diff options
| author | Dana Jansens <danakj@orodu.net> | 2003-03-28 04:42:26 +0000 |
|---|---|---|
| committer | Dana Jansens <danakj@orodu.net> | 2003-03-28 04:42:26 +0000 |
| commit | 883a38eeb21e4c166e31f25a9af32b739d85d409 (patch) | |
| tree | 01ae6398dab9d9cfeed5badc100e3ec3a41294ea /engines/openbox/obengine.c | |
| parent | 66969a6ba5d55d74189a8cad68b67cf6cc16dd79 (diff) | |
split the render functions into obrender.c. rename all the src files to obfoo so no more conflicts with code elsewhere in the tree.
Diffstat (limited to 'engines/openbox/obengine.c')
| -rw-r--r-- | engines/openbox/obengine.c | 779 |
1 files changed, 779 insertions, 0 deletions
diff --git a/engines/openbox/obengine.c b/engines/openbox/obengine.c new file mode 100644 index 00000000..090852c3 --- /dev/null +++ b/engines/openbox/obengine.c @@ -0,0 +1,779 @@ +#include "obtheme.h" +#include "obrender.h" +#include "obengine.h" +#include "../../kernel/openbox.h" +#include "../../kernel/extensions.h" +#include "../../kernel/dispatch.h" +#include "../../kernel/config.h" + +#include <X11/Xlib.h> +#include <glib.h> + +#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask) +#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask) +#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \ + ButtonMotionMask | ExposureMask) + +/* style settings - geometry */ +int s_bevel; +int s_handle_height; +int s_bwidth; +int s_cbwidth; +/* style settings - colors */ +color_rgb *s_b_color; +color_rgb *s_cb_focused_color; +color_rgb *s_cb_unfocused_color; +color_rgb *s_title_focused_color; +color_rgb *s_title_unfocused_color; +color_rgb *s_titlebut_focused_color; +color_rgb *s_titlebut_unfocused_color; +/* style settings - fonts */ +int s_winfont_height; +int s_winfont_shadow; +int s_winfont_shadow_offset; +ObFont *s_winfont; +/* style settings - masks */ +pixmap_mask *s_max_mask; +pixmap_mask *s_icon_mask; +pixmap_mask *s_desk_mask; +pixmap_mask *s_close_mask; + +/* global appearances */ +Appearance *a_focused_unpressed_max; +Appearance *a_focused_pressed_max; +Appearance *a_unfocused_unpressed_max; +Appearance *a_unfocused_pressed_max; +Appearance *a_focused_unpressed_close; +Appearance *a_focused_pressed_close; +Appearance *a_unfocused_unpressed_close; +Appearance *a_unfocused_pressed_close; +Appearance *a_focused_unpressed_desk; +Appearance *a_focused_pressed_desk; +Appearance *a_unfocused_unpressed_desk; +Appearance *a_unfocused_pressed_desk; +Appearance *a_focused_unpressed_iconify; +Appearance *a_focused_pressed_iconify; +Appearance *a_unfocused_unpressed_iconify; +Appearance *a_unfocused_pressed_iconify; +Appearance *a_focused_grip; +Appearance *a_unfocused_grip; +Appearance *a_focused_title; +Appearance *a_unfocused_title; +Appearance *a_focused_label; +Appearance *a_unfocused_label; +Appearance *a_icon; /* always parentrelative, so no focused/unfocused */ +Appearance *a_focused_handle; +Appearance *a_unfocused_handle; + +static void layout_title(ObFrame *self); +static void frame_mouse_press(const ObEvent *e, ObFrame *self); +static void frame_mouse_release(const ObEvent *e, ObFrame *self); + +gboolean startup() +{ + g_quark_from_string("none"); + g_quark_from_string("root"); + g_quark_from_string("client"); + g_quark_from_string("titlebar"); + g_quark_from_string("handle"); + g_quark_from_string("frame"); + g_quark_from_string("blcorner"); + g_quark_from_string("brcorner"); + g_quark_from_string("maximize"); + g_quark_from_string("alldesktops"); + g_quark_from_string("iconify"); + g_quark_from_string("icon"); + g_quark_from_string("close"); + + s_b_color = s_cb_unfocused_color = s_cb_focused_color = + s_title_unfocused_color = s_title_focused_color = + s_titlebut_unfocused_color = s_titlebut_focused_color = NULL; + s_winfont = NULL; + s_max_mask = s_icon_mask = s_desk_mask = s_close_mask = NULL; + + a_focused_unpressed_max = appearance_new(Surface_Planar, 1); + a_focused_pressed_max = appearance_new(Surface_Planar, 1); + a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1); + a_unfocused_pressed_max = appearance_new(Surface_Planar, 1); + a_focused_unpressed_close = NULL; + a_focused_pressed_close = NULL; + a_unfocused_unpressed_close = NULL; + a_unfocused_pressed_close = NULL; + a_focused_unpressed_desk = NULL; + a_focused_pressed_desk = NULL; + a_unfocused_unpressed_desk = NULL; + a_unfocused_pressed_desk = NULL; + a_focused_unpressed_iconify = NULL; + a_focused_pressed_iconify = NULL; + a_unfocused_unpressed_iconify = NULL; + a_unfocused_pressed_iconify = NULL; + a_focused_grip = appearance_new(Surface_Planar, 0); + a_unfocused_grip = appearance_new(Surface_Planar, 0); + a_focused_title = appearance_new(Surface_Planar, 0); + a_unfocused_title = appearance_new(Surface_Planar, 0); + a_focused_label = appearance_new(Surface_Planar, 1); + a_unfocused_label = appearance_new(Surface_Planar, 1); + a_icon = appearance_new(Surface_Planar, 1); + a_focused_handle = appearance_new(Surface_Planar, 0); + a_unfocused_handle = appearance_new(Surface_Planar, 0); + + if (load()) { + RECT_SET(a_focused_pressed_desk->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_unpressed_desk->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_pressed_desk->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_unpressed_desk->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_pressed_iconify->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_unpressed_iconify->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_pressed_iconify->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_unpressed_iconify->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_unpressed_iconify->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_pressed_max->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_unpressed_max->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_pressed_max->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_unpressed_max->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_pressed_close->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_focused_unpressed_close->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_pressed_close->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + RECT_SET(a_unfocused_unpressed_close->area, 0, 0, + BUTTON_SIZE, BUTTON_SIZE); + + RECT_SET(a_focused_grip->area, 0, 0, GRIP_WIDTH, s_handle_height); + RECT_SET(a_unfocused_grip->area, 0, 0, GRIP_WIDTH, s_handle_height); + return TRUE; + } else + return FALSE; +} + +void shutdown() +{ + if (s_b_color != NULL) color_free(s_b_color); + if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color); + if (s_cb_focused_color != NULL) color_free(s_cb_focused_color); + if (s_title_unfocused_color != NULL) color_free(s_title_unfocused_color); + if (s_title_focused_color != NULL) color_free(s_title_focused_color); + if (s_titlebut_unfocused_color != NULL) + color_free(s_titlebut_unfocused_color); + if (s_titlebut_focused_color != NULL) + color_free(s_titlebut_focused_color); + + if (s_max_mask != NULL) pixmap_mask_free(s_max_mask); + if (s_desk_mask != NULL) pixmap_mask_free(s_desk_mask); + if (s_icon_mask != NULL) pixmap_mask_free(s_icon_mask); + if (s_close_mask != NULL) pixmap_mask_free(s_close_mask); + + if (s_winfont != NULL) font_close(s_winfont); + + appearance_free(a_focused_unpressed_max); + appearance_free(a_focused_pressed_max); + appearance_free(a_unfocused_unpressed_max); + appearance_free(a_unfocused_pressed_max); + if (a_focused_unpressed_close != NULL) + appearance_free(a_focused_unpressed_close); + if (a_focused_pressed_close != NULL) + appearance_free(a_focused_pressed_close); + if (a_unfocused_unpressed_close != NULL) + appearance_free(a_unfocused_unpressed_close); + if (a_unfocused_pressed_close != NULL) + appearance_free(a_unfocused_pressed_close); + if (a_focused_unpressed_desk != NULL) + appearance_free(a_focused_unpressed_desk); + if (a_focused_pressed_desk != NULL) + appearance_free(a_focused_pressed_desk); + if (a_unfocused_unpressed_desk != NULL) + appearance_free(a_unfocused_unpressed_desk); + if (a_unfocused_pressed_desk != NULL) + appearance_free(a_unfocused_pressed_desk); + if (a_focused_unpressed_iconify != NULL) + appearance_free(a_focused_unpressed_iconify); + if (a_focused_pressed_iconify != NULL) + appearance_free(a_focused_pressed_iconify); + if (a_unfocused_unpressed_iconify != NULL) + appearance_free(a_unfocused_unpressed_iconify); + if (a_unfocused_pressed_iconify != NULL) + appearance_free(a_unfocused_pressed_iconify); + appearance_free(a_focused_grip); + appearance_free(a_unfocused_grip); + appearance_free(a_focused_title); + appearance_free(a_unfocused_title); + appearance_free(a_focused_label); + appearance_free(a_unfocused_label); + appearance_free(a_icon); + appearance_free(a_focused_handle); + appearance_free(a_unfocused_handle); +} + +static Window createWindow(Window parent, unsigned long mask, + XSetWindowAttributes *attrib) +{ + return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0, + render_depth, InputOutput, render_visual, + mask, attrib); + +} + +Frame *frame_new() +{ + XSetWindowAttributes attrib; + unsigned long mask; + ObFrame *self; + + self = g_new(ObFrame, 1); + + self->frame.visible = FALSE; + + /* create all of the decor windows */ + mask = CWOverrideRedirect | CWEventMask; + attrib.event_mask = FRAME_EVENTMASK; + attrib.override_redirect = TRUE; + self->frame.window = createWindow(ob_root, mask, &attrib); + + mask = 0; + self->frame.plate = createWindow(self->frame.window, mask, &attrib); + + mask = CWEventMask; + attrib.event_mask = ELEMENT_EVENTMASK; + self->title = createWindow(self->frame.window, mask, &attrib); + self->label = createWindow(self->title, mask, &attrib); + self->max = createWindow(self->title, mask, &attrib); + self->close = createWindow(self->title, mask, &attrib); + self->desk = createWindow(self->title, mask, &attrib); + self->icon = createWindow(self->title, mask, &attrib); + self->iconify = createWindow(self->title, mask, &attrib); + self->handle = createWindow(self->frame.window, mask, &attrib); + mask |= CWCursor; + attrib.cursor = ob_cursors.ll_angle; + self->lgrip = createWindow(self->handle, mask, &attrib); + attrib.cursor = ob_cursors.lr_angle; + self->rgrip = createWindow(self->handle, mask, &attrib); + + /* the other stuff is shown based on decor settings */ + XMapWindow(ob_display, self->frame.plate); + XMapWindow(ob_display, self->lgrip); + XMapWindow(ob_display, self->rgrip); + XMapWindow(ob_display, self->label); + + /* set colors/appearance/sizes for stuff that doesn't change */ + XSetWindowBorder(ob_display, self->frame.window, s_b_color->pixel); + XSetWindowBorder(ob_display, self->label, s_b_color->pixel); + XSetWindowBorder(ob_display, self->rgrip, s_b_color->pixel); + XSetWindowBorder(ob_display, self->lgrip, s_b_color->pixel); + + XResizeWindow(ob_display, self->max, BUTTON_SIZE, BUTTON_SIZE); + XResizeWindow(ob_display, self->iconify, BUTTON_SIZE, BUTTON_SIZE); + XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE); + XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE); + XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE); + XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, s_handle_height); + XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, s_handle_height); + + /* set up the