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authorDana Jansens <danakj@orodu.net>2003-03-21 09:41:01 +0000
committerDana Jansens <danakj@orodu.net>2003-03-21 09:41:01 +0000
commitc2cbef62bb5d7e0c3f8c00e95bc885dc1f9ab1da (patch)
tree2f368262765ec89d58ea6d63de3898aac2751bb8 /openbox/action.c
parent1c7c94614dd64490063f768b71a5b9cf192ce1db (diff)
add a dispatched event for interactively moving a window.
move window snapping/resistance out of the kernel. make the action_move dispatch the new event.
Diffstat (limited to 'openbox/action.c')
-rw-r--r--openbox/action.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/openbox/action.c b/openbox/action.c
index b05e3450..6a86cf33 100644
--- a/openbox/action.c
+++ b/openbox/action.c
@@ -3,7 +3,7 @@
#include "frame.h"
#include "screen.h"
#include "action.h"
-#include "snap.h"
+#include "dispatch.h"
#include <glib.h>
@@ -402,7 +402,7 @@ void action_move(union ActionData *data)
int x = data->move.x;
int y = data->move.y;
- snap_move(c, &x, &y, c->frame->area.width, c->frame->area.height);
+ dispatch_move(c, &x, &y);
frame_frame_gravity(c->frame, &x, &y); /* get where the client should be */
client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height,