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Diffstat (limited to 'render/render.c')
-rw-r--r--render/render.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/render/render.c b/render/render.c
index f2a0572f..82c9e26f 100644
--- a/render/render.c
+++ b/render/render.c
@@ -15,12 +15,12 @@
# include <stdlib.h>
#endif
-static void pixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h);
+static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h);
void RrPaint(RrAppearance *l, Window win, gint w, gint h)
{
int i, transferred = 0, sw;
- pixel32 *source, *dest;
+ RrPixel32 *source, *dest;
Pixmap oldp;
Rect tarea; /* area in which to draw textures */
gboolean resized;
@@ -47,19 +47,19 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
RrVisual(l->inst), RrColormap(l->inst));
g_assert(l->xftdraw != NULL);
- g_free(l->surface.pixel_data);
- l->surface.pixel_data = g_new(pixel32, w * h);
+ g_free(l->surface.RrPixel_data);
+ l->surface.RrPixel_data = g_new(RrPixel32, w * h);
if (l->surface.grad == RR_SURFACE_PARENTREL) {
g_assert (l->surface.parent);
g_assert (l->surface.parent->w);
sw = l->surface.parent->w;
- source = (l->surface.parent->surface.pixel_data + l->surface.parentx +
+ source = (l->surface.parent->surface.RrPixel_data + l->surface.parentx +
sw * l->surface.parenty);
- dest = l->surface.pixel_data;
+ dest = l->surface.RrPixel_data;
for (i = 0; i < h; i++, source += sw, dest += w) {
- memcpy(dest, source, w * sizeof(pixel32));
+ memcpy(dest, source, w * sizeof(RrPixel32));
}
} else if (l->surface.grad == RR_SURFACE_SOLID)
gradient_solid(l, 0, 0, w, h);
@@ -93,7 +93,7 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
if (!transferred) {
transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID)
- pixel32_to_pixmap(l, 0, 0, w, h);
+ RrPixel32_to_pixmap(l, 0, 0, w, h);
}
if (l->xftdraw == NULL) {
l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
@@ -106,14 +106,14 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
if (!transferred) {
transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID)
- pixel32_to_pixmap(l, 0, 0, w, h);
+ RrPixel32_to_pixmap(l, 0, 0, w, h);
}
if (l->texture[i].data.mask.color->gc == None)
color_allocate_gc(l->texture[i].data.mask.color);
RrPixmapMaskDraw(l->pixmap, &l->texture[i].data.mask, &tarea);
break;
case RR_TEXTURE_RGBA:
- image_draw(l->surface.pixel_data,
+ image_draw(l->surface.RrPixel_data,
&l->texture[i].data.rgba, &tarea);
break;
}
@@ -122,7 +122,7 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
if (!transferred) {
transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID)
- pixel32_to_pixmap(l, 0, 0, w, h);
+ RrPixel32_to_pixmap(l, 0, 0, w, h);
}
@@ -192,7 +192,7 @@ RrAppearance *RrAppearanceCopy(RrAppearance *orig)
spc->interlaced = spo->interlaced;
spc->border = spo->border;
- spc->pixel_data = NULL;
+ spc->RrPixel_data = NULL;
copy->textures = orig->textures;
copy->texture = g_memdup(orig->texture,
@@ -217,30 +217,30 @@ void RrAppearanceFree(RrAppearance *a)
RrColorFree(p->border_color);
RrColorFree(p->bevel_dark);
RrColorFree(p->bevel_light);
- g_free(p->pixel_data);
+ g_free(p->RrPixel_data);
g_free(a);
}
}
-static void pixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h)
+static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h)
{
- pixel32 *in, *scratch;
+ RrPixel32 *in, *scratch;
Pixmap out;
XImage *im = NULL;
im = XCreateImage(RrDisplay(l->inst), RrVisual(l->inst), RrDepth(l->inst),
ZPixmap, 0, NULL, w, h, 32, 0);
g_assert(im != NULL);
- in = l->surface.pixel_data;
+ in = l->surface.RrPixel_data;
out = l->pixmap;
im->byte_order = render_endian;
/* this malloc is a complete waste of time on normal 32bpp
as reduce_depth just sets im->data = data and returns
*/
- scratch = g_new(pixel32, im->width * im->height);
+ scratch = g_new(RrPixel32, im->width * im->height);
im->data = (char*) scratch;
reduce_depth(l->inst, in, im);
XPutImage(RrDisplay(l->inst), out,
@@ -305,7 +305,7 @@ void RrMinsize(RrAppearance *l, gint *w, gint *h)
gboolean RrPixmapToRGBA(const RrInstance *inst,
Pixmap pmap, Pixmap mask,
- gint *w, gint *h, pixel32 **data)
+ gint *w, gint *h, RrPixel32 **data)
{
Window xr;
gint xx, xy;
@@ -335,7 +335,7 @@ gboolean RrPixmapToRGBA(const RrInstance *inst,
return FALSE;
}
- *data = g_new(pixel32, pw * ph);
+ *data = g_new(RrPixel32, pw * ph);
increase_depth(inst, *data, xi);
if (mask) {