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authorDana Jansens <danakj@orodu.net>2003-02-08 07:33:48 +0000
committerDana Jansens <danakj@orodu.net>2003-02-08 07:33:48 +0000
commit99cd843fc6dc7a7f55b6c90fd1162f233853aad2 (patch)
tree42b25c02cbf984fe29b378e9d0dbfbca1436c87b /otk/button.hh
parentd2df40965bbf042e062b65d6adc12bc158d503eb (diff)
Brand spankin new widgets for otk (Label and Button).
Add a new Size class. Rect, Point, and Size are immutable classes. Size uses *UNSIGNED* ints. This is causing me headaches * a bajillion right now, so we'll see about that.
Diffstat (limited to 'otk/button.hh')
-rw-r--r--otk/button.hh44
1 files changed, 14 insertions, 30 deletions
diff --git a/otk/button.hh b/otk/button.hh
index 1483677e..53d08a86 100644
--- a/otk/button.hh
+++ b/otk/button.hh
@@ -2,49 +2,33 @@
#ifndef __button_hh
#define __button_hh
-#include "focuslabel.hh"
+#include "label.hh"
namespace otk {
-class Button : public FocusLabel {
+class Button : public Label {
public:
-
Button(Widget *parent);
- ~Button();
-
- inline const RenderTexture *getPressedFocusTexture(void) const
- { return _pressed_focus_tx; }
- void setPressedFocusTexture(RenderTexture *texture)
- { _pressed_focus_tx = texture; }
+ virtual ~Button();
- inline const RenderTexture *getPressedUnfocusTexture(void) const
- { return _pressed_unfocus_tx; }
- void setPressedUnfocusTexture(RenderTexture *texture)
- { _pressed_unfocus_tx = texture; }
-
- void setTexture(RenderTexture *texture);
- void setUnfocusTexture(RenderTexture *texture);
+ virtual inline bool isDefault() const { return _default; }
+ virtual void setDefault(bool d);
+
+ virtual inline bool isPressed() const { return _pressed; }
- inline bool isPressed(void) const { return _pressed; }
- void press(unsigned int mouse_button);
- void release(unsigned int mouse_button);
+ virtual void press(unsigned int mouse_button);
+ virtual void release(unsigned int mouse_button);
- void buttonPressHandler(const XButtonEvent &e);
- void buttonReleaseHandler(const XButtonEvent &e);
+ virtual void buttonPressHandler(const XButtonEvent &e);
+ virtual void buttonReleaseHandler(const XButtonEvent &e);
- virtual void setStyle(RenderStyle *style);
-
+ virtual void styleChanged(const RenderStyle &style);
+
private:
-
+ bool _default;
bool _pressed;
unsigned int _mouse_button;
-
- RenderTexture *_pressed_focus_tx;
- RenderTexture *_pressed_unfocus_tx;
-
- RenderTexture *_unpr_focus_tx;
- RenderTexture *_unpr_unfocus_tx;
};
}