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authorDana Jansens <danakj@orodu.net>2003-03-21 18:42:39 +0000
committerDana Jansens <danakj@orodu.net>2003-03-21 18:42:39 +0000
commita52a6d96d701c993896f276e4198003317632aaf (patch)
treebe2f51e6a433d1fdf9a7c8248b343cb3f6297212 /src/bindings.hh
parenta36c7543d4eedaa9e10bfd9f4d9b81279b1bb7e6 (diff)
rm the old code including the .pys and the c++ shit
Diffstat (limited to 'src/bindings.hh')
-rw-r--r--src/bindings.hh186
1 files changed, 0 insertions, 186 deletions
diff --git a/src/bindings.hh b/src/bindings.hh
deleted file mode 100644
index f45e5ca3..00000000
--- a/src/bindings.hh
+++ /dev/null
@@ -1,186 +0,0 @@
-// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-#ifndef __binding_hh
-#define __binding_hh
-
-/*! @file bindings.hh
- @brief I dunno.. some binding stuff?
-*/
-
-#include "actions.hh"
-#include "python.hh"
-#include "otk/timer.hh"
-
-#include <string>
-#include <list>
-#include <vector>
-
-namespace ob {
-
-class Client;
-
-struct MouseCallbackData {
- MouseCallback callback;
- void *data;
- MouseCallbackData(MouseCallback c, void *d) : callback(c), data(d) {}
- void fire(MouseData *d) { callback(d, data); }
- bool operator==(const MouseCallbackData &other) { return (callback ==
- other.callback &&
- data ==
- other.data); }
-};
-
-struct KeyCallbackData {
- KeyCallback callback;
- void *data;
- KeyCallbackData(KeyCallback c, void *d) : callback(c), data(d) {}
- void fire(KeyData *d) { callback(d, data); }
- bool operator==(const KeyCallbackData &other) { return (callback ==
- other.callback &&
- data ==
- other.data); }
-};
-
-struct EventCallbackData {
- EventCallback callback;
- void *data;
- EventCallbackData(EventCallback c, void *d) : callback(c), data(d) {}
- void fire(EventData *d) { callback(d, data); }
- bool operator==(const EventCallbackData &other) { return (callback ==
- other.callback &&
- data ==
- other.data); }
-};
-
-typedef std::list<MouseCallbackData> MouseCallbackList;
-typedef std::list<KeyCallbackData> KeyCallbackList;
-typedef std::list<EventCallbackData> EventCallbackList;
-
-typedef struct Binding {
- unsigned int modifiers;
- unsigned int key;
-
- bool operator==(struct Binding &b2) { return key == b2.key &&
- modifiers == b2.modifiers; }
- bool operator!=(struct Binding &b2) { return key != b2.key ||
- modifiers != b2.modifiers; }
- Binding(unsigned int mod, unsigned int k) { modifiers = mod; key = k; }
-} Binding;
-
-typedef struct KeyBindingTree {
- Binding binding;
- KeyCallbackList callbacks; // the callbacks given for the binding in add()
- bool chain; // true if this is a chain to another key (not an action)
-
- struct KeyBindingTree *next_sibling; // the next binding in the tree at the same
- // level
- struct KeyBindingTree *first_child; // the first child of this binding (next
- // binding in a chained sequence).
- KeyBindingTree() : binding(0, 0) {
- chain = true; next_sibling = first_child = 0;
- }
-} KeyBindingTree;
-
-typedef struct ButtonBinding {
- Binding binding;
- MouseCallbackList callbacks[MouseAction::NUM_MOUSE_ACTION];
- ButtonBinding() : binding(0, 0) {}
-};
-
-class Bindings {
-public:
- //! A list of strings
- typedef std::vector<std::string> StringVect;
-
-private:
- // root node of the tree (this doesn't have siblings!)
- KeyBindingTree _keytree;
- KeyBindingTree *_curpos; // position in the keytree
-
- Binding _resetkey; // the key which resets the key chain status
-
- otk::Timer *_timer;
-
- KeyBindingTree *find(KeyBindingTree *search, bool *conflict) const;
- KeyBindingTree *buildtree(const StringVect &keylist,
- KeyCallback callback, void *data) const;
- void assimilate(KeyBindingTree *node);
-
- static void resetChains(Bindings *self); // the timer's timeout function
-
- typedef std::list <ButtonBinding*> ButtonBindingList;
- ButtonBindingList _buttons[MouseContext::NUM_MOUSE_CONTEXT];
-
- void grabButton(bool grab, const Binding &b, MouseContext::MC context,
- Client *client);
-
- EventCallbackList _eventlist[EventAction::NUM_EVENT_ACTION];
-
- KeyCallbackData _keybgrab_callback;
-
- bool _grabbed;
-
-public:
- //! Initializes an Bindings object
- Bindings();
- //! Destroys the Bindings object
- virtual ~Bindings();
-
- //! Translates a binding string into the actual Binding
- bool translate(const std::string &str, Binding &b, bool askey = true) const;
-
- //! Adds a new key binding
- /*!
- A binding will fail to be added if the binding already exists (as part of
- a chain or not), or if any of the strings in the keylist are invalid.
- @return true if the binding could be added; false if it could not.
- */
- bool addKey(const StringVect &keylist, KeyCallback callback, void *data);
-
- ////! Removes a key binding
- ///*!
- // @return The callbackid of the binding, or '< 0' if there was no binding to
- // be removed.
- //*/
- //bool removeKey(const StringVect &keylist, KeyCallback callback, void *data);
-
- //! Removes all key bindings
- void removeAllKeys();
-
- void fireKey(int screen, unsigned int modifiers,unsigned int key, Time time,
- KeyAction::KA action);
-
- void setResetKey(const std::string &key);
-
- void grabKeys(bool grab);
-
- bool grabKeyboard(int screen, KeyCallback callback, void *data);
- void ungrabKeyboard();
-
- bool grabPointer(int screen);
- void ungrabPointer();
-
- bool addButton(const std::string &but, MouseContext::MC context,
- MouseAction::MA action, MouseCallback callback, void *data);
-
- void grabButtons(bool grab, Client *client);
-
- //! Removes all button bindings
- void removeAllButtons();
-
- void fireButton(MouseData *data);
-
- //! Bind a callback for an event
- bool addEvent(EventAction::EA action, EventCallback callback, void *data);
-
- //! Unbind the callback function from an event
- bool removeEvent(EventAction::EA action, EventCallback callback, void *data);
-
- //! Remove all callback functions
- void removeAllEvents();
-
- void fireEvent(EventData *data);
-};
-
-}
-
-#endif // __binding_hh