diff options
| author | Dana Jansens <danakj@orodu.net> | 2003-01-03 02:48:25 +0000 |
|---|---|---|
| committer | Dana Jansens <danakj@orodu.net> | 2003-01-03 02:48:25 +0000 |
| commit | b35dae95a5cdb902f1661b9572af47c3f55c975c (patch) | |
| tree | 291fca2e8d8528216dc181ff030bdae6d42decb3 /src/bindings.hh | |
| parent | 579ed5aa8d1b33a69476c2182a98ebc30557f096 (diff) | |
new mouse button code is seeming to work. you can move windows
Diffstat (limited to 'src/bindings.hh')
| -rw-r--r-- | src/bindings.hh | 45 |
1 files changed, 34 insertions, 11 deletions
diff --git a/src/bindings.hh b/src/bindings.hh index ee1c7c66..51e2b213 100644 --- a/src/bindings.hh +++ b/src/bindings.hh @@ -7,6 +7,7 @@ */ #include "actions.hh" +#include "python.hh" #include "otk/timer.hh" extern "C" { @@ -32,22 +33,30 @@ typedef struct Binding { Binding(unsigned int mod, unsigned int k) { modifiers = mod; key = k; } } Binding; -typedef struct BindingTree { +typedef struct KeyBindingTree { Binding binding; PyObject *callback; // the callback given for the binding in add() bool chain; // true if this is a chain to another key (not an action) - struct BindingTree *next_sibling; // the next binding in the tree at the same + struct KeyBindingTree *next_sibling; // the next binding in the tree at the same // level - struct BindingTree *first_child; // the first child of this binding (next + struct KeyBindingTree *first_child; // the first child of this binding (next // binding in a chained sequence). - BindingTree(PyObject *callback) : binding(0, 0) { + KeyBindingTree(PyObject *callback) : binding(0, 0) { this->callback = callback; chain = true; next_sibling = first_child = 0; } - BindingTree() : binding(0, 0) { + KeyBindingTree() : binding(0, 0) { this->callback = 0; chain = true; next_sibling = first_child = 0; } -} BindingTree; +} KeyBindingTree; + +typedef struct ButtonBinding { + Binding binding; + typedef std::list<PyObject*> CallbackList; + CallbackList callback[NUM_MOUSE_ACTION]; + ButtonBinding() : binding(0, 0) { + } +}; class OBBindings { public: @@ -55,19 +64,24 @@ public: typedef std::vector<std::string> StringVect; private: - BindingTree _tree; // root node of the tree (this doesn't have siblings!) - BindingTree *_curpos; // position in the keytree + // root node of the tree (this doesn't have siblings!) + KeyBindingTree _keytree; + KeyBindingTree *_curpos; // position in the keytree Binding _resetkey; // the key which resets the key chain status otk::OBTimer _timer; - PyObject *find(BindingTree *search, bool *conflict) const; - BindingTree *buildtree(const StringVect &keylist, PyObject *callback) const; - void assimilate(BindingTree *node); + PyObject *find(KeyBindingTree *search, bool *conflict) const; + KeyBindingTree *buildtree(const StringVect &keylist, + PyObject *callback) const; + void assimilate(KeyBindingTree *node); static void reset(OBBindings *self); // the timer's timeout function + typedef std::list <ButtonBinding*> ButtonBindingList; + ButtonBindingList _buttons[NUM_MOUSE_CONTEXT]; + public: //! Initializes an OBBindings object OBBindings(); @@ -100,6 +114,15 @@ public: void setResetKey(const std::string &key); void grabKeys(bool grab); + + bool addButton(const std::string &but, MouseContext context, + MouseAction action, PyObject *callback); + + void grabButtons(bool grab, OBClient *client); + + void fire(MouseAction action, OBWidget::WidgetType type, Window win, + unsigned int modifiers, unsigned int button, + int xroot, int yroot, Time time); }; } |
