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authorDana Jansens <danakj@orodu.net>2003-03-21 18:42:39 +0000
committerDana Jansens <danakj@orodu.net>2003-03-21 18:42:39 +0000
commita52a6d96d701c993896f276e4198003317632aaf (patch)
treebe2f51e6a433d1fdf9a7c8248b343cb3f6297212 /otk/rendercontrol.hh
parenta36c7543d4eedaa9e10bfd9f4d9b81279b1bb7e6 (diff)
rm the old code including the .pys and the c++ shit
Diffstat (limited to 'otk/rendercontrol.hh')
-rw-r--r--otk/rendercontrol.hh85
1 files changed, 0 insertions, 85 deletions
diff --git a/otk/rendercontrol.hh b/otk/rendercontrol.hh
deleted file mode 100644
index 9e140db0..00000000
--- a/otk/rendercontrol.hh
+++ /dev/null
@@ -1,85 +0,0 @@
-// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-#ifndef __rendercontrol_hh
-#define __rendercontrol_hh
-
-extern "C" {
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-}
-
-#include "surface.hh"
-
-namespace otk {
-
-class ScreenInfo;
-class RenderTexture;
-class Font;
-class RenderColor;
-class ustring;
-class PixmapMask;
-
-class RenderControl {
-protected:
- int _screen;
-
-// bool _dither;
-
- RenderControl(int screen);
-
- inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
- void verticalGradient(Surface &sf, const RenderTexture &texture) const;
- void horizontalGradient(Surface &sf, const RenderTexture &texture) const;
- void diagonalGradient(Surface &sf, const RenderTexture &texture) const;
- void crossDiagonalGradient(Surface &sf, const RenderTexture &texture) const;
- virtual void drawGradientBackground(Surface &sf,
- const RenderTexture &texture) const;
- virtual void drawSolidBackground(Surface& sf,
- const RenderTexture& texture) const;
-
- //! Reduces a Surface's Surface::pixelData so that it will display correctly
- //! on the screen's depth
- /*!
- This function allocates and sets the im->data member. The allocated memory
- will be freed when XDetroyImage is called on the XImage.
- */
- virtual void reduceDepth(Surface &sf, XImage *im) const = 0;
-
-public:
- virtual ~RenderControl();
-
- static RenderControl *createRenderControl(int screen);
-
- //! Draws a background onto a Surface, as specified by a RenderTexture
- /*!
- This function will overwrite the entire surface.
- */
- virtual void drawBackground(Surface &sf,
- const RenderTexture &texture) const;
-
- //! Draws an image onto the surface
- /*!
- This function will overwrite the entire surface.<br>
- The image must be specified in 32-bit packed ARGB format. The current
- background will be used for applying the alpha.
- */
- virtual void drawImage(Surface &sf, int w, int h,
- unsigned long *data) const;
-
- //! Draws an image onto the surface
- virtual void drawImage(Surface &sf, Pixmap pixmap, Pixmap mask) const;
-
- //! Draws a string onto a Surface
- virtual void drawString(Surface &sf, const Font &font, int x, int y,
- const RenderColor &color,
- const ustring &string) const;
-
- //! Draws a PixmapMask with a specified color onto a Surface
- virtual void drawMask(Surface &sf, const RenderColor &color,
- const PixmapMask &mask) const;
-
- virtual void allocateColor(XColor *color) const = 0;
-};
-
-}
-
-#endif // __rendercontrol_hh