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Diffstat (limited to 'otk/image.cc')
| -rw-r--r-- | otk/image.cc | 1677 |
1 files changed, 1677 insertions, 0 deletions
diff --git a/otk/image.cc b/otk/image.cc new file mode 100644 index 00000000..21e9d690 --- /dev/null +++ b/otk/image.cc @@ -0,0 +1,1677 @@ +// -*- mode: C++; indent-tabs-mode: nil; -*- + +#ifdef HAVE_CONFIG_H +# include "../config.h" +#endif // HAVE_CONFIG_H + +#ifdef HAVE_STDIO_H +# include <stdio.h> +#endif // HAVE_STDIO_H + +#include <algorithm> +using std::max; +using std::min; + +#include "blackbox.hh" +#include "basedisplay.hh" +#include "gccache.hh" +#include "image.hh" +#include "texture.hh" + + +BImage::BImage(BImageControl *c, int w, int h) { + control = c; + + width = (w > 0) ? w : 1; + height = (h > 0) ? h : 1; + + red = new unsigned char[width * height]; + green = new unsigned char[width * height]; + blue = new unsigned char[width * height]; + + xtable = ytable = (unsigned int *) 0; + + cpc = control->getColorsPerChannel(); + cpccpc = cpc * cpc; + + control->getColorTables(&red_table, &green_table, &blue_table, + &red_offset, &green_offset, &blue_offset, + &red_bits, &green_bits, &blue_bits); + + if (control->getVisual()->c_class != TrueColor) + control->getXColorTable(&colors, &ncolors); +} + + +BImage::~BImage(void) { + delete [] red; + delete [] green; + delete [] blue; +} + + +Pixmap BImage::render(const BTexture &texture) { + if (texture.texture() & BTexture::Parent_Relative) + return ParentRelative; + else if (texture.texture() & BTexture::Solid) + return render_solid(texture); + else if (texture.texture() & BTexture::Gradient) + return render_gradient(texture); + return None; +} + + +Pixmap BImage::render_solid(const BTexture &texture) { + Pixmap pixmap = XCreatePixmap(control->getBaseDisplay()->getXDisplay(), + control->getDrawable(), width, + height, control->getDepth()); + if (pixmap == None) { + fprintf(stderr, "BImage::render_solid: error creating pixmap\n"); + return None; + } + + Display *display = control->getBaseDisplay()->getXDisplay(); + + BPen pen(texture.color()); + BPen penlight(texture.lightColor()); + BPen penshadow(texture.shadowColor()); + + XFillRectangle(display, pixmap, pen.gc(), 0, 0, width, height); + + if (texture.texture() & BTexture::Interlaced) { + BPen peninterlace(texture.colorTo()); + for (unsigned int i = 0; i < height; i += 2) + XDrawLine(display, pixmap, peninterlace.gc(), 0, i, width, i); + } + + int left = 0, top = 0, right = width - 1, bottom = height - 1; + + if (texture.texture() & BTexture::Border) { + BPen penborder(texture.borderColor()); + XDrawRectangle(display, pixmap, penborder.gc(), + left, top, right, bottom); + } + + if (texture.texture() & BTexture::Bevel1) { + if (texture.texture() & BTexture::Raised) { + XDrawLine(display, pixmap, penshadow.gc(), + left, bottom, right, bottom); + XDrawLine(display, pixmap, penshadow.gc(), + right, bottom, right, top); + + XDrawLine(display, pixmap, penlight.gc(), + left, top, right, top); + XDrawLine(display, pixmap, penlight.gc(), + left, bottom, left, top); + } else if (texture.texture() & BTexture::Sunken) { + XDrawLine(display, pixmap, penlight.gc(), + left, bottom, right, bottom); + XDrawLine(display, pixmap, penlight.gc(), + right, bottom, right, top); + + XDrawLine(display, pixmap, penshadow.gc(), + left, top, right, top); + XDrawLine(display, pixmap, penshadow.gc(), + left, bottom, left, top); + } + } else if (texture.texture() & BTexture::Bevel2) { + if (texture.texture() & BTexture::Raised) { + XDrawLine(display, pixmap, penshadow.gc(), + left + 1, bottom - 2, right - 2, bottom - 2); + XDrawLine(display, pixmap, penshadow.gc(), + right - 2, bottom - 2, right - 2, top + 1); + + XDrawLine(display, pixmap, penlight.gc(), + left + 1, top + 1, right - 2, top + 1); + XDrawLine(display, pixmap, penlight.gc(), + left + 1, bottom - 2, left + 1, top + 1); + } else if (texture.texture() & BTexture::Sunken) { + XDrawLine(display, pixmap, penlight.gc(), + left + 1, bottom - 2, right - 2, bottom - 2); + XDrawLine(display, pixmap, penlight.gc(), + right - 2, bottom - 2, right - 2, top + 1); + + XDrawLine(display, pixmap, penshadow.gc(), + left + 1, top + 1, right - 2, top + 1); + XDrawLine(display, pixmap, penshadow.gc(), + left + 1, bottom - 2, left + 1, top + 1); + } + } + + return pixmap; +} + + +Pixmap BImage::render_gradient(const BTexture &texture) { + bool inverted = False; + + interlaced = texture.texture() & BTexture::Interlaced; + + if (texture.texture() & BTexture::Sunken) { + from = texture.colorTo(); + to = texture.color(); + + if (! (texture.texture() & BTexture::Invert)) inverted = True; + } else { + from = texture.color(); + to = texture.colorTo(); + + if (texture.texture() & BTexture::Invert) inverted = True; + } + + control->getGradientBuffers(width, height, &xtable, &ytable); + + if (texture.texture() & BTexture::Diagonal) dgradient(); + else if (texture.texture() & BTexture::Elliptic) egradient(); + else if (texture.texture() & BTexture::Horizontal) hgradient(); + else if (texture.texture() & BTexture::Pyramid) pgradient(); + else if (texture.texture() & BTexture::Rectangle) rgradient(); + else if (texture.texture() & BTexture::Vertical) vgradient(); + else if (texture.texture() & BTexture::CrossDiagonal) cdgradient(); + else if (texture.texture() & BTexture::PipeCross) pcgradient(); + + if (texture.texture() & BTexture::Bevel1) bevel1(); + else if (texture.texture() & BTexture::Bevel2) bevel2(); + + if (texture.texture() & BTexture::Border) border(texture); + + if (inverted) invert(); + + return renderPixmap(); + +} + + +static const unsigned char dither4[4][4] = { + {0, 4, 1, 5}, + {6, 2, 7, 3}, + {1, 5, 0, 4}, + {7, 3, 6, 2} +}; + + +/* + * Helper function for TrueColorDither and renderXImage + * + * This handles the proper setting of the image data based on the image depth + * and the machine's byte ordering + */ +static inline +void assignPixelData(unsigned int bit_depth, unsigned char **data, + unsigned long pixel) { + unsigned char *pixel_data = *data; + switch (bit_depth) { + case 8: // 8bpp + *pixel_data++ = pixel; + break; + + case 16: // 16bpp LSB + *pixel_data++ = pixel; + *pixel_data++ = pixel >> 8; + break; + + case 17: // 16bpp MSB + *pixel_data++ = pixel >> 8; + *pixel_data++ = pixel; + break; + + case 24: // 24bpp LSB + *pixel_data++ = pixel; + *pixel_data++ = pixel >> 8; + *pixel_data++ = pixel >> 16; + break; + + case 25: // 24bpp MSB + *pixel_data++ = pixel >> 16; + *pixel_data++ = pixel >> 8; + *pixel_data++ = pixel; + break; + + case 32: // 32bpp LSB + *pixel_data++ = pixel; + *pixel_data++ = pixel >> 8; + *pixel_data++ = pixel >> 16; + *pixel_data++ = pixel >> 24; + break; + + case 33: // 32bpp MSB + *pixel_data++ = pixel >> 24; + *pixel_data++ = pixel >> 16; + *pixel_data++ = pixel >> 8; + *pixel_data++ = pixel; + break; + } + *data = pixel_data; // assign back so we don't lose our place +} + + +// algorithm: ordered dithering... many many thanks to rasterman +// (raster@rasterman.com) for telling me about this... portions of this +// code is based off of his code in Imlib +void BImage::TrueColorDither(unsigned int bit_depth, int bytes_per_line, + unsigned char *pixel_data) { + unsigned int x, y, dithx, dithy, r, g, b, er, eg, eb, offset; + unsigned char *ppixel_data = pixel_data; + unsigned long pixel; + + for (y = 0, offset = 0; y < height; y++) { + dithy = y & 0x3; + + for (x = 0; x < width; x++, offset++) { + dithx = x & 0x3; + r = red[offset]; + g = green[offset]; + b = blue[offset]; + + er = r & (red_bits - 1); + eg = g & (green_bits - 1); + eb = b & (blue_bits - 1); + + r = red_table[r]; + g = green_table[g]; + b = blue_table[b]; + + if ((dither4[dithy][dithx] < er) && (r < red_table[255])) r++; + if ((dither4[dithy][dithx] < eg) && (g < green_table[255])) g++; + if ((dither4[dithy][dithx] < eb) && (b < blue_table[255])) b++; + + pixel = (r << red_offset) | (g << green_offset) | (b << blue_offset); + assignPixelData(bit_depth, &pixel_data, pixel); + } + + pixel_data = (ppixel_data += bytes_per_line); + } +} + +#ifdef ORDEREDPSEUDO +const static unsigned char dither8[8][8] = { + { 0, 32, 8, 40, 2, 34, 10, 42}, + { 48, 16, 56, 24, 50, 18, 58, 26}, + { 12, 44, 4, 36, 14, 46, 6, 38}, + { 60, 28, 52, 20, 62, 30, 54, 22}, + { 3, 35, 11, 43, 1, 33, 9, 41}, + { 51, 19, 59, 27, 49, 17, 57, 25}, + { 15, 47, 7, 39, 13, 45, 5, 37}, + { 63, 31, 55, 23, 61, 29, 53, 21} +}; + +void BImage::OrderedPseudoColorDither(int bytes_per_line, + unsigned char *pixel_data) { + unsigned int x, y, dithx, dithy, r, g, b, er, eg, eb, offset; + unsigned long pixel; + unsigned char *ppixel_data = pixel_data; + + for (y = 0, offset = 0; y < height; y++) { + dithy = y & 7; + + for (x = 0; x < width; x++, offset++) { + dithx = x & 7; + + r = red[offset]; + g = green[offset]; + b = blue[offset]; + + er = r & (red_bits - 1); + eg = g & (green_bits - 1); + eb = b & (blue_bits - 1); + + r = red_table[r]; + g = green_table[g]; + b = blue_table[b]; + + if ((dither8[dithy][dithx] < er) && (r < red_table[255])) r++; + if ((dither8[dithy][dithx] < eg) && (g < green_table[255])) g++; + if ((dither8[dithy][dithx] < eb) && (b < blue_table[255])) b++; + + pixel = (r * cpccpc) + (g * cpc) + b; + *(pixel_data++) = colors[pixel].pixel; + } + + pixel_data = (ppixel_data += bytes_per_line); + } +} +#endif + +void BImage::PseudoColorDither(int bytes_per_line, unsigned char *pixel_data) { + short *terr, + *rerr = new short[width + 2], + *gerr = new short[width + 2], + *berr = new short[width + 2], + *nrerr = new short[width + 2], + *ngerr = new short[width + 2], + *nberr = new short[width + 2]; + + int