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authorDana Jansens <danakj@orodu.net>2003-03-21 18:42:39 +0000
committerDana Jansens <danakj@orodu.net>2003-03-21 18:42:39 +0000
commita52a6d96d701c993896f276e4198003317632aaf (patch)
treebe2f51e6a433d1fdf9a7c8248b343cb3f6297212 /otk/rendertexture.hh
parenta36c7543d4eedaa9e10bfd9f4d9b81279b1bb7e6 (diff)
rm the old code including the .pys and the c++ shit
Diffstat (limited to 'otk/rendertexture.hh')
-rw-r--r--otk/rendertexture.hh169
1 files changed, 0 insertions, 169 deletions
diff --git a/otk/rendertexture.hh b/otk/rendertexture.hh
deleted file mode 100644
index 54fbd9c2..00000000
--- a/otk/rendertexture.hh
+++ /dev/null
@@ -1,169 +0,0 @@
-// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-#ifndef __rendertexture_hh
-#define __rendertexture_hh
-
-#include "rendercolor.hh"
-
-namespace otk {
-
-//! Superclass for all the Textures
-class RenderTexture {
-public:
- enum ReliefType {
- Flat,
- Raised,
- Sunken
- };
- enum BevelType {
- Bevel1,
- Bevel2
- };
- enum GradientType {
- Solid,
- Horizontal,
- Vertical,
- Diagonal,
- CrossDiagonal,
- PipeCross,
- Rectangle,
- Pyramid,
- Elliptic
- };
-
-private:
- int _screen;
-
- //! If true, the texture is not rendered at all, so all options are ignored
- bool _parent_relative;
- //! The relief type of the texture
- ReliefType _relief;
- //! The way the bevel should be drawn
- BevelType _bevel;
- //! If a flat border is drawn on the outside, ignored for all ReliefType
- //! values except ReliefType::Flat
- bool _border;
- //! The type of gradient to fill the texture with (if any)
- GradientType _gradient;
- //! If interlace lines should be drawn over the texture
- bool _interlaced;
-
- //! The base color for the texture, the only color when the texture is solid.
- //! This must always be defined
- const RenderColor *_color;
- //! The secondary color for a gradient texture.
- //! This is only defined for gradients
- const RenderColor *_secondary_color;
- //! The shadow color for the bevel. This must be defined if
- //! RenderTexture::_relief is not RenderTexture::ReliefType::Flat
- const RenderColor *_bevel_dark_color;
- //! The light color for the bevel. This must be defined if
- //! RenderTexture::_relief is not RenderTexture::ReliefType::Flat
- const RenderColor *_bevel_light_color;
- //! The color for the flat border if RenderTexture::_border is true. This
- //! must be defined if it is true
- const RenderColor *_border_color;
- //! The color for the interlace lines if RenderTexture. This must be defined
- //! if it is true
- const RenderColor *_interlace_color;
-
-public:
- RenderTexture(int screen,
- bool parent_relative, ReliefType relief, BevelType bevel,
- bool border, GradientType gradient, bool interlaced,
- const RGB &color,
- const RGB &secondary_color,
- const RGB &border_color,
- const RGB &interlace_color)
- : _screen(screen),
- _parent_relative(parent_relative),
- _relief(relief),
- _bevel(bevel),
- _border(border),
- _gradient(gradient),
- _interlaced(interlaced),
- _color(new RenderColor(screen, color)),
- _secondary_color(new RenderColor(screen, secondary_color)),
- _bevel_dark_color(0),
- _bevel_light_color(0),
- _border_color(new RenderColor(screen, border_color)),
- _interlace_color(new RenderColor(screen, interlace_color))
- {
- if (_relief != Flat) {
- unsigned char r, g, b;
-
- // calculate the light bevel color
- r = _color->red() + _color->red() / 2;
- g = _color->green() + _color->green() / 2;
- b = _color->blue() + _color->blue() / 2;
- // watch for wraparound
- if (r < _color->red()) r = 0xff;
- if (g < _color->green()) g = 0xff;
- if (b < _color->blue()) b = 0xff;
- _bevel_dark_color = new RenderColor(screen, r, g, b);
-
- // calculate the dark bevel color
- r = _color->red() / 4 + _color->red() / 2;
- g = _color->green() / 4 + _color->green() / 2;
- b = _color->blue() / 4 + _color->blue() / 2;
- _bevel_light_color = new RenderColor(screen, r, g, b);
- }
-
- assert(_relief == Flat || (_bevel_dark_color && _bevel_light_color));
- //assert(!_border || _border_color);
- //assert(!_interlaced || _interlace_color);
- assert(_color);
- assert(_secondary_color);
- assert(_border_color);
- assert(_interlace_color);
- }
-
- virtual ~RenderTexture() {
- delete _color;
- delete _secondary_color;
- if (_bevel_dark_color) delete _bevel_dark_color;
- if (_bevel_dark_color) delete _bevel_light_color;
- delete _border_color;
- delete _interlace_color;
- }
-
- //! If true, the texture is not rendered at all, so all options are ignored
- inline bool parentRelative() const { return _parent_relative; }
- //! The relief type of the texture
- inline ReliefType relief() const { return _relief; }
- //! The way the bevel should be drawn
- inline BevelType bevel() const { return _bevel; }
- //! If a flat border is drawn on the outside, ignored for all ReliefType
- //! values except ReliefType::Flat
- inline bool border() const { return _border; }
- //! The type of gradient to fill the texture with (if any)
- inline GradientType gradient() const { return _gradient; }
- //! If interlace lines should be drawn over the texture
- inline bool interlaced() const { return _interlaced; }
-
- //! The base color for the texture, the only color when the texture is solid.
- //! This must always be defined
- inline const RenderColor& color() const { return *_color; }
- //! The secondary color for gradient textures.
- //! This is only defined for gradients
- inline const RenderColor& secondary_color() const
- { return *_secondary_color; }
- //! The shadow color for the bevel. This must be defined if
- //! RenderTexture::_relief is not RenderTexture::ReliefType::Flat
- inline const RenderColor& bevelDarkColor() const
- { return *_bevel_dark_color; }
- //! The light color for the bevel. This must be defined if
- //! RenderTexture::)relief is not RenderTexture::ReliefType::Flat
- inline const RenderColor& bevelLightColor() const
- { return *_bevel_light_color; }
- //! The color for the flat border if RenderTexture::_border is true. This
- //! must be defined if it is true
- inline const RenderColor& borderColor() const { return *_border_color; }
- //! The color for the interlace lines if RenderTexture. This must be defined
- //! if it is true
- inline const RenderColor& interlaceColor() const
- { return *_interlace_color; }
-};
-
-}
-
-#endif // __rendertexture_hh