summaryrefslogtreecommitdiff
path: root/openbox/mouse.c
diff options
context:
space:
mode:
authorDana Jansens <danakj@orodu.net>2003-08-12 07:26:16 +0000
committerDana Jansens <danakj@orodu.net>2003-08-12 07:26:16 +0000
commitc90da6da781932c2d178bfb7e39ec1d5003543b7 (patch)
treee9ed8a17f574701880fe73fcfbd872cdb4868c4d /openbox/mouse.c
parentcb49f853c9b62c4403eb562d39f52c51da292c4f (diff)
move the keyboard and mouse plugins into the kernel for mucho sexiness.
make workspace changing a grabbed/interactive process like focus cycling is, with the popup and all. this is some hot shit.
Diffstat (limited to 'openbox/mouse.c')
-rw-r--r--openbox/mouse.c372
1 files changed, 372 insertions, 0 deletions
diff --git a/openbox/mouse.c b/openbox/mouse.c
new file mode 100644
index 00000000..ac0fb1d2
--- /dev/null
+++ b/openbox/mouse.c
@@ -0,0 +1,372 @@
+#include "openbox.h"
+#include "config.h"
+#include "action.h"
+#include "event.h"
+#include "client.h"
+#include "prop.h"
+#include "grab.h"
+#include "frame.h"
+#include "translate.h"
+#include "mouse.h"
+#include "keyboard.h"
+#include <glib.h>
+
+typedef struct {
+ guint state;
+ guint button;
+ GSList *actions[NUM_MOUSEACTION]; /* lists of Action pointers */
+} ObMouseBinding;
+
+/* Array of GSList*s of PointerBinding*s. */
+static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
+
+void mouse_grab_for_client(ObClient *client, gboolean grab)
+{
+ int i;
+ GSList *it;
+
+ for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
+ for (it = bound_contexts[i]; it != NULL; it = it->next) {
+ /* grab/ungrab the button */
+ ObMouseBinding *b = it->data;
+ Window win;
+ int mode;
+ unsigned int mask;
+
+ if (i == OB_FRAME_CONTEXT_FRAME) {
+ win = client->frame->window;
+ mode = GrabModeAsync;
+ mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
+ } else if (i == OB_FRAME_CONTEXT_CLIENT) {
+ win = client->frame->plate;
+ mode = GrabModeSync; /* this is handled in event */
+ mask = ButtonPressMask; /* can't catch more than this with Sync
+ mode the release event is
+ manufactured in event() */
+ } else continue;
+
+ if (grab)
+ grab_button_full(b->button, b->state, win, mask, mode, None);
+ else
+ ungrab_button(b->button, b->state, win);
+ }
+}
+
+static void grab_all_clients(gboolean grab)
+{
+ GList *it;
+
+ for (it = client_list; it != NULL; it = it->next)
+ mouse_grab_for_client(it->data, grab);
+}
+
+static void clearall()
+{
+ int i;
+ GSList *it;
+
+ for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
+ for (it = bound_contexts[i]; it != NULL; it = it->next) {
+ int j;
+
+ ObMouseBinding *b = it->data;
+ for (j = 0; j < NUM_MOUSEACTION; ++j) {
+ GSList *it;
+ for (it = b->actions[j]; it; it = it->next) {
+ action_free(it->data);
+ }
+ g_slist_free(b->actions[j]);
+ }
+ g_free(b);
+ }
+ g_slist_free(bound_contexts[i]);
+ }
+}
+
+static void fire_button(ObMouseAction a, ObFrameContext context,
+ ObClient *c, guint state,
+ guint button, int x, int y)
+{
+ GSList *it;
+ ObMouseBinding *b;
+
+ g_message("%d %d %d", context, state, button);
+
+ for (it = bound_contexts[context]; it != NULL; it = it->next) {
+ b = it->data;
+ if (b->state == state && b->button == button)
+ break;
+ }
+ /* if not bound, then nothing to do! */