rr, gg, bb, rer, ger, ber; + int dd = 255 / control->getColorsPerChannel(); + unsigned int x, y, r, g, b, offset; + unsigned long pixel; + unsigned char *ppixel_data = pixel_data; + + for (x = 0; x < width; x++) { + *(rerr + x) = *(red + x); + *(gerr + x) = *(green + x); + *(berr + x) = *(blue + x); + } + + *(rerr + x) = *(gerr + x) = *(berr + x) = 0; + + for (y = 0, offset = 0; y < height; y++) { + if (y < (height - 1)) { + int i = offset + width; + for (x = 0; x < width; x++, i++) { + *(nrerr + x) = *(red + i); + *(ngerr + x) = *(green + i); + *(nberr + x) = *(blue + i); + } + + *(nrerr + x) = *(red + (--i)); + *(ngerr + x) = *(green + i); + *(nberr + x) = *(blue + i); + } + + for (x = 0; x < width; x++) { + rr = rerr[x]; + gg = gerr[x]; + bb = berr[x]; + + if (rr > 255) rr = 255; else if (rr < 0) rr = 0; + if (gg > 255) gg = 255; else if (gg < 0) gg = 0; + if (bb > 255) bb = 255; else if (bb < 0) bb = 0; + + r = red_table[rr]; + g = green_table[gg]; + b = blue_table[bb]; + + rer = rerr[x] - r*dd; + ger = gerr[x] - g*dd; + ber = berr[x] - b*dd; + + pixel = (r * cpccpc) + (g * cpc) + b; + *pixel_data++ = colors[pixel].pixel; + + r = rer >> 1; + g = ger >> 1; + b = ber >> 1; + rerr[x+1] += r; + gerr[x+1] += g; + berr[x+1] += b; + nrerr[x] += r; + ngerr[x] += g; + nberr[x] += b; + } + + offset += width; + + pixel_data = (ppixel_data += bytes_per_line); + + terr = rerr; + rerr = nrerr; + nrerr = terr; + + terr = gerr; + gerr = ngerr; + ngerr = terr; + + terr = berr; + berr = nberr; + nberr = terr; + } + + delete [] rerr; + delete [] gerr; + delete [] berr; + delete [] nrerr; + delete [] ngerr; + delete [] nberr; +} + +XImage *BImage::renderXImage(void) { + XImage *image = + XCreateImage(control->getBaseDisplay()->getXDisplay(), + control->getVisual(), control->getDepth(), ZPixmap, 0, 0, + width, height, 32, 0); + + if (! image) { + fprintf(stderr, "BImage::renderXImage: error creating XImage\n"); + return (XImage *) 0; + } + + // insurance policy + image->data = (char *) 0; + + unsigned char *d = new unsigned char[image->bytes_per_line * (height + 1)]; + + unsigned int o = image->bits_per_pixel + + ((image->byte_order == MSBFirst) ? 1 : 0); + + bool unsupported = False; + + if (control->doDither() && width > 1 && height > 1) { + switch (control->getVisual()->c_class) { + case TrueColor: + TrueColorDither(o, image->bytes_per_line, d); + break; + + case StaticColor: + case PseudoColor: { +#ifdef ORDEREDPSEUDO + OrderedPseudoColorDither(image->bytes_per_line, d); +#else + PseudoColorDither(image->bytes_per_line, d); +#endif + break; + } + + default: + unsupported = True; + } + } else { + unsigned int x, y, r, g, b, offset; + unsigned char *pixel_data = d, *ppixel_data = d; + unsigned long pixel; + + switch (control->getVisual()->c_class) { + case StaticColor: + case PseudoColor: + for (y = 0, offset = 0; y < height; ++y) { + for (x = 0; x < width; ++x, ++offset) { + r = red_table[red[offset]]; + g = green_table[green[offset]]; + b = blue_table[blue[offset]]; + + pixel = (r * cpccpc) + (g * cpc) + b; + *pixel_data++ = colors[pixel].pixel; + } + + pixel_data = (ppixel_data += image->bytes_per_line); + } + + break; + + case TrueColor: + for (y = 0, offset = 0; y < height; y++) { + for (x = 0; x < width; x++, offset++) { + r = red_table[red[offset]]; + g = green_table[green[offset]]; + b = blue_table[blue[offset]]; + + pixel = (r << red_offset) | (g << green_offset) | (b << blue_offset); + assignPixelData(o, &pixel_data, pixel); + } + + pixel_data = (ppixel_data += image->bytes_per_line); + } + + break; + + case StaticGray: + case GrayScale: + for (y = 0, offset = 0; y < height; y++) { + for (x = 0; x < width; x++, offset++) { + r = *(red_table + *(red + offset)); + g = *(green_table + *(green + offset)); + b = *(blue_table + *(blue + offset)); + + g = ((r * 30) + (g * 59) + (b * 11)) / 100; + *pixel_data++ = colors[g].pixel; + } + + pixel_data = (ppixel_data += image->bytes_per_line); + } + + break; + + default: + unsupported = True; + } + } + + if (unsupported) { + fprintf(stderr, "BImage::renderXImage: unsupported visual\n"); + delete [] d; + XDestroyImage(image); + return (XImage *) 0; + } + + image->data = (char *) d; + + return image; +} + + +Pixmap BImage::renderPixmap(void) { + Pixmap pixmap = + XCreatePixmap(control->getBaseDisplay()->getXDisplay(), + control->getDrawable(), width, height, control->getDepth()); + + if (pixmap == None) { + fprintf(stderr, "BImage::renderPixmap: error creating pixmap\n"); + return None; + } + + XImage *image = renderXImage(); + + if (! image) { + XFreePixmap(control->getBaseDisplay()->getXDisplay(), pixmap); + return None; + } + + if (! image->data) { + XDestroyImage(image); + XFreePixmap(control->getBaseDisplay()->getXDisplay(), pixmap); + return