summaryrefslogtreecommitdiff
path: root/otk/rendercontrol.cc
diff options
context:
space:
mode:
authorDana Jansens <danakj@orodu.net>2003-01-20 20:20:06 +0000
committerDana Jansens <danakj@orodu.net>2003-01-20 20:20:06 +0000
commit25f0151154c90b1c72f049e200d942fb2c18ddc5 (patch)
tree64cf6cfb2dc773b2f1f59cd8c63df16f110cf6a7 /otk/rendercontrol.cc
parent68a6fce53badb38ba3dc387c4b5c86c02801f657 (diff)
drawSolidBackground seems to work :)
Diffstat (limited to 'otk/rendercontrol.cc')
-rw-r--r--otk/rendercontrol.cc85
1 files changed, 85 insertions, 0 deletions
diff --git a/otk/rendercontrol.cc b/otk/rendercontrol.cc
index 0f84af89..189bbd6e 100644
--- a/otk/rendercontrol.cc
+++ b/otk/rendercontrol.cc
@@ -102,4 +102,89 @@ void RenderControl::drawString(Surface& sf, const Font &font, int x, int y,
return;
}
+void RenderControl::drawSolidBackground(Surface& sf,
+ const RenderTexture& texture) const
+{
+ assert(_screen == sf._screen);
+ assert(_screen == texture.color().screen());
+
+ if (texture.parentRelative()) return;
+
+ sf.setPixmap(texture.color());
+
+ int width = sf.width(), height = sf.height();
+ int left = 0, top = 0, right = width - 1, bottom = height - 1;
+
+ if (texture.interlaced())
+ for (int i = 0; i < height; i += 2)
+ XDrawLine(**display, sf.pixmap(), texture.interlaceColor().gc(),
+ 0, i, width, i);
+
+ switch (texture.relief()) {
+ case RenderTexture::Raised:
+ switch (texture.bevel()) {
+ case RenderTexture::Bevel1:
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ left, bottom, right, bottom);
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ right, bottom, right, top);
+
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ left, top, right, top);
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ left, bottom, left, top);
+ break;
+ case RenderTexture::Bevel2:
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ left + 1, bottom - 2, right - 2, bottom - 2);
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ right - 2, bottom - 2, right - 2, top + 1);
+
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ left + 1, top + 1, right - 2, top + 1);
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ left + 1, bottom - 2, left + 1, top + 1);
+ break;
+ default:
+ assert(false); // unhandled RenderTexture::BevelType
+ }
+ break;
+ case RenderTexture::Sunken:
+ switch (texture.bevel()) {
+ case RenderTexture::Bevel1:
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ left, bottom, right, bottom);
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ right, bottom, right, top);
+
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ left, top, right, top);
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ left, bottom, left, top);
+ break;
+ case RenderTexture::Bevel2:
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ left + 1, bottom - 2, right - 2, bottom - 2);
+ XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(),
+ right - 2, bottom - 2, right - 2, top + 1);
+
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ left + 1, top + 1, right - 2, top + 1);
+ XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(),
+ left + 1, bottom - 2, left + 1, top + 1);
+ break;
+ default:
+ assert(false); // unhandled RenderTexture::BevelType
+ }
+ break;
+ case RenderTexture::Flat:
+ if (texture.border())
+ XDrawRectangle(**display, sf.pixmap(), texture.borderColor().gc(),
+ left, top, right, bottom);
+ break;
+ default:
+ assert(false); // unhandled RenderTexture::ReliefType
+ }
+}
+
}