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/*
Table creation and alteration.
*/
void DB_CreateTables()
{
Transaction txn = SQL_CreateTransaction();
switch (g_DBType)
{
case DatabaseType_SQLite:
{
txn.AddQuery(sqlite_players_create);
txn.AddQuery(sqlite_maps_create);
txn.AddQuery(sqlite_mapcourses_create);
txn.AddQuery(sqlite_times_create);
txn.AddQuery(sqlite_jumpstats_create);
txn.AddQuery(sqlite_vbpos_create);
txn.AddQuery(sqlite_startpos_create);
}
case DatabaseType_MySQL:
{
txn.AddQuery(mysql_players_create);
txn.AddQuery(mysql_maps_create);
txn.AddQuery(mysql_mapcourses_create);
txn.AddQuery(mysql_times_create);
txn.AddQuery(mysql_jumpstats_create);
txn.AddQuery(mysql_vbpos_create);
txn.AddQuery(mysql_startpos_create);
}
}
SQL_ExecuteTransaction(gH_DB, txn, _, DB_TxnFailure_Generic, _, DBPrio_High);
}
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