diff options
Diffstat (limited to 'python/windowplacement.py')
| -rw-r--r-- | python/windowplacement.py | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/python/windowplacement.py b/python/windowplacement.py deleted file mode 100644 index 1702ab00..00000000 --- a/python/windowplacement.py +++ /dev/null @@ -1,50 +0,0 @@ -############################################################################ -### Window placement algorithms, choose one of these and ebind it to the ### -### ob.EventAction.PlaceWindow event. ### -### ### -### Also see historyplacement.py for the history placement module which ### -### provides an algorithm that can be used in place of, or alongside, ### -### these. ### -############################################################################ - -import ob -from random import Random - -def random(client): - """Place windows randomly around the screen.""" - if ob.Openbox.state() == ob.State.Starting: return - #if data.client.positionRequested(): return - cx, cy, cw, ch = client.area() - sx, sy, sw, sh = ob.Openbox.screenArea(client.desktop()) - xr = sw - cw - 1 # x range - yr = sh - ch - 1 # y range - if xr <= 0: x = 0 - else: x = Random().randrange(sx, xr) - if yr <= 0: y = 0 - else: y = Random().randrange(sy, yr) - client.setArea((x, y, cw, ch)) - -def cascade(client): - """Place windows in a cascading order from top-left to bottom-right.""" - if ob.Openbox.state() == ob.State.Starting: return - #if data.client.positionRequested(): return - cx, cy, cw, ch = client.area() - sx, sy, sw, sh = ob.Openbox.screenArea(client.desktop()) - width = sw - cw - height = sh - ch - global _cascade_x, _cascade_y - if _cascade_x < sx or _cascade_y < sy or \ - _cascade_x >= width or _cascade_y >= height: - _cascade_x = sx - _cascade_y = sy - client.setArea((_cascade_x, _cascade_y, cw, ch)) - frame_size = client.frameSize() - _cascade_x += frame_size[1] - _cascade_y += frame_size[1] - -_cascade_x = 0 -_cascade_y = 0 - -export_functions = random, cascade - -print "Loaded windowplacement.py" |
