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#if defined _smlib_general_included
#endinput
#endif
#define _smlib_general_included
#include <sourcemod>
#include <sdktools_stringtables>
#include <smlib/math>
#define TIME_TO_TICKS(%1) ( (int)( 0.5 + (float)(%1) / GetTickInterval() ) )
#define TICKS_TO_TIME(%1) ( GetTickInterval() * %1 )
#define ROUND_TO_TICKS(%1) ( TICK_INTERVAL * TIME_TO_TICKS( %1 ) )
/*
* Precaches the given model.
* It's best to call this OnMapStart().
*
* @param material Path of the material to precache.
* @return Returns the material index, INVALID_STRING_INDEX on error.
*/
stock PrecacheMaterial(const String:material[])
{
static materialNames = INVALID_STRING_TABLE;
if (materialNames == INVALID_STRING_TABLE) {
if ((materialNames = FindStringTable("Materials")) == INVALID_STRING_TABLE) {
return INVALID_STRING_INDEX;
}
}
new index = FindStringIndex2(materialNames, material);
if (index == INVALID_STRING_INDEX) {
new numStrings = GetStringTableNumStrings(materialNames);
if (numStrings >= GetStringTableMaxStrings(materialNames)) {
return INVALID_STRING_INDEX;
}
AddToStringTable(materialNames, material);
index = numStrings;
}
return index;
}
/*
* Checks if the material is precached.
*
* @param material Path of the material.
* @return True if it is precached, false otherwise.
*/
stock bool:IsMaterialPrecached(const String:material[])
{
static materialNames = INVALID_STRING_TABLE;
if (materialNames == INVALID_STRING_TABLE) {
if ((materialNames = FindStringTable("Materials")) == INVALID_STRING_TABLE) {
return false;
}
}
return (FindStringIndex2(materialNames, material) != INVALID_STRING_INDEX);
}
/*
* Precaches the given particle system.
* It's best to call this OnMapStart().
* Code based on Rochellecrab's, thanks.
*
* @param particleSystem Name of the particle system to precache.
* @return Returns the particle system index, INVALID_STRING_INDEX on error.
*/
stock PrecacheParticleSystem(const String:particleSystem[])
{
static particleEffectNames = INVALID_STRING_TABLE;
if (particleEffectNames == INVALID_STRING_TABLE) {
if ((particleEffectNames = FindStringTable("ParticleEffectNames")) == INVALID_STRING_TABLE) {
return INVALID_STRING_INDEX;
}
}
new index = FindStringIndex2(particleEffectNames, particleSystem);
if (index == INVALID_STRING_INDEX) {
new numStrings = GetStringTableNumStrings(particleEffectNames);
if (numStrings >= GetStringTableMaxStrings(particleEffectNames)) {
return INVALID_STRING_INDEX;
}
AddToStringTable(particleEffectNames, particleSystem);
index = numStrings;
}
return index;
}
/*
* Checks if the particle system is precached.
*
* @param material Name of the particle system
* @return True if it is precached, false otherwise.
*/
stock bool:IsParticleSystemPrecached(const String:particleSystem[])
{
static particleEffectNames = INVALID_STRING_TABLE;
if (particleEffectNames == INVALID_STRING_TABLE) {
if ((particleEffectNames = FindStringTable("ParticleEffectNames")) == INVALID_STRING_TABLE) {
return false;
}
}
return (FindStringIndex2(particleEffectNames, particleSystem) != INVALID_STRING_INDEX);
}
/*
* Searches for the index of a given string in a string table.
*
* @param table String table name.
* @param str String to find.
* @return String index if found, INVALID_STRING_INDEX otherwise.
*/
stock FindStringIndexByTableName(const String:table[], const String:str[])
{
new tableIndex = INVALID_STRING_TABLE;
if ((tableIndex = FindStringTable("ParticleEffectNames")) == INVALID_STRING_TABLE) {
return INVALID_STRING_INDEX;
}
return FindStringIndex2(tableIndex, str);
}
/*
* Rewrite of FindStringIndex, because in my tests
* FindStringIndex failed to work correctly.
* Searches for the index of a given string in a string table.
*
* @param tableidx A string table index.
* @param str String to find.
* @return String index if found, INVALID_STRING_INDEX otherwise.
*/
stock FindStringIndex2(tableidx, const String:str[])
{
decl String:buf[1024];
new numStrings = GetStringTableNumStrings(tableidx);
for (new i=0; i < numStrings; i++) {
ReadStringTable(tableidx, i, buf, sizeof(buf));
if (StrEqual(buf, str)) {
return i;
}
}
return INVALID_STRING_INDEX;
}
/*
* Converts a long IP to a dotted format String.
*
* @param ip IP Long
* @param buffer String Buffer (size = 16)
* @param size String Buffer size
* @noreturn
*/
stock LongToIP(ip, String:buffer[], size)
{
Format(
buffer, size,
"%d.%d.%d.%d",
(ip >> 24) & 0xFF,
(ip >> 16) & 0xFF,
(ip >> 8 ) & 0xFF,
ip & 0xFF
);
}
/*
* Converts a dotted format String IP to a long.
*
* @param ip IP String
* @return Long IP
*/
stock IPToLong(const String:ip[])
{
decl String:pieces[4][4];
if (ExplodeString(ip, ".", pieces, sizeof(pieces), sizeof(pieces[])) != 4) {
return 0;
}
return (
StringToInt(pieces[0]) << 24 |
StringToInt(pieces[1]) << 16 |
StringToInt(pieces[2]) << 8 |
StringToInt(pieces[3])
);
}
static localIPRanges[] =
{
10 << 24, // 10.
127 << 24 | 1 , // 127.0.0.1
127 << 24 | 16 << 16, // 127.16.
192 << 24 | 168 << 16, // 192.168.
};
/*
* Checks whether an IP is a private/internal IP
*
* @param ip IP Long
* @return True if the IP is local, false otherwise.
*/
stock bool:IsIPLocal(ip)
{
new range, bits, move, bool:matches;
for (new i=0; i < sizeof(localIPRanges); i++) {
range = localIPRanges[i];
matches = true;
for (new j=0; j < 4; j++) {
move = j * 8;
bits = (range >> move) & 0xFF;
if (bits && bits != ((ip >> move) & 0xFF)) {
matches = false;
}
}
if (matches) {
return true;
}
}
return false;
}
/*
* Closes the given hindle and sets it to INVALID_HANDLE.
*
* @param handle handle
* @noreturn
*/
stock ClearHandle(&Handle:handle)
{
if (handle != INVALID_HANDLE) {
CloseHandle(handle);
handle = INVALID_HANDLE;
}
}
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