None; + } + + XPutImage(control->getBaseDisplay()->getXDisplay(), pixmap, + DefaultGC(control->getBaseDisplay()->getXDisplay(), + control->getScreenInfo()->getScreenNumber()), + image, 0, 0, 0, 0, width, height); + + if (image->data) { + delete [] image->data; + image->data = NULL; + } + + XDestroyImage(image); + + return pixmap; +} + + +void BImage::bevel1(void) { + if (width > 2 && height > 2) { + unsigned char *pr = red, *pg = green, *pb = blue; + + register unsigned char r, g, b, rr ,gg ,bb; + register unsigned int w = width, h = height - 1, wh = w * h; + + while (--w) { + r = *pr; + rr = r + (r >> 1); + if (rr < r) rr = ~0; + g = *pg; + gg = g + (g >> 1); + if (gg < g) gg = ~0; + b = *pb; + bb = b + (b >> 1); + if (bb < b) bb = ~0; + + *pr = rr; + *pg = gg; + *pb = bb; + + r = *(pr + wh); + rr = (r >> 2) + (r >> 1); + if (rr > r) rr = 0; + g = *(pg + wh); + gg = (g >> 2) + (g >> 1); + if (gg > g) gg = 0; + b = *(pb + wh); + bb = (b >> 2) + (b >> 1); + if (bb > b) bb = 0; + + *((pr++) + wh) = rr; + *((pg++) + wh) = gg; + *((pb++) + wh) = bb; + } + + r = *pr; + rr = r + (r >> 1); + if (rr < r) rr = ~0; + g = *pg; + gg = g + (g >> 1); + if (gg < g) gg = ~0; + b = *pb; + bb = b + (b >> 1); + if (bb < b) bb = ~0; + + *pr = rr; + *pg = gg; + *pb = bb; + + r = *(pr + wh); + rr = (r >> 2) + (r >> 1); + if (rr > r) rr = 0; + g = *(pg + wh); + gg = (g >> 2) + (g >> 1); + if (gg > g) gg = 0; + b = *(pb + wh); + bb = (b >> 2) + (b >> 1); + if (bb > b) bb = 0; + + *(pr + wh) = rr; + *(pg + wh) = gg; + *(pb + wh) = bb; + + pr = red + width; + pg = green + width; + pb = blue + width; + + while (--h) { + r = *pr; + rr = r + (r >> 1); + if (rr < r) rr = ~0; + g = *pg; + gg = g + (g >> 1); + if (gg < g) gg = ~0; + b = *pb; + bb = b + (b >> 1); + if (bb < b) bb = ~0; + + *pr = rr; + *pg = gg; + *pb = bb; + + pr += width - 1; + pg += width - 1; + pb += width - 1; + + r = *pr; + rr = (r >> 2) + (r >> 1); + if (rr > r) rr = 0; + g = *pg; + gg = (g >> 2) + (g >> 1); + if (gg > g) gg = 0; + b = *pb; + bb = (b >> 2) + (b >> 1); + if (bb > b) bb = 0; + + *(pr++) = rr; + *(pg++) = gg; + *(pb++) = bb; + } + + r = *pr; + rr = r + (r >> 1); + if (rr < r) rr = ~0; + g = *pg; + gg = g + (g >> 1); + if (gg < g) gg = ~0; + b = *pb; + bb = b + (b >> 1); + if (bb < b) bb = ~0; + + *pr = rr; + *pg = gg; + *pb = bb; + + pr += width - 1; + pg += width - 1; + pb += width - 1; + + r = *pr; + rr = (r >> 2) + (r >> 1); + if (rr > r) rr = 0; + g = *pg; + gg = (g >> 2) + (g >> 1); + if (gg > g) gg = 0; + b = *pb; + bb = (b >> 2) + (b >> 1); + if (bb > b) bb = 0; + + *pr = rr; + *pg = gg; + *pb = bb; + } +} + + +void BImage::bevel2(void) { + if (width > 4 && height > 4) { + unsigned char r, g, b, rr ,gg ,bb, *pr = red + width + 1, + *pg = green + width + 1, *pb = blue + width + 1; + unsigned int w = width - 2, h = height - 1, wh = width * (height - 3); + + while (--w) { + r = *pr; + rr = r + (r >> 1); + if (rr < r) rr = ~0; + g = *pg; + gg = g + (g >> 1); + if (gg < g) gg = ~0; + b = *pb; + bb = b + (b >> 1); + if (bb < b) bb = ~0; + + *pr = rr; + *pg = gg; + *pb = bb; + + r = *(pr + wh); + rr = (r >> 2) + (r >> 1); + if (rr > r) rr = 0; + g = *(pg + wh); + gg = (g >> 2) + (g >> 1); + if (gg > g) gg = 0; + b = *(pb + wh); + bb = (b >> 2) + (b >> 1); + if (bb > b) bb = 0; + + *((pr++) + wh) = rr; + *((pg++) + wh) = gg; + *((pb++) + wh) = bb; + } + + pr = red + width; + pg = green + width; + pb = blue + width; + + while (--h) { + r = *pr; + rr = r + (r >> 1); + if (rr < r) rr = ~0; + g = *pg; + gg = g + (g >> 1); + if (gg < g) gg = ~0; + b = *pb; + bb = b + (b >> 1); + if (bb < b) bb = ~0; + + *(++pr) = rr; + *(++pg) = gg; + *(++pb) = bb; + + pr += width - 3; + pg += width - 3; + pb += width - 3; + + r = *pr; + rr = (r >> 2) + (r >> 1); + if (rr > r) rr = 0; + g = *pg; + gg = (g >> 2) + (g >> 1); + if (gg > g) gg = 0; + b = *pb; + bb = (b >> 2) + (b >> 1); + if (bb > b) bb = 0; + + *(pr++) = rr; + *(pg++) = gg; + *(pb++) = bb; + + pr++; pg++; pb++; + } + } +} + + +void BImage::border(const BTexture &texture) { + if (width < 2 || height < 2) return; + + register unsigned int i; + int r = texture.borderColor().red(), + g = texture.borderColor().green(), + b = texture.borderColor().blue(); + + unsigned char *pr, *pg, *pb; + + // top line + pr = red; + pg = green; + pb = blue; + for (i = 0; i < width; ++i) { + *pr++ = r; + *pg++ = g; + *pb++ = b; + } + + if (height > 2) { + // left and right lines (pr,pg,pb are already lined up) + for (i = 1; i < height - 1; ++i) { + *pr = r; + *pg = g; + *pb = b; + pr += width - 1; + pg += width - 1; + pb += width - 1; + *pr++ = r; + *pg++ = g; + *pb++ = b; + } + } + + // bottom line (pr,pg,pb are already lined up) + for (i = 0; i < width; ++i) { + *pr++ = r; + *pg++ = g; + *pb++ = b; + } +} + + +void BImage::invert(void) { + register unsigned int i, j, wh = (width * height) - 1; + unsigned char