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// ================== DOUBLE INCLUDE ========================= //
#if defined _GlobalAPI_Stocks_included_
#endinput
#endif
#define _GlobalAPI_Stocks_included_
// =========================================================== //
/**
* Gets plugin's display name from its handle
*
* @param plugin Plugin handle to retrieve name from
* @return String representation of the plugin name
*/
stock char[] GetPluginDisplayName(Handle plugin)
{
char pluginName[GlobalAPI_Max_PluginName_Length] = "Unknown";
GetPluginInfo(plugin, PlInfo_Name, pluginName, sizeof(pluginName));
return pluginName;
}
/**
* Gets plugin's version from its handle
*
* @param plugin Plugin handle to retrieve version from
* @return String representation of the plugin version
*/
stock char[] GetPluginVersion(Handle plugin)
{
char pluginVersion[GlobalAPI_Max_PluginVersion_Length] = "Unknown";
GetPluginInfo(plugin, PlInfo_Version, pluginVersion, sizeof(pluginVersion));
return pluginVersion;
}
/**
* Gets current map's "display name"
*
* @param buffer Buffer to store the result in
* @param maxlength Max length of the buffer
* @noreturn
*/
stock void GetMapDisplay(char[] buffer, int maxlength)
{
char map[PLATFORM_MAX_PATH];
GetCurrentMap(map, sizeof(map));
GetMapDisplayName(map, map, sizeof(map));
FormatEx(buffer, maxlength, map);
}
/**
* Gets current map's full (game dir) path
*
* @param buffer Buffer to store result in
* @param maxlength Max length of the buffer
* @noreturn
*/
stock void GetMapFullPath(char[] buffer, int maxlength)
{
char mapPath[PLATFORM_MAX_PATH];
GetCurrentMap(mapPath, sizeof(mapPath));
Format(buffer, maxlength, "maps/%s.bsp", mapPath);
}
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