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authorDave Foster <daf@minuslab.net>2007-09-13 14:43:02 -0400
committerMikael Magnusson <mikachu@gmail.com>2010-10-14 15:49:20 +0200
commitcc0b1f756937bda7c7785b60b60ed61d08cf67e1 (patch)
tree54c65c660266928ae76f639e15612d56006ad5f2
parentb80a7fa01582371ba98d879b40f8d60edf925119 (diff)
Made specific buttons be button-<name> instead of button.<name>
-rw-r--r--obrender/theme.c116
1 files changed, 58 insertions, 58 deletions
diff --git a/obrender/theme.c b/obrender/theme.c
index ca74a92d..03372f7d 100644
--- a/obrender/theme.c
+++ b/obrender/theme.c
@@ -613,186 +613,186 @@ RrTheme* RrThemeNew(const RrInstance *inst, const gchar *name,
/* now do individual buttons, if specified */
/* max button */
- READ_APPEARANCE_COPY("window.active.button.max.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.disabled.bg",
theme->a_disabled_focused_max, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.disabled.bg",
theme->a_disabled_unfocused_max, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.pressed.bg",
theme->a_hover_focused_max, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.pressed.bg",
theme->a_hover_unfocused_max, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.unpressed.bg",
theme->a_focused_unpressed_max, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.pressed.bg",
theme->a_focused_pressed_max, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.unpressed.bg",
theme->a_unfocused_unpressed_max, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.pressed.bg",
theme->a_unfocused_pressed_max, TRUE,
a_unfocused_pressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.toggled.hover.bg",
theme->a_toggled_hover_focused_max, TRUE,
a_toggled_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.toggled.hover.bg",
theme->a_toggled_hover_unfocused_max, TRUE,
a_toggled_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.toggled.unpressed.bg",
theme->a_toggled_focused_unpressed_max, TRUE,
a_toggled_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.max.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-max.toggled.pressed.bg",
theme->a_toggled_focused_pressed_max, TRUE,
a_toggled_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.toggled.unpressed.bg",
theme->a_toggled_unfocused_unpressed_max, TRUE,
a_toggled_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.max.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-max.toggled.pressed.bg",
theme->a_toggled_unfocused_pressed_max, TRUE,
a_toggled_unfocused_pressed_tmp);
/* close button */
- READ_APPEARANCE_COPY("window.active.button.close.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.disabled.bg",
theme->a_disabled_focused_close, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.disabled.bg",
theme->a_disabled_unfocused_close, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.close.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.hover.bg",
theme->a_hover_focused_close, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.hover.bg",
theme->a_hover_unfocused_close, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.close.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.unpressed.bg",
theme->a_focused_unpressed_close, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.close.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-close.pressed.bg",
theme->a_focused_pressed_close, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.unpressed.bg",
theme->a_unfocused_unpressed_close, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.close.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-close.pressed.bg",
theme->a_unfocused_pressed_close, TRUE,
a_unfocused_pressed_tmp);
/* desk button */
- READ_APPEARANCE_COPY("window.active.button.desk.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.disabled.bg",
theme->a_disabled_focused_desk, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.disabled.bg",
theme->a_disabled_unfocused_desk, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.pressed.bg",
theme->a_hover_focused_desk, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.pressed.bg",
theme->a_hover_unfocused_desk, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.unpressed.bg",
theme->a_focused_unpressed_desk, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.pressed.bg",
theme->a_focused_pressed_desk, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.unpressed.bg",
theme->a_unfocused_unpressed_desk, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.pressed.bg",
theme->a_unfocused_pressed_desk, TRUE,
a_unfocused_pressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.toggled.hover.bg",
theme->a_toggled_hover_focused_desk, TRUE,
a_toggled_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.hover.bg",
theme->a_toggled_hover_unfocused_desk, TRUE,
a_toggled_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.toggled.unpressed.bg",
theme->a_toggled_focused_unpressed_desk, TRUE,
a_toggled_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.desk.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-desk.toggled.pressed.bg",
theme->a_toggled_focused_pressed_desk, TRUE,
a_toggled_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.unpressed.bg",
theme->a_toggled_unfocused_unpressed_desk, TRUE,
a_toggled_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.pressed.bg",
theme->a_toggled_unfocused_pressed_desk, TRUE,
a_toggled_unfocused_pressed_tmp);
/* shade button */
- READ_APPEARANCE_COPY("window.active.button.shade.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.disabled.bg",
theme->a_disabled_focused_shade, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.disabled.bg",
theme->a_disabled_unfocused_shade, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.pressed.bg",
theme->a_hover_focused_shade, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.pressed.bg",
theme->a_hover_unfocused_shade, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.unpressed.bg",
theme->a_focused_unpressed_shade, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.pressed.bg",
theme->a_focused_pressed_shade, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.unpressed.bg",
theme->a_unfocused_unpressed_shade, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.pressed.bg",
theme->a_unfocused_pressed_shade, TRUE,
a_unfocused_pressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.toggled.hover.bg",
theme->a_toggled_hover_focused_shade, TRUE,
a_toggled_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.hover.bg",
theme->a_toggled_hover_unfocused_shade, TRUE,
a_toggled_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.toggled.unpressed.bg",
theme->a_toggled_focused_unpressed_shade, TRUE,
a_toggled_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.shade.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-shade.toggled.pressed.bg",
theme->a_toggled_focused_pressed_shade, TRUE,
a_toggled_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.unpressed.bg",
theme->a_toggled_unfocused_unpressed_shade, TRUE,
a_toggled_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.pressed.bg",
theme->a_toggled_unfocused_pressed_shade, TRUE,
a_toggled_unfocused_pressed_tmp);
/* iconify button */
- READ_APPEARANCE_COPY("window.active.button.iconify.disabled.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.disabled.bg",
theme->a_disabled_focused_iconify, TRUE,
a_disabled_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.disabled.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.disabled.bg",
theme->a_disabled_unfocused_iconify, TRUE,
a_disabled_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.iconify.hover.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.hover.bg",
theme->a_hover_focused_iconify, TRUE,
a_hover_focused_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.hover.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.hover.bg",
theme->a_hover_unfocused_iconify, TRUE,
a_hover_unfocused_tmp);
- READ_APPEARANCE_COPY("window.active.button.iconify.unpressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.unpressed.bg",
theme->a_focused_unpressed_iconify, TRUE,
a_focused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.active.button.iconify.pressed.bg",
+ READ_APPEARANCE_COPY("window.active.button-iconify.pressed.bg",
theme->a_focused_pressed_iconify, TRUE,
a_focused_pressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.unpressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.unpressed.bg",
theme->a_unfocused_unpressed_iconify, TRUE,
a_unfocused_unpressed_tmp);
- READ_APPEARANCE_COPY("window.inactive.button.iconify.pressed.bg",
+ READ_APPEARANCE_COPY("window.inactive.button-iconify.pressed.bg",
theme->a_unfocused_pressed_iconify, TRUE,
a_unfocused_pressed_tmp);