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authorScott Moynes <smoynes@nexus.carleton.ca>2002-10-03 03:58:07 +0000
committerScott Moynes <smoynes@nexus.carleton.ca>2002-10-03 03:58:07 +0000
commit987cf7cc40d4ab9c5e895ea2b0c7a77f10a0510f (patch)
treea62d2ea4cc1c813f87ca4e257fb5641891ed81a1 /src/Window.cc
parentefd6c59c90aeff5bfd2fb76b3085e837aacb0596 (diff)
Added style resources for window.button.pressed.focus: and
window.button.pressed.unfocus: Documentation to be added.
Diffstat (limited to 'src/Window.cc')
-rw-r--r--src/Window.cc208
1 files changed, 104 insertions, 104 deletions
diff --git a/src/Window.cc b/src/Window.cc
index 178b91b5..b8e2214a 100644
--- a/src/Window.cc
+++ b/src/Window.cc
@@ -134,12 +134,11 @@ BlackboxWindow::BlackboxWindow(Blackbox *b, Window w, BScreen *s) {
frame.ulabel_pixel = frame.flabel_pixel = frame.utitle_pixel =
frame.ftitle_pixel = frame.uhandle_pixel = frame.fhandle_pixel =
- frame.ubutton_pixel = frame.fbutton_pixel = frame.pbutton_pixel =
- frame.uborder_pixel = frame.fborder_pixel = frame.ugrip_pixel =
- frame.fgrip_pixel = 0;
+ frame.ubutton_pixel = frame.fbutton_pixel = frame.uborder_pixel =
+ frame.fborder_pixel = frame.ugrip_pixel = frame.fgrip_pixel = 0;
frame.utitle = frame.ftitle = frame.uhandle = frame.fhandle = None;
frame.ulabel = frame.flabel = frame.ubutton = frame.fbutton = None;
- frame.pbutton = frame.ugrip = frame.fgrip = None;
+ frame.ugrip = frame.fgrip = None;
functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize;
mwm_decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
@@ -571,11 +570,54 @@ void BlackboxWindow::decorate(void) {
if (! frame.ubutton)
frame.ubutton_pixel = texture->color().pixel();
- texture = &(screen->getWindowStyle()->b_pressed);
- frame.pbutton = texture->render(frame.button_w, frame.button_w,
- frame.pbutton);
- if (! frame.pbutton)
- frame.pbutton_pixel = texture->color().pixel();
+ unsigned char needsPressed = 0;
+
+ texture = &(screen->getWindowStyle()->b_pressed_focus);
+
+ if (texture->texture() != BTexture::NoTexture) {
+ frame.pfbutton = texture->render(frame.button_w, frame.button_w,
+ frame.pfbutton);
+ if (! frame.pfbutton)
+ frame.pfbutton_pixel = texture->color().pixel();
+ } else {
+ needsPressed = 0x1;
+ }
+
+ texture = &(screen->getWindowStyle()->b_pressed_unfocus);
+
+ if (texture->texture() != BTexture::NoTexture) {
+ frame.pubutton = texture->render(frame.button_w, frame.button_w,
+ frame.pubutton);
+ if (! frame.pubutton)
+ frame.pubutton = texture->color().pixel();
+ } else {
+ needsPressed |= 0x2;
+ }
+
+ // if we either pressed unfocused, or pressed focused were undefined,
+ // make them inherit from the old resource. It's a hack for sure, but
+ // it allows for some backwards and forwards compatibility.
