diff options
| author | Dana Jansens <danakj@orodu.net> | 2003-08-12 07:26:16 +0000 |
|---|---|---|
| committer | Dana Jansens <danakj@orodu.net> | 2003-08-12 07:26:16 +0000 |
| commit | c90da6da781932c2d178bfb7e39ec1d5003543b7 (patch) | |
| tree | e9ed8a17f574701880fe73fcfbd872cdb4868c4d /openbox/mouse.c | |
| parent | cb49f853c9b62c4403eb562d39f52c51da292c4f (diff) | |
move the keyboard and mouse plugins into the kernel for mucho sexiness.
make workspace changing a grabbed/interactive process like focus cycling is, with the popup and all.
this is some hot shit.
Diffstat (limited to 'openbox/mouse.c')
| -rw-r--r-- | openbox/mouse.c | 372 |
1 files changed, 372 insertions, 0 deletions
diff --git a/openbox/mouse.c b/openbox/mouse.c new file mode 100644 index 00000000..ac0fb1d2 --- /dev/null +++ b/openbox/mouse.c @@ -0,0 +1,372 @@ +#include "openbox.h" +#include "config.h" +#include "action.h" +#include "event.h" +#include "client.h" +#include "prop.h" +#include "grab.h" +#include "frame.h" +#include "translate.h" +#include "mouse.h" +#include "keyboard.h" +#include <glib.h> + +typedef struct { + guint state; + guint button; + GSList *actions[NUM_MOUSEACTION]; /* lists of Action pointers */ +} ObMouseBinding; + +/* Array of GSList*s of PointerBinding*s. */ +static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS]; + +void mouse_grab_for_client(ObClient *client, gboolean grab) +{ + int i; + GSList *it; + + for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) + for (it = bound_contexts[i]; it != NULL; it = it->next) { + /* grab/ungrab the button */ + ObMouseBinding *b = it->data; + Window win; + int mode; + unsigned int mask; + + if (i == OB_FRAME_CONTEXT_FRAME) { + win = client->frame->window; + mode = GrabModeAsync; + mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask; + } else if (i == OB_FRAME_CONTEXT_CLIENT) { + win = client->frame->plate; + mode = GrabModeSync; /* this is handled in event */ + mask = ButtonPressMask; /* can't catch more than this with Sync + mode the release event is + manufactured in event() */ + } else continue; + + if (grab) + grab_button_full(b->button, b->state, win, mask, mode, None); + else + ungrab_button(b->button, b->state, win); + } +} + +static void grab_all_clients(gboolean grab) +{ + GList *it; + + for (it = client_list; it != NULL; it = it->next) + mouse_grab_for_client(it->data, grab); +} + +static void clearall() +{ + int i; + GSList *it; + + for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) { + for (it = bound_contexts[i]; it != NULL; it = it->next) { + int j; + + ObMouseBinding *b = it->data; + for (j = 0; j < NUM_MOUSEACTION; ++j) { + GSList *it; + for (it = b->actions[j]; it; it = it->next) { + action_free(it->data); + } + g_slist_free(b->actions[j]); + } + g_free(b); + } + g_slist_free(bound_contexts[i]); + } +} + +static void fire_button(ObMouseAction a, ObFrameContext context, + ObClient *c, guint state, + guint button, int x, int y) +{ + GSList *it; + ObMouseBinding *b; + + g_message("%d %d %d", context, state, button); + + for (it = bound_contexts[context]; it != NULL; it = it->next) { + b = it->data; + if (b->state == state && b->button == button) + break; + } + /* if not bound, then nothing to do! */ + if (it == NULL) return; + + for (it = b->actions[a]; it; it = it->next) { + ObAction *act = it->data; + if (act->func != NULL) { + act->data.any.c = c; + + g_assert(act->func != action_moveresize); + + if (act->func == action_showmenu) { + act->data.showmenu.x = x; + act->data.showmenu.y = y; + } + + if (act->func == action_desktop_dir) + { + act->data.desktopdir.final = FALSE; + act->data.desktopdir.cancel = FALSE; + } + if (act->func == action_send_to_desktop_dir) + { + act->data.sendtodir.final = FALSE; + act->data.sendtodir.cancel = FALSE; + } + + if ((act->func == action_desktop_dir || + act->func == action_send_to_desktop_dir)) { + keyboard_interactive_grab(state, c, context, act); + } + + g_message("acting"); + + act->func(&act->data); + } + } +} + +static void fire_motion(ObMouseAction a, ObFrameContext context, ObClient *c, + guint state, guint button, int x_root, int y_root, + guint32 corner) +{ + GSList *it; + ObMouseBinding *b; + + for (it = bound_contexts[context]; it != NULL; it = it->next) { + b = it->data; + if (b->state == state && b->button == button) + break; + } + /* if not bound, then nothing to do! */ + if (it == NULL) return; + + for (it = b->actions[a]; it; it = it->next) { + ObAction *act = it->data; + if (act->func != NULL) { + act->data.any.c = c; + + if (act->func == action_moveresize) { + act->data.moveresize.x = x_root; + act->data.moveresize.y = y_root; + act->data.moveresize.button = button; + if (!