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authorDana Jansens <danakj@orodu.net>2008-02-13 08:43:57 -0500
committerDana Jansens <danakj@orodu.net>2008-02-14 15:10:14 -0500
commita2e3026d8a398a4d08c05610c3f652dd14fcdf45 (patch)
tree9197009c942de6d3efb51af0f7c79c886f8ca781 /render/imagecache.h
parent35b36fc3771452cf980cb0a59aa05f3e2aa2aa67 (diff)
add a bunch of comments for images and image caches. and make the number of resized pictures saved in an image tunable per-icon cache.
Diffstat (limited to 'render/imagecache.h')
-rw-r--r--render/imagecache.h20
1 files changed, 17 insertions, 3 deletions
diff --git a/render/imagecache.h b/render/imagecache.h
index 8c96caf0..4ad2deae 100644
--- a/render/imagecache.h
+++ b/render/imagecache.h
@@ -21,15 +21,29 @@
#include <glib.h>
-/* the number of resized pictures to cache for an image */
-#define MAX_CACHE_RESIZED 3
-
struct _RrImagePic;
guint RrImagePicHash(const struct _RrImagePic *p);
+/*! Create a new image cache. An image cache is basically a hash table to look
+ up RrImages. Each RrImage in the cache may contain one or more Pictures,
+ that is one or more actual copies of image data at various sizes. For eg,
+ for a window, all of its various icons are loaded into the same RrImage.
+ When an RrImage is drawn and a picture inside it needs to be resized, that
+ is also saved within the RrImage.
+
+ For each picture that an RrImage has, the picture is hashed and that is used
+ as a key to find the RrImage. So, given any picture in any RrImage in the
+ cache, if you hash it, you will find the RrImage.
+*/
struct _RrImageCache {
gint ref;
+ /*! When an original picture is resized for an RrImage, the resized picture
+ is saved in the RrImage. This specifies how many pictures should be
+ saved at a time. When this is exceeded, the least recently used
+ "resized" picture is deleted.
+ */
+ gint max_resized_saved;
GHashTable *table;
};