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authorDana Jansens <danakj@orodu.net>2008-01-15 23:28:30 -0500
committerDana Jansens <danakj@orodu.net>2008-01-15 23:28:30 -0500
commitcfc8101333535e3336eff5e929839c5262231db6 (patch)
tree8afe52ad5b4d8e2ebe7165ba8176134cd9ae8259 /openbox/mainloop.c
parent7bd8e97fbb751f2a4b9b4feea140a703540bc4e3 (diff)
don't let repeating timers, with a very fast timer in the queue, cause the main loop to run the timers forever
Diffstat (limited to 'openbox/mainloop.c')
-rw-r--r--openbox/mainloop.c23
1 files changed, 20 insertions, 3 deletions
diff --git a/openbox/mainloop.c b/openbox/mainloop.c
index c1ede830..30ecbebd 100644
--- a/openbox/mainloop.c
+++ b/openbox/mainloop.c
@@ -104,6 +104,10 @@ struct _ObMainLoopTimer
GTimeVal last;
/* When this timer will next trigger */
GTimeVal timeout;
+
+ /* Only allow a timer's function to fire once per run through the list,
+ so that it doesn't get locked in there forever */
+ gboolean fired;
};
struct _ObMainLoopSignalHandlerType
@@ -558,11 +562,11 @@ void ob_main_loop_timeout_remove_data(ObMainLoop *loop, GSourceFunc handler,
{
GSList *it;
+ ob_debug("removing data 0x%x\n", data);
for (it = loop->timers; it; it = g_slist_next(it)) {
ObMainLoopTimer *t = it->data;
- if (t->func == handler &&
- (t->equal ? t->equal(t->data, data) : (t->data == data)))
- {
+ if (t->func == handler && t->equal(t->data, data)) {
+ ob_debug("found data 0x%x\n", data);
t->del_me = TRUE;
if (cancel_dest)
t->destroy = NULL;
@@ -599,6 +603,12 @@ static void timer_dispatch(ObMainLoop *loop, GTimeVal **wait)
g_get_current_time(&loop->now);
+ /* do this first, cuz the list can get reordered */
+ for (it = loop->timers; it; it = g_slist_next(it)) {
+ ObMainLoopTimer *curr = it->data;
+ curr->fired = FALSE;
+ }
+
for (it = loop->timers; it; it = next) {
ObMainLoopTimer *curr;
@@ -623,6 +633,12 @@ static void timer_dispatch(ObMainLoop *loop, GTimeVal **wait)
if (timecompare(&NEAREST_TIMEOUT(loop), &loop->now) < 0)
break;
+ /* don't let it fire again this time around. otherwise, if the first
+ timer in the queue becomes ready, we'll loop on the later ones
+ forever if they repeat */
+ if (curr->fired)
+ continue;
+
/* we set the last fired time to delay msec after the previous firing,
then re-insert. timers maintain their order and may trigger more
than once if they've waited more than one delay's worth of time.
@@ -638,6 +654,7 @@ static void timer_dispatch(ObMainLoop *loop, GTimeVal **wait)
g_free(curr);
}
+ curr->fired = TRUE;
fired = TRUE;
}