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-rw-r--r--render/render.h64
1 files changed, 58 insertions, 6 deletions
diff --git a/render/render.h b/render/render.h
index 10eafc6e..e79727df 100644
--- a/render/render.h
+++ b/render/render.h
@@ -37,11 +37,15 @@ typedef struct _RrFont RrFont;
typedef struct _RrTexture RrTexture;
typedef struct _RrTextureMask RrTextureMask;
typedef struct _RrTextureRGBA RrTextureRGBA;
+typedef struct _RrTextureImage RrTextureImage;
typedef struct _RrTextureText RrTextureText;
typedef struct _RrTextureLineArt RrTextureLineArt;
typedef struct _RrPixmapMask RrPixmapMask;
typedef struct _RrInstance RrInstance;
typedef struct _RrColor RrColor;
+typedef struct _RrImage RrImage;
+typedef struct _RrImagePic RrImagePic;
+typedef struct _RrImageCache RrImageCache;
typedef guint32 RrPixel32;
typedef guint16 RrPixel16;
@@ -76,7 +80,8 @@ typedef enum {
RR_TEXTURE_MASK,
RR_TEXTURE_TEXT,
RR_TEXTURE_LINE_ART,
- RR_TEXTURE_RGBA
+ RR_TEXTURE_RGBA,
+ RR_TEXTURE_IMAGE
} RrTextureType;
typedef enum {
@@ -163,11 +168,19 @@ struct _RrTextureRGBA {
gint height;
gint alpha;
RrPixel32 *data;
-/* cached scaled so we don't have to scale often */
- gint cwidth;
- gint cheight;
- RrPixel32 *cache;
-/* size and position to draw at */
+ /* size and position to draw at (if these are zero, then it will be
+ drawn to fill the entire texture */
+ gint tx;
+ gint ty;
+ gint twidth;
+ gint theight;
+};
+
+struct _RrTextureImage {
+ RrImage *image;
+ gint alpha;
+ /* size and position to draw at (if these are zero, then it will be
+ drawn to fill the entire texture */
gint tx;
gint ty;
gint twidth;
@@ -184,12 +197,15 @@ struct _RrTextureLineArt {
union _RrTextureData {
RrTextureRGBA rgba;
+ RrTextureImage image;
RrTextureText text;
RrTextureMask mask;
RrTextureLineArt lineart;
};
struct _RrTexture {
+ /* If changing the type of a texture, you should DEFINITELY call
+ RrAppearanceClearTextures() first! */
RrTextureType type;
RrTextureData data;
};
@@ -207,6 +223,25 @@ struct _RrAppearance {
gint w, h;
};
+/*! Holds a RGBA image picture */
+struct _RrImagePic {
+ gint width, height;
+ RrPixel32 *data;
+};
+
+/*! An RrImage is a sort of meta-image. It can contain multiple versions of
+ an image at different sizes, which may or may not be completely different
+ pictures */
+struct _RrImage {
+ gint ref;
+ struct _RrImageCache *cache;
+
+ struct _RrImagePic **original;
+ gint n_original;
+ struct _RrImagePic **resized;
+ gint n_resized;
+};
+
/* these are the same on all endian machines because it seems to be dependant
on the endianness of the gfx card, not the cpu. */
#define RrDefaultAlphaOffset 24
@@ -253,6 +288,8 @@ RrAppearance *RrAppearanceCopy (RrAppearance *a);
void RrAppearanceFree (RrAppearance *a);
void RrAppearanceRemoveTextures(RrAppearance *a);
void RrAppearanceAddTextures(RrAppearance *a, gint numtex);
+/*! Always call this when changing the type of a texture in an appearance */
+void RrAppearanceClearTextures(RrAppearance *a);
RrFont *RrFontOpen (const RrInstance *inst, const gchar *name,
gint size, RrFontWeight weight, RrFontSlant slant);
@@ -280,6 +317,21 @@ gboolean RrPixmapToRGBA(const RrInstance *inst,
Pixmap pmap, Pixmap mask,
gint *w, gint *h, RrPixel32 **data);
+RrImageCache* RrImageCacheNew();
+void RrImageCacheRef(RrImageCache *self);
+void RrImageCacheUnref(RrImageCache *self);
+
+/*! Finds an image in the cache, if it is already in there */
+RrImage* RrImageCacheFind(RrImageCache *self,
+ RrPixel32 *data, gint w, gint h);
+
+RrImage* RrImageNew(RrImageCache *cache);
+void RrImageRef(RrImage *im);
+void RrImageUnref(RrImage *im);
+
+void RrImageAddPicture(RrImage *im, RrPixel32 *data, gint w, gint h);
+void RrImageRemovePicture(RrImage *im, gint w, gint h);
+
G_END_DECLS
#endif /*__render_h*/