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Diffstat (limited to 'render')
-rw-r--r--render/color.c16
-rw-r--r--render/color.h8
-rw-r--r--render/gradient.c10
-rw-r--r--render/image.c2
-rw-r--r--render/render.c4
5 files changed, 20 insertions, 20 deletions
diff --git a/render/color.c b/render/color.c
index ee4ee30e..564fb7cf 100644
--- a/render/color.c
+++ b/render/color.c
@@ -7,7 +7,7 @@
XColor *pseudo_colors;
int pseudo_bpc;
-void color_allocate_gc(RrColor *in)
+void RrColorAllocateGC(RrColor *in)
{
XGCValues gcv;
@@ -66,7 +66,7 @@ void RrColorFree(RrColor *c)
}
}
-void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
+void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
@@ -113,10 +113,10 @@ void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
g_assert(RrVisual(inst)->class != TrueColor);
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
- p8[x] = pickColor(inst,
- data[x] >> RrDefaultRedOffset,
- data[x] >> RrDefaultGreenOffset,
- data[x] >> RrDefaultBlueOffset)->pixel;
+ p8[x] = RrPickColor(inst,
+ data[x] >> RrDefaultRedOffset,
+ data[x] >> RrDefaultGreenOffset,
+ data[x] >> RrDefaultBlueOffset)->pixel;
}
data += im->width;
p8 += im->bytes_per_line;
@@ -128,7 +128,7 @@ void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
}
}
-XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b)
+XColor *RrPickColor(const RrInstance *inst, gint r, gint g, gint b)
{
r = (r & 0xff) >> (8-pseudo_bpc);
g = (g & 0xff) >> (8-pseudo_bpc);
@@ -174,7 +174,7 @@ static void swap_byte_order(XImage *im)
im->byte_order = LSBFirst;
}
-void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im)
+void RrIncreaseDepth(const RrInstance *inst, RrPixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
diff --git a/render/color.h b/render/color.h
index 8e97eb2a..246af198 100644
--- a/render/color.h
+++ b/render/color.h
@@ -17,9 +17,9 @@ struct _RrColor {
GC gc;
};
-void color_allocate_gc(RrColor *in);
-XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b);
-void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
-void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
+void RrColorAllocateGC(RrColor *in);
+XColor *RrPickColor(const RrInstance *inst, gint r, gint g, gint b);
+void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im);
+void RrIncreaseDepth(const RrInstance *inst, RrPixel32 *data, XImage *im);
#endif /* __color_h */
diff --git a/render/gradient.c b/render/gradient.c
index b4a28fba..c4281133 100644
--- a/render/gradient.c
+++ b/render/gradient.c
@@ -267,7 +267,7 @@ static void create_bevel_colors(RrAppearance *l)
if (b > 0xFF) b = 0xFF;
g_assert(!l->surface.bevel_light);
l->surface.bevel_light = RrColorNew(l->inst, r, g, b);
- color_allocate_gc(l->surface.bevel_light);
+ RrColorAllocateGC(l->surface.bevel_light);
/* dark color */
r = l->surface.primary->r;
@@ -278,7 +278,7 @@ static void create_bevel_colors(RrAppearance *l)
b = (b >> 1) + (b >> 2);
g_assert(!l->surface.bevel_dark);
l->surface.bevel_dark = RrColorNew(l->inst, r, g, b);
- color_allocate_gc(l->surface.bevel_dark);
+ RrColorAllocateGC(l->surface.bevel_dark);
}
void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
@@ -289,7 +289,7 @@ void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
int left = x, top = y, right = x + w - 1, bottom = y + h - 1;
if (sp->primary->gc == None)
- color_allocate_gc(sp->primary);
+ RrColorAllocateGC(sp->primary);
pix = (sp->primary->r << RrDefaultRedOffset)
+ (sp->primary->g << RrDefaultGreenOffset)
+ (sp->primary->b << RrDefaultBlueOffset);
@@ -303,7 +303,7 @@ void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
if (sp->interlaced) {
if (sp->secondary->gc == None)
- color_allocate_gc(sp->secondary);
+ RrColorAllocateGC(sp->secondary);
for (i = y; i < h; i += 2)
XDrawLine(RrDisplay(l->inst), l->pixmap, sp->secondary->gc,
x, i, w, i);
@@ -380,7 +380,7 @@ void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
case RR_RELIEF_FLAT:
if (sp->border) {
if (sp->border_color->gc == None)
- color_allocate_gc(sp->border_color);
+ RrColorAllocateGC(sp->border_color);
XDrawRectangle(RrDisplay(l->inst), l->pixmap, sp->border_color->gc,
left, top, right, bottom);
}
diff --git a/render/image.c b/render/image.c
index 273879fa..acd11858 100644
--- a/render/image.c
+++ b/render/image.c
@@ -4,7 +4,7 @@
#include <glib.h>
-void image_draw(RrPixel32 *target, RrTextureRGBA *rgba, Rect *area)
+void RrImageDraw(RrPixel32 *target, RrTextureRGBA *rgba, Rect *area)
{
RrPixel32 *draw = rgba->data;
gint c, i, e, t, sfw, sfh;
diff --git a/render/render.c b/render/render.c
index acd39b23..5d444703 100644
--- a/render/render.c
+++ b/render/render.c
@@ -113,8 +113,8 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
RrPixmapMaskDraw(l->pixmap, &l->texture[i].data.mask, &tarea);
break;
case RR_TEXTURE_RGBA:
- image_draw(l->surface.RrPixel_data,
- &l->texture[i].data.rgba, &tarea);
+ RrImageDraw(l->surface.RrPixel_data,
+ &l->texture[i].data.rgba, &tarea);
break;
}
}