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-rw-r--r--render/render.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/render/render.c b/render/render.c
index be2b8310..42fdebe8 100644
--- a/render/render.c
+++ b/render/render.c
@@ -377,17 +377,23 @@ void appearance_free(Appearance *a)
void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
{
+ unsigned char *scratch;
XImage *im = NULL;
im = XCreateImage(ob_display, render_visual, render_depth,
ZPixmap, 0, NULL, w, h, 32, 0);
g_assert(im != NULL);
im->byte_order = endian;
- im->data = (char *)in;
- reduce_depth((pixel32*)im->data, im);
+/* this malloc is a complete waste of time on normal 32bpp
+ as reduce_depth just sets im->data = data and returns
+*/
+ scratch = malloc(im->width * im->height * sizeof(pixel32));
+ im->data = scratch;
+ reduce_depth(in, im);
XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen),
im, 0, 0, x, y, w, h);
im->data = NULL;
XDestroyImage(im);
+ free(scratch);
}
void appearance_minsize(Appearance *l, Size *s)