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-import ob, otk, config
-class _Cycle:
- """
- This is a basic cycling class for anything, from xOr's stackedcycle.py,
- that pops up a cycling menu when there's more than one thing to be cycled
- to.
- An example of inheriting from and modifying this class is _CycleWindows,
- which allows users to cycle around windows.
-
- This class could conceivably be used to cycle through anything -- desktops,
- windows of a specific class, XMMS playlists, etc.
- """
-
- """This specifies a rough limit of characters for the cycling list titles.
- Titles which are larger will be chopped with an elipsis in their
- center."""
- TITLE_SIZE_LIMIT = 80
-
- """If this is non-zero then windows will be activated as they are
- highlighted in the cycling list (except iconified windows)."""
- ACTIVATE_WHILE_CYCLING = 0
-
- """If this is true, we start cycling with the next (or previous) thing
- selected."""
- START_WITH_NEXT = 1
-
- """If this is true, a popup window will be displayed with the options
- while cycling."""
- SHOW_POPUP = 1
-
- def __init__(self):
- """Initialize an instance of this class. Subclasses should
- do any necessary event binding in their constructor as well.
- """
- self.cycling = 0 # internal var used for going through the menu
- self.items = [] # items to cycle through
-
- self.widget = None # the otk menu widget
- self.menuwidgets = [] # labels in the otk menu widget TODO: RENAME
-
- def createPopup(self):
- """Creates the cycling popup menu.
- """
- self.widget = otk.Widget(self.screen.number(), ob.openbox,
- otk.Widget.Vertical, 0, 1)
-
- def destroyPopup(self):
- """Destroys (or rather, cleans up after) the cycling popup menu.
- """
- self.menuwidgets = []
- self.widget = 0
-
- def populateItems(self):
- """Populate self.items with the appropriate items that can currently
- be cycled through. self.items may be cleared out before this
- method is called.
- """
- pass
-
- def menuLabel(self, item):
- """Return a string indicating the menu label for the given item.
- Don't worry about title truncation.
- """
- pass
-
- def itemEqual(self, item1, item2):
- """Compare two items, return 1 if they're "equal" for purposes of
- cycling, and 0 otherwise.
- """
- # suggestion: define __eq__ on item classes so that this works
- # in the general case. :)
- return item1 == item2
-
- def populateLists(self):
- """Populates self.items and self.menuwidgets, and then shows and
- positions the cycling popup. You probably shouldn't mess with
- this function; instead, see populateItems and menuLabel.
- """
- self.widget.hide()
-
- try:
- current = self.items[self.menupos]
- except IndexError:
- current = None
- oldpos = self.menupos
- self.menupos = -1
-
- self.items = []
- self.populateItems()
-
- # make the widgets
- i = 0
- self.menuwidgets = []
- for i in range(len(self.items)):
- c = self.items[i]
-
- w = otk.Label(self.widget)
- # current item might have shifted after a populateItems()
- # call, so we need to do this test.
- if current and self.itemEqual(c, current):
- self.menupos = i
- w.setHilighted(1)
- self.menuwidgets.append(w)
-
- t = self.menuLabel(c)
- # TODO: maybe subclasses will want to truncate in different ways?
- if len(t) > self.TITLE_SIZE_LIMIT: # limit the length of titles
- t = t[:self.TITLE_SIZE_LIMIT / 2 - 2] + "..." + \
- t[0 - self.TITLE_SIZE_LIMIT / 2 - 2:]
- w.setText(t)
-
- # The item we were on might be gone entirely
- if self.menupos < 0:
- # try stay at the same spot in the menu
- if oldpos >= len(self.items):
- self.menupos = len(self.items) - 1
- else:
- self.menupos = oldpos
-
- # find the size for the popup
- width = 0
- height = 0
- for w in self.menuwidgets:
- size = w.minSize()
- if size.width() > width: width = size.width()
- height += size.height()
-
- # show or hide the list and its child widgets
- if len(self.items) > 1:
- size = self.screen.size()
- self.widget.moveresize(otk.Rect((size.width() - width) / 2,
- (size.height() - height) / 2,
- width, height))
- if self.SHOW_POPUP: self.widget.show(1)
-
- def activateTarget(self, final):
- """Activates (focuses and, if the user requested it, raises a window).
