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authorDana Jansens <danakj@orodu.net>2008-02-14 10:47:49 +0100
committerMikael Magnusson <mikachu@comhem.se>2008-02-14 11:44:28 +0100
commitea435b99a804b755312bcbb9371faa4c0111d43e (patch)
treeb946906afe6bb804a171848f2c65dbc4d9fef577 /render/render.h
parentec7898dda7bfdd56cfb4d9ff51dddc1c1ab1f00e (diff)
Introducing the icon cache.
If an icon is the same as one in the cache, then it uses that one. icons of different sizes (from the same client) are linked together into one, and resizes of icons are cached and linked to all the various sizes. so you only need one icon in memory for all your terminals now. ya!
Diffstat (limited to 'render/render.h')
-rw-r--r--render/render.h64
1 files changed, 58 insertions, 6 deletions
diff --git a/render/render.h b/render/render.h
index 260ebeb0..5d1d1552 100644
--- a/render/render.h
+++ b/render/render.h
@@ -37,11 +37,15 @@ typedef struct _RrFont RrFont;
typedef struct _RrTexture RrTexture;
typedef struct _RrTextureMask RrTextureMask;
typedef struct _RrTextureRGBA RrTextureRGBA;
+typedef struct _RrTextureImage RrTextureImage;
typedef struct _RrTextureText RrTextureText;
typedef struct _RrTextureLineArt RrTextureLineArt;
typedef struct _RrPixmapMask RrPixmapMask;
typedef struct _RrInstance RrInstance;
typedef struct _RrColor RrColor;
+typedef struct _RrImage RrImage;
+typedef struct _RrImagePic RrImagePic;
+typedef struct _RrImageCache RrImageCache;
typedef guint32 RrPixel32;
typedef guint16 RrPixel16;
@@ -76,7 +80,8 @@ typedef enum {
RR_TEXTURE_MASK,
RR_TEXTURE_TEXT,
RR_TEXTURE_LINE_ART,
- RR_TEXTURE_RGBA
+ RR_TEXTURE_RGBA,
+ RR_TEXTURE_IMAGE
} RrTextureType;
typedef enum {
@@ -163,11 +168,19 @@ struct _RrTextureRGBA {
gint height;
gint alpha;
RrPixel32 *data;
-/* cached scaled so we don't have to scale often */
- gint cwidth;
- gint cheight;
- RrPixel32 *cache;
-/* size and position to draw at */
+ /* size and position to draw at (if these are zero, then it will be
+ drawn to fill the entire texture */
+ gint tx;
+ gint ty;
+ gint twidth;
+ gint theight;
+};
+
+struct _RrTextureImage {
+ RrImage *image;
+ gint alpha;
+ /* size and position to draw at (if these are zero, then it will be
+ drawn to fill the entire texture */
gint tx;
gint ty;
gint twidth;
@@ -184,12 +197,15 @@ struct _RrTextureLineArt {
union _RrTextureData {
RrTextureRGBA rgba;
+ RrTextureImage image;
RrTextureText text;
RrTextureMask mask;
RrTextureLineArt lineart;
};
struct _RrTexture {
+ /* If changing the type of a texture, you should DEFINITELY call
+ RrAppearanceClearTextures() first! */
RrTextureType type;
RrTextureData data;
};
@@ -207,6 +223,25 @@ struct _RrAppearance {
gint w, h;
};
+/*! Holds a RGBA image picture */
+struct _RrImagePic {
+ gint width, height;
+ RrPixel32 *data;
+};
+
+/*! An RrImage is a sort of meta-image. It can contain multiple versions of
+ an image at different sizes, which may or may not be completely different
+ pictures */
+struct _RrImage {
+ gint ref;
+ struct _RrImageCache *cache;
+
+ struct _RrImagePic **original;
+ gint n_original;
+ struct _RrImagePic **resized;
+ gint n_resized;
+};
+
/* these are the same on all endian machines because it seems to be dependant
on the endianness of the gfx card, not the cpu. */
#define RrDefaultAlphaOffset 24
@@ -253,6 +288,8 @@ RrAppearance *RrAppearanceCopy (RrAppearance *a);
void RrAppearanceFree (RrAppearance *a);
void RrAppearanceRemoveTextures(RrAppearance *a);
void RrAppearanceAddTextures(RrAppearance *a, gint numtex);
+/*! Always call this when changing the type of a texture in an appearance */
+void RrAppearanceClearTextures(RrAppearance *a);
RrFont *RrFontOpen (const RrInstance *inst, const gchar *name,
gint size, RrFontWeight weight, RrFontSlant slant);
@@ -280,6 +317,21 @@ gboolean RrPixmapToRGBA(const RrInstance *inst,
Pixmap pmap, Pixmap mask,
gint *w, gint *h, RrPixel32 **data);
+RrImageCache* RrImageCacheNew();
+void RrImageCacheRef(RrImageCache *self);
+void RrImageCacheUnref(RrImageCache *self);
+
+/*! Finds an image in the cache, if it is already in there */
+RrImage* RrImageCacheFind(RrImageCache *self,
+ RrPixel32 *data, gint w, gint h);
+
+RrImage* RrImageNew(RrImageCache *cache);
+void RrImageRef(RrImage *im);
+void RrImageUnref(RrImage *im);
+
+void RrImageAddPicture(RrImage *im, RrPixel32 *data, gint w, gint h);
+void RrImageRemovePicture(RrImage *im, gint w, gint h);
+
G_END_DECLS
#endif /*__render_h*/