+ if (it == NULL) return;
+
+ for (it = b->actions[a]; it; it = it->next) {
+ ObAction *act = it->data;
+ if (act->func != NULL) {
+ act->data.any.c = c;
+
+ g_assert(act->func != action_moveresize);
+
+ if (act->func == action_showmenu) {
+ act->data.showmenu.x = x;
+ act->data.showmenu.y = y;
+ }
+
+ if (act->func == action_desktop_dir)
+ {
+ act->data.desktopdir.final = FALSE;
+ act->data.desktopdir.cancel = FALSE;
+ }
+ if (act->func == action_send_to_desktop_dir)
+ {
+ act->data.sendtodir.final = FALSE;
+ act->data.sendtodir.cancel = FALSE;
+ }
+
+ if ((act->func == action_desktop_dir ||
+ act->func == action_send_to_desktop_dir)) {
+ keyboard_interactive_grab(state, c, context, act);
+ }
+
+ g_message("acting");
+
+ act->func(&act->data);
+ }
+ }
+}
+
+static void fire_motion(ObMouseAction a, ObFrameContext context, ObClient *c,
+ guint state, guint button, int x_root, int y_root,
+ guint32 corner)
+{
+ GSList *it;
+ ObMouseBinding *b;
+
+ for (it = bound_contexts[context]; it != NULL; it = it->next) {
+ b = it->data;
+ if (b->state == state && b->button == button)
+ break;
+ }
+ /* if not bound, then nothing to do! */
+ if (it == NULL) return;
+
+ for (it = b->actions[a]; it; it = it->next) {
+ ObAction *act = it->data;
+ if (act->func != NULL) {
+ act->data.any.c = c;
+
+ if (act->func == action_moveresize) {
+ act->data.moveresize.x = x_root;
+ act->data.moveresize.y = y_root;
+ act->data.moveresize.button = button;
+ if (!(act->data.moveresize.corner ==
+ prop_atoms.net_wm_moveresize_move ||
+ act->data.moveresize.corner ==
+ prop_atoms.net_wm_moveresize_move_keyboard ||
+ act->data.moveresize.corner ==
+ prop_atoms.net_wm_moveresize_size_keyboard))
+ act->data.moveresize.corner = corner;
+ } else
+ g_assert_not_reached();
+
+ act->func(&act->data);
+ }
+ }
+}
+
+static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
+{
+ if (x - cx < cw / 2) {
+ if (y - cy < ch / 2)
+ return prop_atoms.net_wm_moveresize_size_topleft;
+ else
+ return prop_atoms.net_wm_moveresize_size_bottomleft;
+ } else {
+ if (y - cy < ch / 2)
+ return prop_atoms.net_wm_moveresize_size_topright;
+ else
+ return prop_atoms.net_wm_moveresize_size_bottomright;
+ }
+}
+
+void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
+{
+ static Time ltime;
+ static guint button = 0, state = 0, lbutton = 0;
+
+ static Window lwindow = None;
+ static int px, py;
+ gboolean click = FALSE;
+ gboolean dclick = FALSE;
+
+ switch (e->type) {
+ case ButtonPress:
+ px = e->xbutton.x_root;
+ py = e->xbutton.y_root;
+ button = e->xbutton.button;
+ state = e->xbutton.state;
+
+ fire_button(MouseAction_Press, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root, e->xbutton.y_root);
+
+ if (context == OB_FRAME_CONTEXT_CLIENT) {
+ /* Replay the event, so it goes to the client*/
+ XAllowEvents(ob_display, ReplayPointer, event_lasttime);
+ /* Fall through to the release case! */
+ } else
+ break;
+
+ case ButtonRelease:
+ if (e->xbutton.button == button) {
+ /* clicks are only valid if its released over the window */
+ int junk1, junk2;
+ Window wjunk;
+ guint ujunk, b, w, h;
+ XGetGeometry(ob_display, e->xbutton.window,
+ &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
