diff options
| author | Dana Jansens <danakj@orodu.net> | 2003-08-12 07:26:16 +0000 |
|---|---|---|
| committer | Dana Jansens <danakj@orodu.net> | 2003-08-12 07:26:16 +0000 |
| commit | c90da6da781932c2d178bfb7e39ec1d5003543b7 (patch) | |
| tree | e9ed8a17f574701880fe73fcfbd872cdb4868c4d /openbox/keytree.c | |
| parent | cb49f853c9b62c4403eb562d39f52c51da292c4f (diff) | |
move the keyboard and mouse plugins into the kernel for mucho sexiness.
make workspace changing a grabbed/interactive process like focus cycling is, with the popup and all.
this is some hot shit.
Diffstat (limited to 'openbox/keytree.c')
| -rw-r--r-- | openbox/keytree.c | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/openbox/keytree.c b/openbox/keytree.c new file mode 100644 index 00000000..9aa2ea95 --- /dev/null +++ b/openbox/keytree.c @@ -0,0 +1,112 @@ +#include "keyboard.h" +#include "translate.h" +#include <glib.h> + +void tree_destroy(KeyBindingTree *tree) +{ + KeyBindingTree *c; + + while (tree) { + tree_destroy(tree->next_sibling); + c = tree->first_child; + if (c == NULL) { + GList *it; + GSList *sit; + for (it = tree->keylist; it != NULL; it = it->next) + g_free(it->data); + g_list_free(tree->keylist); + for (sit = tree->actions; sit != NULL; sit = sit->next) + action_free(sit->data); + g_slist_free(tree->actions); + } + g_free(tree); + tree = c; + } +} + +KeyBindingTree *tree_build(GList *keylist) +{ + GList *it; + KeyBindingTree *ret = NULL, *p; + + if (g_list_length(keylist) <= 0) + return NULL; /* nothing in the list.. */ + + for (it = g_list_last(keylist); it != NULL; it = it->prev) { + p = ret; + ret = g_new0(KeyBindingTree, 1); + if (p == NULL) { + GList *it; + + /* this is the first built node, the bottom node of the tree */ + ret->keylist = g_list_copy(keylist); /* shallow copy */ + for (it = ret->keylist; it != NULL; it = it->next) /* deep copy */ + it->data = g_strdup(it->data); + } + ret->first_child = p; + if (!translate_key(it->data, &ret->state, &ret->key)) { + tree_destroy(ret); + return NULL; + } + } + return ret; +} + +void tree_assimilate(KeyBindingTree *node) +{ + KeyBindingTree *a, *b, *tmp, *last; + + if (keyboard_firstnode == NULL) { + /* there are no nodes at this level yet */ + keyboard_firstnode = node; + } else { + a = keyboard_firstnode; + last = a; + b = node; + while (a) { + last = a; + if (!(a->state == b->state && a->key == b->key)) { + a = a->next_sibling; + } else { + tmp = b; + b = b->first_child; + g_free(tmp); + a = a->first_child; + } + } + if (!(last->state == b->state && last->key == b->key)) + last->next_sibling = b; + else { + last->first_child = b->first_child; + g_free(b); + } + } +} + +KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict) +{ + KeyBindingTree *a, *b; + + *conflict = FALSE; + + a = keyboard_firstnode; + b = search; + while (a && b) { + if (!(a->state == b->state && a->key == b->key)) { + a = a->next_sibling; + } else { + if ((a->first_child == NULL) == (b->first_child == NULL)) { + if (a->first_child == NULL) { + /* found it! (return the actual node, not the search's) */ + return a; + } + } else { + *conflict = TRUE; + return NULL; /* the chain status' don't match (conflict!) */ + } + b = b->first_child; + a = a->first_child; + } + } + return NULL; /* it just isn't in here */ +} |