- If final is true, then this is the very last window we're activating
- and the user has finished cycling.
- """
- pass
-
- def setDataInfo(self, data):
- """Retrieve and/or calculate information when we start cycling,
- preferably caching it. Data is what's given to callback functions.
- """
- self.screen = ob.openbox.screen(data.screen)
-
- def chooseStartPos(self):
- """Set self.menupos to a number between 0 and len(self.items) - 1.
- By default the initial menupos is 0, but this can be used to change
- it to some other position."""
- pass
-
- def cycle(self, data, forward):
- """Does the actual job of cycling through windows. data is a callback
- parameter, while forward is a boolean indicating whether the
- cycling goes forwards (true) or backwards (false).
- """
-
- initial = 0
-
- if not self.cycling:
- ob.kgrab(data.screen, self.grabfunc)
- # the pointer grab causes pointer events during the keyboard grab
- # to go away, which means we don't get enter notifies when the
- # popup disappears, screwing up the focus
- ob.mgrab(data.screen)
-
- self.cycling = 1
- self.state = data.state
- self.menupos = 0
-
- self.setDataInfo(data)
-
- self.createPopup()
- self.items = [] # so it doesnt try start partway through the list
- self.populateLists()
-
- self.chooseStartPos()
- self.initpos = self.menupos
-
- initial = 1
-
- if not self.items: return # don't bother doing anything
-
- self.menuwidgets[self.menupos].setHighlighted(0)
-
- if initial and not self.START_WITH_NEXT:
- pass
- else:
- if forward:
- self.menupos += 1
- else:
- self.menupos -= 1
- # wrap around
- if self.menupos < 0: self.menupos = len(self.items) - 1
- elif self.menupos >= len(self.items): self.menupos = 0
- self.menuwidgets[self.menupos].setHighlighted(1)
- if self.ACTIVATE_WHILE_CYCLING:
- self.activateTarget(0) # activate, but dont deiconify/unshade/raise
-
- def grabfunc(self, data):
- """A callback method that grabs away all keystrokes so that navigating
- the cycling menu is possible."""
- done = 0
- notreverting = 1
- # have all the modifiers this started with been released?
- if not self.state & data.state:
- done = 1
- elif data.action == ob.KeyAction.Press:
- # has Escape been pressed?
- if data.key == "Escape":
- done = 1
- notreverting = 0
- # revert
- self.menupos = self.initpos
- # has Enter been pressed?
- elif data.key == "Return":
- done = 1
-
- if done:
- # activate, and deiconify/unshade/raise
- self.activateTarget(notreverting)
- self.destroyPopup()
- self.cycling = 0
- ob.kungrab()
- ob.mungrab()
-
- def next(self, data):
- """Focus the next window."""
- self.cycle(data, 1)
-
- def previous(self, data):
- """Focus the previous window."""
- self.cycle(data, 0)
-
-#---------------------- Window Cycling --------------------
-import focus
-class _CycleWindows(_Cycle):
- """
- This is a basic cycling class for Windows.
-
- An example of inheriting from and modifying this class is
- _ClassCycleWindows, which allows users to cycle around windows of a certain
- application name/class only.
-
- This class has an underscored name because I use the singleton pattern
- (so CycleWindows is an actual instance of this class). This doesn't have
- to be followed, but if it isn't followed then the user will have to create
- their own instances of your class and use that (not always a bad thing).
-
- An example of using the CycleWindows singleton:
-
- from cycle import CycleWindows
- CycleWindows.INCLUDE_ICONS = 0 # I don't like cycling to icons
- ob.kbind(["A-Tab"], ob.KeyContext.All, CycleWindows.next)
- ob.kbind(["A-S-Tab"], ob.KeyContext.All, CycleWindows.previous)
- """
-
- """If this is non-zero then windows from all desktops will be included in
- the stacking list."""
