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authorDana Jansens <danakj@orodu.net>2003-06-25 18:43:42 +0000
committerDana Jansens <danakj@orodu.net>2003-06-25 18:43:42 +0000
commit7af1c6a9c3a57f3ded34fad3f9f4a30fe377a65e (patch)
treeb05a5534c89253ad2685ee73723abb9132078942 /openbox/menu.h
parent32c51bb4435f2f3c68616e26e7ee64dfcfb6a38d (diff)
menus grab the keyboard and pointer, thus making only one menu visible at a time, and making them act like gtk menus and * menus do, where you can click and drag and release to select something as well as click-release to elave it open while you search around the menu
Diffstat (limited to 'openbox/menu.h')
-rw-r--r--openbox/menu.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/openbox/menu.h b/openbox/menu.h
index 6cb76a5e..ea5d7454 100644
--- a/openbox/menu.h
+++ b/openbox/menu.h
@@ -16,6 +16,7 @@ typedef void(*menu_controller_mouseover)(struct MenuEntry *self,
gboolean enter);
extern GHashTable *menu_hash;
+extern GSList *menu_visible;
typedef struct Menu {
ObWindow obwin;
@@ -131,6 +132,7 @@ void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
void menu_add_entry(Menu *menu, MenuEntry *entry);
MenuEntry *menu_find_entry(Menu *menu, Window win);
+MenuEntry *menu_find_entry_by_pos(Menu *menu, int x, int y);
void menu_entry_render(MenuEntry *self);