(act->data.moveresize.corner == + prop_atoms.net_wm_moveresize_move || + act->data.moveresize.corner == + prop_atoms.net_wm_moveresize_move_keyboard || + act->data.moveresize.corner == + prop_atoms.net_wm_moveresize_size_keyboard)) + act->data.moveresize.corner = corner; + } else + g_assert_not_reached(); + + act->func(&act->data); + } + } +} + +static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch) +{ + if (x - cx < cw / 2) { + if (y - cy < ch / 2) + return prop_atoms.net_wm_moveresize_size_topleft; + else + return prop_atoms.net_wm_moveresize_size_bottomleft; + } else { + if (y - cy < ch / 2) + return prop_atoms.net_wm_moveresize_size_topright; + else + return prop_atoms.net_wm_moveresize_size_bottomright; + } +} + +void mouse_event(ObClient *client, ObFrameContext context, XEvent *e) +{ + static Time ltime; + static guint button = 0, state = 0, lbutton = 0; + + static Window lwindow = None; + static int px, py; + gboolean click = FALSE; + gboolean dclick = FALSE; + + switch (e->type) { + case ButtonPress: + px = e->xbutton.x_root; + py = e->xbutton.y_root; + button = e->xbutton.button; + state = e->xbutton.state; + + fire_button(MouseAction_Press, context, + client, e->xbutton.state, + e->xbutton.button, + e->xbutton.x_root, e->xbutton.y_root); + + if (context == OB_FRAME_CONTEXT_CLIENT) { + /* Replay the event, so it goes to the client*/ + XAllowEvents(ob_display, ReplayPointer, event_lasttime); + /* Fall through to the release case! */ + } else + break; + + case ButtonRelease: + if (e->xbutton.button == button) { + /* clicks are only valid if its released over the window */ + int junk1, junk2; + Window wjunk; + guint ujunk, b, w, h; + XGetGeometry(ob_display, e->xbutton.window, + &wjunk, &junk1, &junk2, &w, &h, &b, &ujunk); + if (e->xbutton.x >= (signed)-b && + e->xbutton.y >= (signed)-b && + e->xbutton.x < (signed)(w+b) && + e->xbutton.y < (signed)(h+b)) { + click = TRUE; + /* double clicks happen if there were 2 in a row! */ + if (lbutton == button && + lwindow == e->xbutton.window && + e->xbutton.time - config_mouse_dclicktime <= + ltime) { + dclick = TRUE; + lbutton = 0; + } else { + lbutton = button; + lwindow = e->xbutton.window; + } + } else { + lbutton = 0; + lwindow = None; + } + + button = 0; + state = 0; + ltime = e->xbutton.time; + } + fire_button(MouseAction_Release, context, + client, e->xbutton.state, + e->xbutton.button, + e->xbutton.x_root, e->xbutton.y_root); + if (click) + fire_button(MouseAction_Click, context, + client, e->xbutton.state, + e->xbutton.button, + e->xbutton.x_root, + e->xbutton.y_root); + if (dclick) + fire_button(MouseAction_DClick, context, + client, e->xbutton.state, + e->xbutton.button, + e->xbutton.x_root, + e->xbutton.y_root); + break; + + case MotionNotify: + if (button) { + if (ABS(e->xmotion.x_root - px) >= + config_mouse_threshold || + ABS(e->xmotion.y_root - py) >= + config_mouse_threshold) { + guint32 corner; + + /* You can't drag on buttons */ + if (context == OB_FRAME_CONTEXT_MAXIMIZE || + context == OB_FRAME_CONTEXT_ALLDESKTOPS || + context == OB_FRAME_CONTEXT_SHADE || + context == OB_FRAME_CONTEXT_ICONIFY || + context == OB_FRAME_CONTEXT_ICON || + context == OB_FRAME_CONTEXT_CLOSE) + break; + + if (!client) + corner = prop_atoms.net_wm_moveresize_size_bottomright; + else + corner = + pick_corner(e->xmotion.x_root, + e->xmotion.y_root, + client->frame->area.x, + client->frame->area.y, + /* use the client size because the frame + can be differently sized (shaded + windows) and we want this based on the + clients size */ + client->area.width + + client->frame->size.left + + client->frame->size.right, + client->area.height + + client->frame->size.top + + client->frame->size.bottom); + fire_motion(MouseAction_Motion, context, + client, state, button, px, py, corner); + button = 0; + state = 0; + } + } + break; + + default: + g_assert_not_reached(); + } +} + +gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact, + ObAction *action) +{ + guint state, button; + ObFrameContext context; + ObMouseBinding *b; + GSList *it; + + if (!translate_button(buttonstr, &state, &button)) { + g_warning("invalid button '%s'", buttonstr); + return FALSE; + } + + contextstr = g_ascii_strdown(contextstr, -1); + context = frame_context_from_string(contextstr); + if (!context) { + g_warning("invalid context '%s'", contextstr); + g_free(contextstr); + return FALSE; + } + g_free(contextstr); + + for (it = bound_contexts[context]; it != NULL; it = it->next){ + b = it->data; + if (b->state == state && b->button == button) { + b->actions[mact] = g_slist_append(b->actions[mact], action); + return TRUE; + } + } + + grab_all_clients(FALSE); + + /* add the binding */ + b = g_new0(ObMouseBinding, 1); + b->state = state; + b->button = button; + b->actions[mact] = g_slist_append(NULL, action); + bound_contexts[context] = g_slist_append(bound_contexts[context], b); + + grab_all_clients(TRUE); + + return TRUE; +} + +void mouse_startup() +{ +} + +void mouse_shutdown() +{ + grab_all_clients(FALSE); + clearall(); +} |
