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| author | Mikael Magnusson <mikachu@comhem.se> | 2008-02-14 15:46:02 +0100 |
|---|---|---|
| committer | Mikael Magnusson <mikachu@comhem.se> | 2008-02-14 19:43:07 +0100 |
| commit | c8ef10a0e1d8b75a8ae6027383a5081a9a1b0ea0 (patch) | |
| tree | 36e5cb2d745c178f66d12f1a4360c5965778253e | |
| parent | 1124d1036984f920dcd5b2caec9ff8fe2d788b8a (diff) | |
put the char member at the bottom of the struct so that it doesnt mess up alignment for the other members (assuming the compiler doesn't pad the struct appropriately anyways)
| -rw-r--r-- | render/render.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/render/render.h b/render/render.h index 69050597..706843e3 100644 --- a/render/render.h +++ b/render/render.h @@ -142,12 +142,12 @@ struct _RrTextureText { gint shadow_offset_x; gint shadow_offset_y; RrColor *shadow_color; - guchar shadow_alpha; gboolean shortcut; /*!< Underline a character */ guint shortcut_pos; /*!< Position in bytes of the character to underline */ RrEllipsizeMode ellipsize; gboolean flow; /* allow multiple lines. must set maxwidth below */ gint maxwidth; + guchar shadow_alpha; /* at the bottom to improve alignment */ }; struct _RrPixmapMask { |