tmp; + + for (i = 0, j = wh; j > i; j--, i++) { + tmp = *(red + j); + *(red + j) = *(red + i); + *(red + i) = tmp; + + tmp = *(green + j); + *(green + j) = *(green + i); + *(green + i) = tmp; + + tmp = *(blue + j); + *(blue + j) = *(blue + i); + *(blue + i) = tmp; + } +} + + +void BImage::dgradient(void) { + // diagonal gradient code was written by Mike Cole <mike@mydot.com> + // modified for interlacing by Brad Hughes + + float drx, dgx, dbx, dry, dgy, dby, yr = 0.0, yg = 0.0, yb = 0.0, + xr = (float) from.red(), + xg = (float) from.green(), + xb = (float) from.blue(); + unsigned char *pr = red, *pg = green, *pb = blue; + unsigned int w = width * 2, h = height * 2, *xt = xtable, *yt = ytable; + + register unsigned int x, y; + + dry = drx = (float) (to.red() - from.red()); + dgy = dgx = (float) (to.green() - from.green()); + dby = dbx = (float) (to.blue() - from.blue()); + + // Create X table + drx /= w; + dgx /= w; + dbx /= w; + + for (x = 0; x < width; x++) { + *(xt++) = (unsigned char) (xr); + *(xt++) = (unsigned char) (xg); + *(xt++) = (unsigned char) (xb); + + xr += drx; + xg += dgx; + xb += dbx; + } + + // Create Y table + dry /= h; + dgy /= h; + dby /= h; + + for (y = 0; y < height; y++) { + *(yt++) = ((unsigned char) yr); + *(yt++) = ((unsigned char) yg); + *(yt++) = ((unsigned char) yb); + + yr += dry; + yg += dgy; + yb += dby; + } + + // Combine tables to create gradient + + if (! interlaced) { + // normal dgradient + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + *(pr++) = *(xt++) + *(yt); + *(pg++) = *(xt++) + *(yt + 1); + *(pb++) = *(xt++) + *(yt + 2); + } + } + } else { + // faked interlacing effect + unsigned char channel, channel2; + + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + if (y & 1) { + channel = *(xt++) + *(yt); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pr++) = channel2; + + channel = *(xt++) + *(yt + 1); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pg++) = channel2; + + channel = *(xt++) + *(yt + 2); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pb++) = channel2; + } else { + channel = *(xt++) + *(yt); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr++) = channel2; + + channel = *(xt++) + *(yt + 1); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg++) = channel2; + + channel = *(xt++) + *(yt + 2); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb++) = channel2; + } + } + } + } +} + + +void BImage::hgradient(void) { + float drx, dgx, dbx, + xr = (float) from.red(), + xg = (float) from.green(), + xb = (float) from.blue(); + unsigned char *pr = red, *pg = green, *pb = blue; + + register unsigned int x, y; + + drx = (float) (to.red() - from.red()); + dgx = (float) (to.green() - from.green()); + dbx = (float) (to.blue() - from.blue()); + + drx /= width; + dgx /= width; + dbx /= width; + + if (interlaced && height > 2) { + // faked interlacing effect + unsigned char channel, channel2; + + for (x = 0; x < width; x++, pr++, pg++, pb++) { + channel = (unsigned char) xr; + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *pr = channel2; + + channel = (unsigned char) xg; + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *pg = channel2; + + channel = (unsigned char) xb; + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *pb = channel2; + + + channel = (unsigned char) xr; + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr + width) = channel2; + + channel = (unsigned char) xg; + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg + width) = channel2; + + channel = (unsigned char) xb; + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb + width) = channel2; + + xr += drx; + xg += dgx; + xb += dbx; + } + + pr += width; + pg += width; + pb += width; + + int offset; + + for (y = 2; y < height; y++, pr += width, pg += width, pb += width) { + if (y & 1) offset = width; else offset = 0; + + memcpy(pr, (red + offset), width); + memcpy(pg, (green + offset), width); + memcpy(pb, (blue + offset), width); + } + } else { + // normal hgradient + for (x = 0; x < width; x++) { + *(pr++) = (unsigned char) (xr); + *(pg++) = (unsigned char) (xg); + *(pb++) = (unsigned char) (xb); + + xr += drx; + xg += dgx; + xb += dbx; + } + + for (y = 1; y < height; y++, pr += width, pg += width, pb += width) { + memcpy(pr, red, width); + memcpy(pg, green, width); + memcpy(pb, blue, width); + } + } +} + + +void BImage::vgradient(void) { + float dry, dgy, dby, + yr = (float) from.red(), + yg = (float) from.green(), + yb = (float) from.blue(); + unsigned char *pr = red, *pg = green, *pb = blue; + + register unsigned int y; + + dry = (float) (to.red() - from.red()); + dgy = (float) (to.green() - from.green()); + dby = (float) (to.blue() - from.blue()); + + dry /= height; + dgy /= height; + dby /= height; + + if (interlaced) { + // faked interlacing effect + unsigned char channel, channel2; + + for (y = 0; y < height; y++, pr += width, pg += width, pb += width) { + if (y & 1) { + channel = (unsigned char) yr; + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + memset(pr, channel2, width); + + channel = (unsigned char) yg; + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + memset(pg, channel2, width); + + channel = (unsigned char) yb; + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + memset(pb, channel2, width); + } else { + channel = (unsigned char) yr; + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + memset(pr, channel2, width); + + channel = (unsigned char) yg; + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + memset(pg, channel2, width); + + channel = (unsigned char) yb; + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + memset(pb, channel2, width); + } + + yr += dry; + yg += dgy; + yb += dby; + } + } else { + // normal vgradient + for (y = 0; y < height; y++, pr += width, pg += width, pb += width) { + memset(pr, (unsigned char) yr, width); + memset(pg, (unsigned char) yg, width); + memset(pb, (unsigned char) yb, width); + + yr += dry; + yg += dgy; + yb += dby; + } + } +} + + +void BImage::pgradient(void) { + // pyramid gradient - based on original dgradient, written by + // Mosfet (mosfet@kde.org) + // adapted from kde sources for Blackbox by Brad Hughes + + float yr, yg, yb, drx, dgx, dbx, dry, dgy, dby, + xr, xg, xb; + int rsign, gsign, bsign; + unsigned char *pr = red, *pg = green, *pb = blue; + unsigned int tr = to.red(), tg = to.green(), tb = to.blue(), + *xt = xtable, *yt = ytable; + + register unsigned int x, y; + + dry = drx = (float) (to.red() - from.red()); + dgy = dgx = (float) (to.green() - from.green()); + dby = dbx = (float) (to.blue() - from.blue()); + + rsign = (drx < 0) ? -1 : 1; + gsign = (dgx < 0) ? -1 : 1; + bsign = (dbx < 0) ? -1 : 1; + + xr = yr = (drx / 2); + xg = yg = (dgx / 2); + xb = yb = (dbx / 2); + + // Create X table + drx /= width; + dgx /= width; + dbx /= width; + + for (x = 0; x < width; x++) { + *(xt++) = (unsigned char) ((xr < 0) ? -xr : xr); + *(xt++) = (unsigned char) ((xg < 0) ? -xg : xg); + *(xt++) = (unsigned char) ((xb < 0) ? -xb : xb); + + xr -= drx; + xg -= dgx; + xb -= dbx; + } + + // Create Y table + dry /= height; + dgy /= height; + dby /= height; + + for (y = 0; y < height; y++) { + *(yt++) = ((unsigned char) ((yr < 0) ? -yr : yr)); + *(yt++) = ((unsigned char) ((yg < 0) ? -yg : yg)); + *(yt++) = ((unsigned char) ((yb < 0) ? -yb : yb)); + + yr -= dry; + yg -= dgy; + yb -= dby; + } + + // Combine tables to create gradient + + if (! interlaced) { + // normal pgradient + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + *(pr++) = (unsigned char) (tr - (rsign * (*(xt++) + *(yt)))); + *(pg++) = (unsigned char) (tg - (gsign * (*(xt++) + *(yt + 1)))); + *(pb++) = (unsigned char) (tb - (bsign * (*(xt++) + *(yt + 2)))); + } + } + } else { + // faked interlacing effect + unsigned char channel, channel2; + + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + if (y & 1) { + channel = (unsigned char) (tr - (rsign * (*(xt++) + *(yt)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pr++) = channel2; + + channel = (unsigned char) (tg - (gsign * (*(xt++) + *(yt + 1)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pg++) = channel2; + + channel = (unsigned char) (tb - (bsign * (*(xt++) + *(yt + 2)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pb++) = channel2; + } else { + channel = (unsigned char) (tr - (rsign * (*(xt++) + *(yt)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr++) = channel2; + + channel = (unsigned char) (tg - (gsign * (*(xt++) + *(yt + 1)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg++) = channel2; + + channel = (unsigned char) (tb - (bsign * (*(xt++) + *(yt + 2)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb++) = channel2; + } + } + } + } +} + + +void BImage::rgradient(void) { + // rectangle gradient - based on original dgradient, written by + // Mosfet (mosfet@kde.org) + // adapted from kde sources for Blackbox by Brad Hughes + + float drx, dgx, dbx, dry, dgy, dby, xr, xg, xb, yr, yg, yb; + int rsign, gsign, bsign; + unsigned char *pr = red, *pg = green, *pb = blue; + unsigned int tr = to.red(), tg = to.green(), tb = to.blue(), + *xt = xtable, *yt = ytable; + + register unsigned int x, y; + + dry = drx = (float) (to.red() - from.red()); + dgy = dgx = (float) (to.green() - from.green()); + dby = dbx = (float) (to.blue() - from.blue()); + + rsign = (drx < 0) ? -2 : 2; + gsign = (dgx < 0) ? -2 : 2; + bsign = (dbx < 0) ? -2 : 2; + + xr = yr = (drx / 2); + xg = yg = (dgx / 2); + xb = yb = (dbx / 2); + + // Create X table + drx /= width; + dgx /= width; + dbx /= width; + + for (x = 0; x < width; x++) { + *(xt++) = (unsigned char) ((xr < 0) ? -xr : xr); + *(xt++) = (unsigned char) ((xg < 0) ? -xg : xg); + *(xt++) = (unsigned char) ((xb < 0) ? -xb : xb); + + xr -= drx; + xg -= dgx; + xb -= dbx; + } + + // Create Y table + dry /= height; + dgy /= height; + dby /= height; + + for (y = 0; y < height; y++) { + *(yt++) = ((unsigned char) ((yr < 0) ? -yr : yr)); + *(yt++) = ((unsigned char) ((yg < 0) ? -yg : yg)); + *(yt++) = ((unsigned char) ((yb < 0) ? -yb : yb)); + + yr -= dry; + yg -= dgy; + yb -= dby; + } + + // Combine tables to create gradient + + if (! interlaced) { + // normal rgradient + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + *(pr++) = (unsigned char) (tr - (rsign * max(*(xt++), *(yt)))); + *(pg++) = (unsigned char) (tg - (gsign * max(*(xt++), *(yt + 1)))); + *(pb++) = (unsigned char) (tb - (bsign * max(*(xt++), *(yt + 2)))); + } + } + } else { + // faked interlacing effect + unsigned char channel, channel2; + + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + if (y & 1) { + channel = (unsigned char) (tr - (rsign * max(*(xt++), *(yt)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pr++) = channel2; + + channel = (unsigned char) (tg - (gsign * max(*(xt++), *(yt + 1)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pg++) = channel2; + + channel = (unsigned char) (tb - (bsign * max(*(xt++), *(yt + 2)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pb++) = channel2; + } else { + channel = (unsigned char) (tr - (rsign * max(*(xt++), *(yt)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr++) = channel2; + + channel = (unsigned char) (tg - (gsign * max(*(xt++), *(yt + 1)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg++) = channel2; + + channel = (unsigned char) (tb - (bsign * max(*(xt++), *(yt + 2)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb++) = channel2; + } + } + } + } +} + + +void BImage::egradient(void) { + // elliptic gradient - based on original dgradient, written by + // Mosfet (mosfet@kde.org) + // adapted from kde sources for Blackbox by Brad Hughes + + float drx, dgx, dbx, dry, dgy, dby, yr, yg, yb, xr, xg, xb; + int rsign, gsign, bsign; + unsigned char *pr = red, *pg = green, *pb = blue; + unsigned int *xt = xtable, *yt = ytable, + tr = (unsigned long) to.red(), + tg = (unsigned long) to.green(), + tb = (unsigned long) to.blue(); + + register unsigned int x, y; + + dry = drx = (float) (to.red() - from.red()); + dgy = dgx = (float) (to.green() - from.green()); + dby = dbx = (float) (to.blue() - from.blue()); + + rsign = (drx < 0) ? -1 : 1; + gsign = (dgx < 0) ? -1 : 1; + bsign = (dbx < 0) ? -1 : 1; + + xr = yr = (drx / 2); + xg = yg = (dgx / 2); + xb = yb = (dbx / 2); + + // Create X table + drx /= width; + dgx /= width; + dbx /= width; + + for (x = 0; x < width; x++) { + *(xt++) = (unsigned long) (xr * xr); + *(xt++) = (unsigned long) (xg * xg); + *(xt++) = (unsigned long) (xb * xb); + + xr -= drx; + xg -= dgx; + xb -= dbx; + } + + // Create Y table + dry /= height; + dgy /= height; + dby /= height; + + for (y = 0; y < height; y++) { + *(yt++) = (unsigned long) (yr * yr); + *(yt++) = (unsigned long) (yg * yg); + *(yt++) = (unsigned long) (yb * yb); + + yr -= dry; + yg -= dgy; + yb -= dby; + } + + // Combine tables to create gradient + + if (! interlaced) { + // normal egradient + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + *(pr++) = (unsigned char) + (tr - (rsign * control->getSqrt(*(xt++) + *(yt)))); + *(pg++) = (unsigned char) + (tg - (gsign * control->getSqrt(*(xt++) + *(yt + 1)))); + *(pb++) = (unsigned char) + (tb - (bsign * control->getSqrt(*(xt++) + *(yt + 2)))); + } + } + } else { + // faked interlacing effect + unsigned char channel, channel2; + + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + if (y & 1) { + channel = (unsigned char) + (tr - (rsign * control->getSqrt(*(xt++) + *(yt)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pr++) = channel2; + + channel = (unsigned char) + (tg - (gsign * control->getSqrt(*(xt++) + *(yt + 1)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pg++) = channel2; + + channel = (unsigned char) + (tb - (bsign * control->getSqrt(*(xt++) + *(yt + 2)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pb++) = channel2; + } else { + channel = (unsigned char) + (tr - (rsign * control->getSqrt(*(xt++) + *(yt)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr++) = channel2; + + channel = (unsigned char) + (tg - (gsign * control->getSqrt(*(xt++) + *(yt + 1)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg++) = channel2; + + channel = (unsigned char) + (tb - (bsign * control->getSqrt(*(xt++) + *(yt + 2)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb++) = channel2; + } + } + } + } +} + + +void BImage::pcgradient(void) { + // pipe cross gradient - based on original dgradient, written by + // Mosfet (mosfet@kde.org) + // adapted from kde sources for Blackbox by Brad Hughes + + float