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authorDana Jansens <danakj@orodu.net>2003-02-03 04:51:10 +0000
committerDana Jansens <danakj@orodu.net>2003-02-03 04:51:10 +0000
commitf06b9449333e3bb53c169af91ba5eb85b44b2dc5 (patch)
treebcd378c443180fd70c7a8a944bb0f81170f7360e /src/client.hh
parent20ca827039a93a131f8f7efbcefba5df3d3213d5 (diff)
Client::move moves the client to the position so that its *frame* will be at the given coordinates
Diffstat (limited to 'src/client.hh')
-rw-r--r--src/client.hh8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/client.hh b/src/client.hh
index 6b44706e..e66712c4 100644
--- a/src/client.hh
+++ b/src/client.hh
@@ -617,14 +617,14 @@ BB @param window The window id that the Client class should handle
//! Returns the client's strut definition
inline const otk::Strut &strut() const { return _strut; }
- //! Move the client window
+ //! Move the window (actually, its frame) to a position.
/*!
+ This moves the window so that the top-left corner of its frame will be at
+ the position specified.
@param x The X coordinate to move to.
@param y The Y coordinate to move to.
- @param bool framepos True if the frame should be moved to the position
- instead of the client. This makes it ignore the gravity.
*/
- void move(int x, int y, bool framepos = false);
+ void move(int x, int y);
//! Resizes the client window, anchoring it in a given corner
/*!