+ if (needsPressed) {
+ texture = &(screen->getWindowStyle()->b_pressed);
+
+ Pixmap pbutton = texture->render(frame.button_w, frame.button_w,
+ pbutton);
+ unsigned long pixel;
+
+ if (!pbutton) {
+ pixel = texture->color().pixel();
+ if (needsPressed & 0x1)
+ frame.pfbutton_pixel = pixel;
+ if (needsPressed & 0x2)
+ frame.pubutton_pixel = pixel;
+ } else {
+ if (needsPressed & 0x1)
+ frame.pfbutton = pbutton;
+ if (needsPressed & 0x2)
+ frame.pubutton = pbutton;
+ }
+
+ }
if (decorations & Decor_Titlebar) {
texture = &(screen->getWindowStyle()->t_focus);
@@ -747,9 +789,6 @@ void BlackboxWindow::destroyTitlebar(void) {
if (frame.ubutton)
screen->getImageControl()->removeImage(frame.ubutton);
- if (frame.pbutton)
- screen->getImageControl()->removeImage(frame.pbutton);
-
blackbox->removeWindowSearch(frame.title);
blackbox->removeWindowSearch(frame.label);
@@ -2589,35 +2628,50 @@ void BlackboxWindow::redrawAllButtons(void) const {
}
-void BlackboxWindow::redrawIconifyButton(bool pressed) const {
- if (! pressed) {
+void BlackboxWindow::redrawButton(bool pressed, Window win,
+ Pixmap fppix, unsigned long fppixel,
+ Pixmap uppix, unsigned long uppixel,
+ Pixmap fpix, unsigned long fpixel,
+ Pixmap upix, unsigned long upixel) const {
+ Pixmap p;
+ unsigned long pix;
+
+ if (pressed) {
if (flags.focused) {
- if (frame.fbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.iconify_button, frame.fbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(),
- frame.iconify_button, frame.fbutton_pixel);
+ p = fppix;
+ pix = fppixel;
} else {
- if (frame.ubutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.iconify_button, frame.ubutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.iconify_button,
- frame.ubutton_pixel);
+ p = uppix;
+ pix = uppixel;
}
} else {
- if (frame.pbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.iconify_button, frame.pbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(),
- frame.iconify_button, frame.pbutton_pixel);
+ if (flags.focused) {
+ p = fpix;
+ pix = fpixel;
+ } else {
+ p = upix;
+ pix = upixel;
+ }
}
+
+ if (p)
+ XSetWindowBackgroundPixmap(blackbox->getXDisplay(), win, p);
+ else
+ XSetWindowBackground(blackbox->getXDisplay(), win, pix);
+
+}
+
+void BlackboxWindow::redrawIconifyButton(bool pressed) const {
+ redrawButton(pressed, frame.iconify_button,
+ frame.pfbutton, frame.pfbutton_pixel,
+ frame.pubutton, frame.pubutton_pixel,
+ frame.fbutton, frame.fbutton_pixel,
+ frame.ubutton, frame.ubutton_pixel);
XClearWindow(blackbox->getXDisplay(), frame.iconify_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
screen->getWindowStyle()->b_pic_unfocus);
+
#ifdef BITMAPBUTTONS
PixmapMask pm = screen->getWindowStyle()->icon_button;
@@ -2643,30 +2697,12 @@ void BlackboxWindow::redrawIconifyButton(bool pressed) const {
void BlackboxWindow::redrawMaximizeButton(bool pressed) const {
- if (! pressed) {
- if (flags.focused) {
- if (frame.fbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.maximize_button, frame.fbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
- frame.fbutton_pixel);
- } else {
- if (frame.ubutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.maximize_button, frame.ubutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
- frame.ubutton_pixel);
- }
- } else {
- if (frame.pbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.maximize_button, frame.pbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.maximize_button,
- frame.pbutton_pixel);
- }
+ redrawButton(pressed, frame.maximize_button,
+ frame.pfbutton, frame.pfbutton_pixel,
+ frame.pubutton, frame.pubutton_pixel,
+ frame.fbutton, frame.fbutton_pixel,
+ frame.ubutton, frame.ubutton_pixel);
+
XClearWindow(blackbox->getXDisplay(), frame.maximize_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
@@ -2699,30 +2735,12 @@ void BlackboxWindow::redrawMaximizeButton(bool pressed) const {
void BlackboxWindow::redrawCloseButton(bool pressed) const {
- if (! pressed) {
- if (flags.focused) {
- if (frame.fbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.close_button, frame.fbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
- frame.fbutton_pixel);
- } else {
- if (frame.ubutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(), frame.close_button,
- frame.ubutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.close_button,
- frame.ubutton_pixel);
- }
- } else {
- if (frame.pbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.close_button, frame.pbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(),
- frame.close_button, frame.pbutton_pixel);
- }
+ redrawButton(pressed, frame.close_button,
+ frame.pfbutton, frame.pfbutton_pixel,
+ frame.pubutton, frame.pubutton_pixel,
+ frame.fbutton, frame.fbutton_pixel,
+ frame.ubutton, frame.ubutton_pixel);
+
XClearWindow(blackbox->getXDisplay(), frame.close_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :
@@ -2755,30 +2773,12 @@ void BlackboxWindow::redrawCloseButton(bool pressed) const {
}
void BlackboxWindow::redrawStickyButton(bool pressed) const {
- if (! pressed) {
- if (flags.focused) {
- if (frame.fbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.stick_button, frame.fbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
- frame.fbutton_pixel);
- } else {
- if (frame.ubutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.stick_button, frame.ubutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
- frame.ubutton_pixel);
- }
- } else {
- if (frame.pbutton)
- XSetWindowBackgroundPixmap(blackbox->getXDisplay(),
- frame.stick_button, frame.pbutton);
- else
- XSetWindowBackground(blackbox->getXDisplay(), frame.stick_button,
- frame.pbutton_pixel);
- }
+ redrawButton(pressed, frame.stick_button,
+ frame.pfbutton, frame.pfbutton_pixel,
+ frame.pubutton, frame.pubutton_pixel,
+ frame.fbutton, frame.fbutton_pixel,
+ frame.ubutton, frame.ubutton_pixel);
+
XClearWindow(blackbox->getXDisplay(), frame.stick_button);
BPen pen((flags.focused) ? screen->getWindowStyle()->b_pic_focus :