+ if (e->xbutton.x >= (signed)-b &&
+ e->xbutton.y >= (signed)-b &&
+ e->xbutton.x < (signed)(w+b) &&
+ e->xbutton.y < (signed)(h+b)) {
+ click = TRUE;
+ /* double clicks happen if there were 2 in a row! */
+ if (lbutton == button &&
+ lwindow == e->xbutton.window &&
+ e->xbutton.time - config_mouse_dclicktime <=
+ ltime) {
+ dclick = TRUE;
+ lbutton = 0;
+ } else {
+ lbutton = button;
+ lwindow = e->xbutton.window;
+ }
+ } else {
+ lbutton = 0;
+ lwindow = None;
+ }
+
+ button = 0;
+ state = 0;
+ ltime = e->xbutton.time;
+ }
+ fire_button(MouseAction_Release, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root, e->xbutton.y_root);
+ if (click)
+ fire_button(MouseAction_Click, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root,
+ e->xbutton.y_root);
+ if (dclick)
+ fire_button(MouseAction_DClick, context,
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root,
+ e->xbutton.y_root);
+ break;
+
+ case MotionNotify:
+ if (button) {
+ if (ABS(e->xmotion.x_root - px) >=
+ config_mouse_threshold ||
+ ABS(e->xmotion.y_root - py) >=
+ config_mouse_threshold) {
+ guint32 corner;
+
+ /* You can't drag on buttons */
+ if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
+ context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
+ context == OB_FRAME_CONTEXT_SHADE ||
+ context == OB_FRAME_CONTEXT_ICONIFY ||
+ context == OB_FRAME_CONTEXT_ICON ||
+ context == OB_FRAME_CONTEXT_CLOSE)
+ break;
+
+ if (!client)
+ corner = prop_atoms.net_wm_moveresize_size_bottomright;
+ else
+ corner =
+ pick_corner(e->xmotion.x_root,
+ e->xmotion.y_root,
+ client->frame->area.x,
+ client->frame->area.y,
+ /* use the client size because the frame
+ can be differently sized (shaded
+ windows) and we want this based on the
+ clients size */
+ client->area.width +
+ client->frame->size.left +
+ client->frame->size.right,
+ client->area.height +
+ client->frame->size.top +
+ client->frame->size.bottom);
+ fire_motion(MouseAction_Motion, context,
+ client, state, button, px, py, corner);
+ button = 0;
+ state = 0;
+ }
+ }
+ break;
+
+ default:
+ g_assert_not_reached();
+ }
+}
+
+gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
+ ObAction *action)
+{
+ guint state, button;
+ ObFrameContext context;
+ ObMouseBinding *b;
+ GSList *it;
+
+ if (!translate_button(buttonstr, &state, &button)) {
+ g_warning("invalid button '%s'", buttonstr);
+ return FALSE;
+ }
+
+ contextstr = g_ascii_strdown(contextstr, -1);
+ context = frame_context_from_string(contextstr);
+ if (!context) {
+ g_warning("invalid context '%s'", contextstr);
+ g_free(contextstr);
+ return FALSE;
+ }
+ g_free(contextstr);
+
+ for (it = bound_contexts[context]; it != NULL; it = it->next){
+ b = it->data;
+ if (b->state == state && b->button == button) {
+ b->actions[mact] = g_slist_append(b->actions[mact], action);
+ return TRUE;
+ }
+ }
+
+ grab_all_clients(FALSE);
+
+ /* add the binding */
+ b = g_new0(ObMouseBinding, 1);
+ b->state = state;
+ b->button = button;
+ b->actions[mact] = g_slist_append(NULL, action);
+ bound_contexts[context] = g_slist_append(bound_contexts[context], b);
+
+ grab_all_clients(TRUE);
+
+ return TRUE;
+}
+
+void mouse_startup()
+{
+}
+
+void mouse_shutdown()
+{
+ grab_all_clients(FALSE);
+ clearall();
+}