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// *************************************************************************
// This file is part of SourceBans++.
//
// Copyright (C) 2014-2019 SourceBans++ Dev Team <https://github.com/sbpp>
//
// SourceBans++ is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, per version 3 of the License.
//
// SourceBans++ is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with SourceBans++. If not, see <http://www.gnu.org/licenses/>.
//
// This file based off work(s) covered by the following copyright(s):
//
// SourceBans 1.4.11
// Copyright (C) 2007-2015 SourceBans Team - Part of GameConnect
// Licensed under GNU GPL version 3, or later.
// Page: <http://www.sourcebans.net/> - <https://github.com/GameConnect/sourcebansv1>
//
// *************************************************************************
#if defined _sourcebanspp_included
#endinput
#endif
#define _sourcebanspp_included
public SharedPlugin __pl_sourcebanspp =
{
name = "sourcebans++",
file = "sbpp_main.smx",
#if defined REQUIRE_PLUGIN
required = 1
#else
required = 0
#endif
};
#if !defined REQUIRE_PLUGIN
public void __pl_sourcebanspp_SetNTVOptional()
{
MarkNativeAsOptional("SBBanPlayer");
MarkNativeAsOptional("SBPP_BanPlayer");
MarkNativeAsOptional("SBPP_ReportPlayer");
}
#endif
/*********************************************************
* Ban Player from server
*
* @param iAdmin The client index of the admin who is banning the client
* @param iTarget The client index of the player to ban
* @param iTime The time to ban the player for (in minutes, 0 = permanent)
* @param sReason The reason to ban the player from the server
* @noreturn
*********************************************************/
#pragma deprecated Use SBPP_BanPlayer() instead.
native void SBBanPlayer(int iAdmin, int iTarget, int iTime, const char[] sReason);
/*********************************************************
* Ban Player from server
*
* @param iAdmin The client index of the admin who is banning the client
* @param iTarget The client index of the player to ban
* @param iTime The time to ban the player for (in minutes, 0 = permanent)
* @param sReason The reason to ban the player from the server
* @noreturn
*********************************************************/
native void SBPP_BanPlayer(int iAdmin, int iTarget, int iTime, const char[] sReason);
/*********************************************************
* Reports a player
*
* @param iReporter The client index of the reporter
* @param iTarget The client index of the player to report
* @param sReason The reason to report the player
* @noreturn
*********************************************************/
native void SBPP_ReportPlayer(int iReporter, int iTarget, const char[] sReason);
/*********************************************************
* Called when the admin banning the player.
*
* @param iAdmin The client index of the admin who is banning the client
* @param iTarget The client index of the player to ban
* @param iTime The time to ban the player for (in minutes, 0 = permanent)
* @param sReason The reason to ban the player from the server
*********************************************************/
forward void SBPP_OnBanPlayer(int iAdmin, int iTarget, int iTime, const char[] sReason);
/*********************************************************
* Called when a new report is inserted
*
* @param iReporter The client index of the reporter
* @param iTarget The client index of the player to report
* @param sReason The reason to report the player
* @noreturn
*********************************************************/
forward void SBPP_OnReportPlayer(int iReporter, int iTarget, const char[] sReason);
//Yarr!
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