drx, dgx, dbx, dry, dgy, dby, xr, xg, xb, yr, yg, yb; + int rsign, gsign, bsign; + unsigned char *pr = red, *pg = green, *pb = blue; + unsigned int *xt = xtable, *yt = ytable, + tr = to.red(), + tg = to.green(), + tb = to.blue(); + + register unsigned int x, y; + + dry = drx = (float) (to.red() - from.red()); + dgy = dgx = (float) (to.green() - from.green()); + dby = dbx = (float) (to.blue() - from.blue()); + + rsign = (drx < 0) ? -2 : 2; + gsign = (dgx < 0) ? -2 : 2; + bsign = (dbx < 0) ? -2 : 2; + + xr = yr = (drx / 2); + xg = yg = (dgx / 2); + xb = yb = (dbx / 2); + + // Create X table + drx /= width; + dgx /= width; + dbx /= width; + + for (x = 0; x < width; x++) { + *(xt++) = (unsigned char) ((xr < 0) ? -xr : xr); + *(xt++) = (unsigned char) ((xg < 0) ? -xg : xg); + *(xt++) = (unsigned char) ((xb < 0) ? -xb : xb); + + xr -= drx; + xg -= dgx; + xb -= dbx; + } + + // Create Y table + dry /= height; + dgy /= height; + dby /= height; + + for (y = 0; y < height; y++) { + *(yt++) = ((unsigned char) ((yr < 0) ? -yr : yr)); + *(yt++) = ((unsigned char) ((yg < 0) ? -yg : yg)); + *(yt++) = ((unsigned char) ((yb < 0) ? -yb : yb)); + + yr -= dry; + yg -= dgy; + yb -= dby; + } + + // Combine tables to create gradient + + if (! interlaced) { + // normal pcgradient + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + *(pr++) = (unsigned char) (tr - (rsign * min(*(xt++), *(yt)))); + *(pg++) = (unsigned char) (tg - (gsign * min(*(xt++), *(yt + 1)))); + *(pb++) = (unsigned char) (tb - (bsign * min(*(xt++), *(yt + 2)))); + } + } + } else { + // faked interlacing effect + unsigned char channel, channel2; + + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + if (y & 1) { + channel = (unsigned char) (tr - (rsign * min(*(xt++), *(yt)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pr++) = channel2; + + channel = (unsigned char) (tg - (bsign * min(*(xt++), *(yt + 1)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pg++) = channel2; + + channel = (unsigned char) (tb - (gsign * min(*(xt++), *(yt + 2)))); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pb++) = channel2; + } else { + channel = (unsigned char) (tr - (rsign * min(*(xt++), *(yt)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr++) = channel2; + + channel = (unsigned char) (tg - (gsign * min(*(xt++), *(yt + 1)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg++) = channel2; + + channel = (unsigned char) (tb - (bsign * min(*(xt++), *(yt + 2)))); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb++) = channel2; + } + } + } + } +} + + +void BImage::cdgradient(void) { + // cross diagonal gradient - based on original dgradient, written by + // Mosfet (mosfet@kde.org) + // adapted from kde sources for Blackbox by Brad Hughes + + float drx, dgx, dbx, dry, dgy, dby, yr = 0.0, yg = 0.0, yb = 0.0, + xr = (float) from.red(), + xg = (float) from.green(), + xb = (float) from.blue(); + unsigned char *pr = red, *pg = green, *pb = blue; + unsigned int w = width * 2, h = height * 2, *xt, *yt; + + register unsigned int x, y; + + dry = drx = (float) (to.red() - from.red()); + dgy = dgx = (float) (to.green() - from.green()); + dby = dbx = (float) (to.blue() - from.blue()); + + // Create X table + drx /= w; + dgx /= w; + dbx /= w; + + for (xt = (xtable + (width * 3) - 1), x = 0; x < width; x++) { + *(xt--) = (unsigned char) xb; + *(xt--) = (unsigned char) xg; + *(xt--) = (unsigned char) xr; + + xr += drx; + xg += dgx; + xb += dbx; + } + + // Create Y table + dry /= h; + dgy /= h; + dby /= h; + + for (yt = ytable, y = 0; y < height; y++) { + *(yt++) = (unsigned char) yr; + *(yt++) = (unsigned char) yg; + *(yt++) = (unsigned char) yb; + + yr += dry; + yg += dgy; + yb += dby; + } + + // Combine tables to create gradient + + if (! interlaced) { + // normal cdgradient + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + *(pr++) = *(xt++) + *(yt); + *(pg++) = *(xt++) + *(yt + 1); + *(pb++) = *(xt++) + *(yt + 2); + } + } + } else { + // faked interlacing effect + unsigned char channel, channel2; + + for (yt = ytable, y = 0; y < height; y++, yt += 3) { + for (xt = xtable, x = 0; x < width; x++) { + if (y & 1) { + channel = *(xt++) + *(yt); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pr++) = channel2; + + channel = *(xt++) + *(yt + 1); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pg++) = channel2; + + channel = *(xt++) + *(yt + 2); + channel2 = (channel >> 1) + (channel >> 2); + if (channel2 > channel) channel2 = 0; + *(pb++) = channel2; + } else { + channel = *(xt++) + *(yt); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pr++) = channel2; + + channel = *(xt++) + *(yt + 1); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pg++) = channel2; + + channel = *(xt++) + *(yt + 2); + channel2 = channel + (channel >> 3); + if (channel2 < channel) channel2 = ~0; + *(pb++) = channel2; + } + } + } + } +} |