dynamic appearances */ + self->a_unfocused_title = appearance_copy(a_unfocused_title); + self->a_focused_title = appearance_copy(a_focused_title); + self->a_unfocused_label = appearance_copy(a_unfocused_label); + self->a_focused_label = appearance_copy(a_focused_label); + self->a_unfocused_handle = appearance_copy(a_unfocused_handle); + self->a_focused_handle = appearance_copy(a_focused_handle); + self->a_icon = appearance_copy(a_icon); + + self->max_press = self->close_press = self->desk_press = + self->iconify_press = FALSE; + + dispatch_register(Event_X_ButtonPress, (EventHandler)frame_mouse_press, + self); + dispatch_register(Event_X_ButtonRelease, (EventHandler)frame_mouse_release, + self); + + return (Frame*)self; +} + +static void frame_free(ObFrame *self) +{ + appearance_free(self->a_unfocused_title); + appearance_free(self->a_focused_title); + appearance_free(self->a_unfocused_label); + appearance_free(self->a_focused_label); + appearance_free(self->a_unfocused_handle); + appearance_free(self->a_focused_handle); + appearance_free(self->a_icon); + + XDestroyWindow(ob_display, self->frame.window); + + dispatch_register(0, (EventHandler)frame_mouse_press, self); + dispatch_register(0, (EventHandler)frame_mouse_release, self); + + g_free(self); +} + +void frame_show(ObFrame *self) +{ + if (!self->frame.visible) { + self->frame.visible = TRUE; + XMapWindow(ob_display, self->frame.window); + } +} + +void frame_hide(ObFrame *self) +{ + if (self->frame.visible) { + self->frame.visible = FALSE; + self->frame.client->ignore_unmaps++; + XUnmapWindow(ob_display, self->frame.window); + } +} + +void frame_adjust_shape(ObFrame *self) +{ +#ifdef SHAPE + int num; + XRectangle xrect[2]; + + if (!self->frame.client->shaped) { + /* clear the shape on the frame window */ + XShapeCombineMask(ob_display, self->frame.window, ShapeBounding, + self->innersize.left, + self->innersize.top, + None, ShapeSet); + } else { + /* make the frame's shape match the clients */ + XShapeCombineShape(ob_display, self->frame.window, ShapeBounding, + self->innersize.left, + self->innersize.top, + self->frame.client->window, + ShapeBounding, ShapeSet); + + num = 0; + if (self->frame.client->decorations & Decor_Titlebar) { + xrect[0].x = -s_bevel; + xrect[0].y = -s_bevel; + xrect[0].width = self->width + self->bwidth * 2; + xrect[0].height = TITLE_HEIGHT + + self->bwidth * 2; + ++num; + } + + if (self->frame.client->decorations & Decor_Handle) { + xrect[1].x = -s_bevel; + xrect[1].y = HANDLE_Y(self); + xrect[1].width = self->width + self->bwidth * 2; + xrect[1].height = s_handle_height + + self->bwidth * 2; + ++num; + } + + XShapeCombineRectangles(ob_display, self->frame.window, + ShapeBounding, 0, 0, xrect, num, + ShapeUnion, Unsorted); + } +#endif +} + +void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized) +{ + if (resized) { + if (self->frame.client->decorations & Decor_Border) { + self->bwidth = s_bwidth; + self->cbwidth = s_cbwidth; + } else { + self->bwidth = self->cbwidth = 0; + } + STRUT_SET(self->innersize, self->cbwidth, self->cbwidth, + self->cbwidth, self->cbwidth); + self->width = self->frame.client->area.width + self->cbwidth * 2; + g_assert(self->width > 0); + + /* set border widths */ + XSetWindowBorderWidth(ob_display, self->frame.plate, self->cbwidth); + XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth); + XSetWindowBorderWidth(ob_display, self->title, self->bwidth); + XSetWindowBorderWidth(ob_display, self->handle, self->bwidth); + XSetWindowBorderWidth(ob_display, self->lgrip, self->bwidth); + XSetWindowBorderWidth(ob_display, self->rgrip, self->bwidth); + + /* position/size and map/unmap all the windows */ + + /* they all default off, they're turned on in layout_title */ + self->icon_x = -1; + self->desk_x = -1; + self->icon_x = -1; + self->label_x = -1; + self->max_x = -1; + self->close_x = -1; + + if (self->frame.client->decorations & Decor_Titlebar) { + XMoveResizeWindow(ob_display, self->title, + -self->bwidth, -self->bwidth, + self->width, TITLE_HEIGHT); + self->innersize.top += TITLE_HEIGHT + self->bwidth; + XMapWindow(ob_display, self->title); + + RECT_SET(self->a_focused_title->area, 0, 0, + self->width, TITLE_HEIGHT); + RECT_SET(self->a_unfocused_title->area, 0, 0, + self->width, TITLE_HEIGHT); + + /* layout the title bar elements */ + layout_title(self); + } else { + XUnmapWindow(ob_display, self->title); + /* make all the titlebar stuff not render */ + self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify | + Decor_Maximize | Decor_Close | + Decor_AllDesktops); + } + + if (self->frame.client->decorations & Decor_Handle) { + XMoveResizeWindow(ob_display, self->handle, + -self->bwidth, HANDLE_Y(self), + self->width, s_handle_height); + XMoveWindow(ob_display, self->lgrip, + -self->bwidth, -self->bwidth); + XMoveWindow(ob_display, self->rgrip, + -self->bwidth + self->width - + GRIP_WIDTH, -self->bwidth); + self->innersize.bottom += s_handle_height + + self->bwidth; + XMapWindow(ob_display, self->handle); + + if (self->a_focused_handle->surface.data.planar.grad == + Background_ParentRelative) + RECT_SET(self->a_focused_handle->area, 0, 0, + self->width, s_handle_height); + else + RECT_SET(self->a_focused_handle->area, + GRIP_WIDTH + self->bwidth, 0, + self->width - (GRIP_WIDTH + self->bwidth) * 2, + s_handle_height); + if (self->a_unfocused_handle->surface.data.planar.grad == + Background_ParentRelative) + RECT_SET(self->a_unfocused_handle->area, 0, 0, + self->width, s_handle_height); + else + RECT_SET(self->a_unfocused_handle->area, + GRIP_WIDTH + self->bwidth, 0, + self->width - (GRIP_WIDTH + self->bwidth) * 2, + s_handle_height); + + } else + XUnmapWindow(ob_display, self->handle); + } + + if (resized) { + /* move and resize the plate */ + XMoveResizeWindow(ob_display, self->frame.plate, + self->innersize.left - self->cbwidth, + self->innersize.top - self->cbwidth, + self->frame.client->area.width, + self->frame.client->area.height); + /* when the client has StaticGravity, it likes to move around. */ + XMoveWindow(ob_display, self->frame.client->window, 0, 0); + } + + if (resized) { + STRUT_SET(self->frame.size, + self->innersize.left + self->bwidth, + self->innersize.top + self->bwidth, + self->innersize.right + self->bwidth, + self->innersize.bottom + self->bwidth); + } + + /* shading can change without being moved or resized */ + RECT_SET_SIZE(self->frame.area, + self->frame.client->area.width + + self->frame.size.left + self->frame.size.right, + (self->frame.client->shaded ? TITLE_HEIGHT + self->bwidth*2: + self->frame.client->area.height + + self->frame.size.top + self->frame.size.bottom)); + + if (moved) { + /* find the new coordinates, done after setting the frame.size, for + frame_client_gravity. */ + self->frame.area.x = self->frame.client->area.x; + self->frame.area.y = self->frame.client->area.y; + frame_client_gravity((Frame*)self, + &self->frame.area.x, &self->frame.area.y); + } + + /* move and resize the top level frame. + shading can change without being moved or resized */ + XMoveResizeWindow(ob_display, self->frame.window, + self->frame.area.x, self->frame.area.y, + self->width, + self->frame.area.height - self->bwidth * 2); + + if (resized) { + render_frame(self); + + frame_adjust_shape(self); + } +} + +void frame_adjust_state(ObFrame *self) +{ + render_frame(self); +} + +void frame_adjust_focus(ObFrame *self) +{ + render_frame(self); +} + +void frame_adjust_title(ObFrame *self) +{ + render_frame(self); +} + +void frame_adjust_icon(ObFrame *self) +{ + render_frame(self); +} + +void frame_grab_client(ObFrame *self, Client *client) +{ + self->frame.client = client; + + /* reparent the client to the frame */ + XReparentWindow(ob_display, client->window, self->frame.plate, 0, 0); + /* + When reparenting the client window, it is usually not mapped yet, since + this occurs from a MapRequest. However, in the case where Openbox is + starting up, the window is already mapped, so we'll see unmap events for + it. There are 2 unmap events generated that we see, one with the 'event' + member set the root window, and one set to the client, but both get + handled and need to be ignored. + */ + if (ob_state == State_Starting) + client->ignore_unmaps += 2; + + /* select the event mask on the client's parent (to receive config/map + req's) the ButtonPress is to catch clicks on the client border */ + XSelectInput(ob_display, self->frame.plate, PLATE_EVENTMASK); + + /* map the client so it maps when the frame does */ + XMapWindow(ob_display, client->window); + + frame_adjust_area(self, TRUE, TRUE); + + /* set all the windows for the frame in the client_map */ + g_hash_table_insert(client_map, &self->frame.window, client); + g_hash_table_insert(client_map, &self->frame.plate, client); + g_hash_table_insert(client_map, &self->title, client); + g_hash_table_insert(client_map, &self->label, client); + g_hash_table_insert(client_map, &self->max, client); + g_hash_table_insert(client_map, &self->close, client); + g_hash_table_insert(client_map, &self->desk, client); + g_hash_table_insert(client_map, &self->icon, client); + g_hash_table_insert(client_map, &self->iconify, client); + g_hash_table_insert(client_map, &self->handle, client); + g_hash_table_insert(client_map, &self->lgrip, client); + g_hash_table_insert(client_map, &self->rgrip, client); +} + +void frame_release_client(ObFrame *self, Client *client) +{ + XEvent ev; + + g_assert(self->frame.client == client); + + /* check if the app has already reparented its window away */ + if (XCheckTypedWindowEvent(ob_display, client->window, + ReparentNotify, &ev)) { + XPutBackEvent(ob_display, &ev); + /* re-map the window since the unmanaging process unmaps it */ + XMapWindow(ob_display, client->window); + } else { + /* according to the ICCCM - if the client doesn't reparent itself, + then we will reparent the window to root for them */ + XReparentWindow(ob_display, client->window, ob_root, + client->area.x, + client->area.y); + } + + /* remove all the windows for the frame from the client_map */ + g_hash_table_remove(client_map, &self->frame.window); + g_hash_table_remove(client_map, &self->frame.plate); + g_hash_table_remove(client_map, &self->title); + g_hash_table_remove(client_map, &self->label); + g_hash_table_remove(client_map, &self->max); + g_hash_table_remove(client_map, &self->close); + g_hash_table_remove(client_map, &self->desk); + g_hash_table_remove(client_map, &self->icon); + g_hash_table_remove(client_map, &self->iconify); + g_hash_table_remove(client_map, &self->handle); + g_hash_table_remove(client_map, &self->lgrip); + g_hash_table_remove(client_map, &self->rgrip); + + frame_free(self); +} + +static void layout_title(ObFrame *self) +{ + char *lc; + int x; + gboolean n, d, i, l, m ,c; + ConfigValue layout; + + n = d = i = l = m = c = FALSE; + + if (!config_get("titlebar.layout", Config_String, &layout)) { + layout.string = "NDLIMC"; + config_set("titlebar.layout", Config_String, layout); + } + + /* figure out whats being shown, and the width of the label */ + self->label_width = self->width - (s_bevel + 1) * 2; + for (lc = layout.string; *lc != '\0'; ++lc) { + switch (*lc) { + case 'N': + if (!