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#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#define PLUGIN_VERSION "1.0.0"
#define MAX_FILE_LEN 80
public Plugin:myinfo =
{
name = "networkheaven game manager",
author = "networkheaven.net",
description = "",
version = PLUGIN_VERSION,
url = "networkheaven.net"
};
new g_maxrounds;
new g_roundCount;
new bool:halftime;
new Handle:g_h_mp_startmoney = INVALID_HANDLE;
new Handle:g_h_mp_maxrounds = INVALID_HANDLE;
new g_mp_startmoney;
new bool:g_doReset = false;
new g_CtScore, g_TScore;
/* forwards */
new Handle:g_f_on_ht = INVALID_HANDLE;
// Offsets
new g_iAccount = -1;
// Setting halftime to false
public OnMapStart(){
halftime = false;
g_roundCount = 0;
g_mp_startmoney = GetConVarInt(g_h_mp_startmoney);
g_maxrounds = GetConVarInt(g_h_mp_maxrounds);
}
public OnConfigsExecuted(){
halftime = false;
}
// Hooking events at plugin start
public OnPluginStart() {
HookEvent("round_start", Event_RoundStart);
HookEvent("round_end", Event_RoundEnd);
g_h_mp_startmoney = FindConVar("mp_startmoney");
g_h_mp_maxrounds = FindConVar("mp_maxrounds");
g_f_on_ht = CreateGlobalForward("nthvnHalftime", ET_Ignore);
// Finding offset for CS cash
g_iAccount = FindSendPropOffs("CCSPlayer", "m_iAccount");
if (g_iAccount == -1)
SetFailState("m_iAccount offset not found");
}
// RoundStart gets the maptime
// Checks to see if halftime has passed, if not then make sure halftime is 0
// Setting halftime false here as well since in some occasions when extending map
// team switch can occur again.
public Event_RoundStart( Handle:event, const String:name[], bool:dontBroadcast )
{
new wepIdx;
new playerTeam;
g_CtScore = GetTeamScore(CS_TEAM_CT);
g_TScore = GetTeamScore(CS_TEAM_T);
g_roundCount = g_CtScore + g_TScore + 1;
if( g_doReset ) {
for( new client = 1; client <= GetMaxClients(); client++ ) {
if (IsClientInGame (client) && IsClientConnected(client)) {
for( new w = 0; w < 6; w++ ) {
if( w != 2 && w != 4 )
while( ( wepIdx = GetPlayerWeaponSlot(client, w) ) != -1 )
RemovePlayerItem(client, wepIdx);
}
playerTeam = GetClientTeam( client );
if( playerTeam == CS_TEAM_T ) {
GivePlayerItem( client, "weapon_glock" );
}
else if( playerTeam == CS_TEAM_CT ) {
GivePlayerItem( client, "weapon_usp" );
if ((wepIdx = GetPlayerWeaponSlot( client, 6 ) ) != -1)
RemovePlayerItem(client, wepIdx);
}
SetEntProp(client, Prop_Send, "m_ArmorValue", 0, 1);
SetEntProp(client, Prop_Send, "m_bHasHelmet", 0, 1);
SetEntData(client, g_iAccount, g_mp_startmoney, 4, true);
}
}
}
g_doReset = false;
}
public Event_RoundEnd (Handle:event, const String:name[], bool:dontBroadcast)
{
new reason = GetEventInt(event, "reason");
new winner = GetEventInt(event, "winner");
g_mp_startmoney = GetConVarInt(g_h_mp_startmoney);
g_maxrounds = GetConVarInt(g_h_mp_maxrounds);
// game commencing
if( reason == 15 ) {
g_CtScore = 0;
g_TScore = 0;
g_roundCount = 0;
return;
}
if( winner==CS_TEAM_T )
g_TScore++;
else if( winner==CS_TEAM_CT )
g_CtScore++;
if( g_TScore > g_maxrounds/2 || g_CtScore > g_maxrounds/2 ) {
SetConVarInt( g_h_mp_maxrounds, 1, true, false );
PrintToChatAll("\x04============[ game end ]============");
if( g_TScore > g_CtScore ) {
PrintToChatAll("\x04Winner: T");
}
else {
PrintToChatAll("\x04Winner: CT");
}
}
LogMessage( "roundEnd: ct: %d t: %d rounds: %d max: %d", g_CtScore, g_TScore, g_roundCount, g_maxrounds/2 );
if( halftime || g_roundCount < g_maxrounds/2 ) {
SetTeamScore( CS_TEAM_CT, g_CtScore );
SetTeamScore( CS_TEAM_T, g_TScore );
return;
}
new playerTeam;
Call_StartForward(g_f_on_ht);
Call_Finish();
halftime = true;
for( new i = 1; i <= GetMaxClients(); i++ ) {
if( IsClientInGame( i ) && IsClientConnected( i ) ) {
// kill bots
if( IsFakeClient( i ) ) {
ForcePlayerSuicide( i );
}
g_doReset = true;
playerTeam = GetClientTeam(i);
if( playerTeam == CS_TEAM_T ) {
CS_SwitchTeam( i, CS_TEAM_CT );
}
else if( playerTeam == CS_TEAM_CT ) {
CS_SwitchTeam( i, CS_TEAM_T );
}
}
}
new tmp;
tmp = g_CtScore;
g_CtScore = g_TScore;
g_TScore = tmp;
PrintToChatAll("\x04==========[ halftime switch ]==========");
SetTeamScore( CS_TEAM_CT, g_CtScore );
SetTeamScore( CS_TEAM_T, g_TScore );
}
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