of characters written to the
* buffer minus 1. The buffer will be null terminated regardless of the
* return value.
* @error Invalid or incorrect Handle.
*/
native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
/**
* Reads an entity from a readable bitbuffer (bf_read).
* @note This is a wrapper around BfReadShort().
*
* @param bf bf_read handle to read from.
* @return Entity index read.
* @error Invalid or incorrect Handle.
*/
native BfReadEntity(Handle:bf);
/**
* Reads a bit angle from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param numBits Optional number of bits to use.
* @return Angle read.
* @error Invalid or incorrect Handle.
*/
native Float:BfReadAngle(Handle:bf, numBits=8);
/**
* Reads a coordinate from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Coordinate read.
* @error Invalid or incorrect Handle.
*/
native Float:BfReadCoord(Handle:bf);
/**
* Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param coord Destination coordinate array.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfReadVecCoord(Handle:bf, Float:coord[3]);
/**
* Reads a 3D normal vector from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param vec Destination vector array.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfReadVecNormal(Handle:bf, Float:vec[3]);
/**
* Reads a 3D angle vector from a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @param angles Destination angle vector.
* @noreturn
* @error Invalid or incorrect Handle.
*/
native BfReadAngles(Handle:bf, Float:angles[3]);
/**
* Returns the number of bytes left in a readable bitbuffer (bf_read).
*
* @param bf bf_read handle to read from.
* @return Number of bytes left unread.
* @error Invalid or incorrect Handle.
*/
native BfGetNumBytesLeft(Handle:bf);
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