(self->frame.client->decorations & Decor_Icon)) break; + if (n) { *lc = ' '; break; } /* rm duplicates */ + n = TRUE; + self->label_width -= BUTTON_SIZE + s_bevel + 1; + break; + case 'D': + if (!(self->frame.client->decorations & Decor_AllDesktops)) break; + if (d) { *lc = ' '; break; } /* rm duplicates */ + d = TRUE; + self->label_width -= BUTTON_SIZE + s_bevel + 1; + break; + case 'I': + if (!(self->frame.client->decorations & Decor_Iconify)) break; + if (i) { *lc = ' '; break; } /* rm duplicates */ + i = TRUE; + self->label_width -= BUTTON_SIZE + s_bevel + 1; + break; + case 'L': + if (l) { *lc = ' '; break; } /* rm duplicates */ + l = TRUE; + break; + case 'M': + if (!(self->frame.client->decorations & Decor_Maximize)) break; + if (m) { *lc = ' '; break; } /* rm duplicates */ + m = TRUE; + self->label_width -= BUTTON_SIZE + s_bevel + 1; + break; + case 'C': + if (!(self->frame.client->decorations & Decor_Close)) break; + if (c) { *lc = ' '; break; } /* rm duplicates */ + c = TRUE; + self->label_width -= BUTTON_SIZE + s_bevel + 1; + break; + } + } + if (self->label_width < 1) self->label_width = 1; + + XResizeWindow(ob_display, self->label, self->label_width, + LABEL_HEIGHT); + + if (!n) XUnmapWindow(ob_display, self->icon); + if (!d) XUnmapWindow(ob_display, self->desk); + if (!i) XUnmapWindow(ob_display, self->iconify); + if (!l) XUnmapWindow(ob_display, self->label); + if (!m) XUnmapWindow(ob_display, self->max); + if (!c) XUnmapWindow(ob_display, self->close); + + x = s_bevel + 1; + for (lc = layout.string; *lc != '\0'; ++lc) { + switch (*lc) { + case 'N': + if (!n) break; + self->icon_x = x; + RECT_SET(self->a_icon->area, 0, 0, BUTTON_SIZE, BUTTON_SIZE); + XMapWindow(ob_display, self->icon); + XMoveWindow(ob_display, self->icon, x, s_bevel + 1); + x += BUTTON_SIZE + s_bevel + 1; + break; + case 'D': + if (!d) break; + self->desk_x = x; + XMapWindow(ob_display, self->desk); + XMoveWindow(ob_display, self->desk, x, s_bevel + 1); + x += BUTTON_SIZE + s_bevel + 1; + break; + case 'I': + if (!i) break; + self->iconify_x = x; + XMapWindow(ob_display, self->iconify); + XMoveWindow(ob_display, self->iconify, x, s_bevel + 1); + x += BUTTON_SIZE + s_bevel + 1; + break; + case 'L': + if (!l) break; + self->label_x = x; + XMapWindow(ob_display, self->label); + XMoveWindow(ob_display, self->label, x, s_bevel); + x += self->label_width + s_bevel + 1; + break; + case 'M': + if (!m) break; + self->max_x = x; + XMapWindow(ob_display, self->max); + XMoveWindow(ob_display, self->max, x, s_bevel + 1); + x += BUTTON_SIZE + s_bevel + 1; + break; + case 'C': + if (!c) break; + self->close_x = x; + XMapWindow(ob_display, self->close); + XMoveWindow(ob_display, self->close, x, s_bevel + 1); + x += BUTTON_SIZE + s_bevel + 1; + break; + } + } + + RECT_SET(self->a_focused_label->area, 0, 0, + self->label_width, LABEL_HEIGHT); + RECT_SET(self->a_unfocused_label->area, 0, 0, + self->label_width, LABEL_HEIGHT); +} + +static void frame_mouse_press(const ObEvent *e, ObFrame *self) +{ + Window win = e->data.x.e->xbutton.window; + if (win == self->max) { + self->max_press = TRUE; + render_frame(self); + } else if (win == self->close) { + self->close_press = TRUE; + render_frame(self); + } else if (win == self->iconify) { + self->iconify_press = TRUE; + render_frame(self); + } else if (win == self->desk) { + self->desk_press = TRUE; + render_frame(self); + } +} + +static void frame_mouse_release(const ObEvent *e, ObFrame *self) +{ + Window win = e->data.x.e->xbutton.window; + if (win == self->max) { + self->max_press = FALSE; + render_frame(self); + } else if (win == self->close) { + self->close_press = FALSE; + render_frame(self); + } else if (win == self->iconify) { + self->iconify_press = FALSE; + render_frame(self); + } else if (win == self->desk) { + self->desk_press = FALSE; + render_frame(self); + } +} |
