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authorDana Jansens <danakj@orodu.net>2003-07-10 06:38:42 +0000
committerDana Jansens <danakj@orodu.net>2003-07-10 06:38:42 +0000
commit2477a38d2f3063b697e44bf3690cf280fb26ca8a (patch)
tree0107f30636cc59a94629a0d17b7cf5404e970e3b /openbox/focus.h
parent375b504905908fb129f52b52ae7270deefda12f7 (diff)
rename the Client struct to ObClient
Diffstat (limited to 'openbox/focus.h')
-rw-r--r--openbox/focus.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/openbox/focus.h b/openbox/focus.h
index ed94fe78..d917367b 100644
--- a/openbox/focus.h
+++ b/openbox/focus.h
@@ -4,13 +4,13 @@
#include <X11/Xlib.h>
#include <glib.h>
-struct Client;
+struct _ObClient;
/*! The window which gets focus when nothing else will be focused */
extern Window focus_backup;
/*! The client which is currently focused */
-extern struct Client *focus_client;
+extern struct _ObClient *focus_client;
/*! The recent focus order on each desktop */
extern GList **focus_order;
@@ -20,7 +20,7 @@ void focus_shutdown();
/*! Specify which client is currently focused, this doesn't actually
send focus anywhere, its called by the Focus event handlers */
-void focus_set_client(struct Client *client);
+void focus_set_client(struct _ObClient *client);
typedef enum {
Fallback_Desktop, /* switching desktops */
@@ -32,21 +32,21 @@ typedef enum {
void focus_fallback(FallbackType type);
/*! Cycle focus amongst windows
- Returns the Client to which focus has been cycled, or NULL if none. */
-struct Client *focus_cycle(gboolean forward, gboolean linear, gboolean done,
+ Returns the _ObClient to which focus has been cycled, or NULL if none. */
+struct _ObClient *focus_cycle(gboolean forward, gboolean linear, gboolean done,
gboolean cancel);
/*! Add a new client into the focus order */
-void focus_order_add_new(struct Client *c);
+void focus_order_add_new(struct _ObClient *c);
/*! Remove a client from the focus order */
-void focus_order_remove(struct Client *c);
+void focus_order_remove(struct _ObClient *c);
/*! Move a client to the top of the focus order */
-void focus_order_to_top(struct Client *c);
+void focus_order_to_top(struct _ObClient *c);
/*! Move a client to the bottom of the focus order (keeps iconic windows at the
very bottom always though). */
-void focus_order_to_bottom(struct Client *c);
+void focus_order_to_bottom(struct _ObClient *c);
#endif