- INCLUDE_ALL_DESKTOPS = 0
-
- """If this is non-zero then windows which are iconified on the current
- desktop will be included in the stacking list."""
- INCLUDE_ICONS = 1
-
- """If this is non-zero then windows which are iconified from all desktops
- will be included in the stacking list."""
- INCLUDE_ICONS_ALL_DESKTOPS = 1
-
- """If this is non-zero then windows which are on all-desktops at once will
- be included."""
- INCLUDE_OMNIPRESENT = 1
-
- """A better default for window cycling than generic cycling."""
- ACTIVATE_WHILE_CYCLING = 1
-
- """When cycling focus, raise the window chosen as well as focusing it."""
- RAISE_WINDOW = 1
-
- def __init__(self):
- _Cycle.__init__(self)
-
- def newwindow(data):
- if self.cycling: self.populateLists()
- def closewindow(data):
- if self.cycling: self.populateLists()
-
- ob.ebind(ob.EventAction.NewWindow, newwindow)
- ob.ebind(ob.EventAction.CloseWindow, closewindow)
-
- def shouldAdd(self, client):
- """Determines if a client should be added to the cycling list."""
- curdesk = self.screen.desktop()
- desk = client.desktop()
-
- if not client.normal(): return 0
- if not (client.canFocus() or client.focusNotify()): return 0
- if config.get('focus', 'avoid_skip_taskbar') and client.skipTaskbar():
- return 0
-
- if client.iconic():
- if self.INCLUDE_ICONS:
- if self.INCLUDE_ICONS_ALL_DESKTOPS: return 1
- if desk == curdesk: return 1
- return 0
- if self.INCLUDE_OMNIPRESENT and desk == 0xffffffff: return 1
- if self.INCLUDE_ALL_DESKTOPS: return 1
- if desk == curdesk: return 1
-
- return 0
-
- def populateItems(self):
- # get the list of clients, keeping iconic windows at the bottom
- iconic_clients = []
- for c in focus._clients:
- if self.shouldAdd(c):
- if c.iconic(): iconic_clients.append(c)
- else: self.items.append(c)
- self.items.extend(iconic_clients)
-
- def menuLabel(self, client):
- if client.iconic(): t = '[' + client.iconTitle() + ']'
- else: t = client.title()
-
- if self.INCLUDE_ALL_DESKTOPS:
- d = client.desktop()
- if d == 0xffffffff: d = self.screen.desktop()
- t = self.screen.desktopNames()[d] + " - " + t
-
- return t
-
- def itemEqual(self, client1, client2):
- return client1.window() == client2.window()
-
- def activateTarget(self, final):
- """Activates (focuses and, if the user requested it, raises a window).
- If final is true, then this is the very last window we're activating
- and the user has finished cycling."""
- try:
- client = self.items[self.menupos]
- except IndexError: return # empty list
-
- # move the to client's desktop if required
- if not (client.iconic() or client.desktop() == 0xffffffff or \
- client.desktop() == self.screen.desktop()):
- self.screen.changeDesktop(client.desktop())
-
- # send a net_active_window message for the target
- if final or not client.iconic():
- if final: r = self.RAISE_WINDOW
- else: r = 0
- client.focus(final, r)
- if not final:
- focus._skip += 1
-
-# The singleton.
-CycleWindows = _CycleWindows()
-
-#---------------------- Window Cycling --------------------
-import focus
-class _CycleWindowsLinear(_CycleWindows):
- """
- This class is an example of how to inherit from and make use of the
- _CycleWindows class. This class also uses the singleton pattern.
-
- An example of using the CycleWindowsLinear singleton:
-
- from cycle import CycleWindowsLinear
- CycleWindows.ALL_DESKTOPS = 1 # I want all my windows in the list
- ob.kbind(["A-Tab"], ob.KeyContext.All, CycleWindowsLinear.next)
- ob.kbind(["A-S-Tab"], ob.KeyContext.All, CycleWindowsLinear.previous)
- """
-
- """When cycling focus, raise the window chosen as well as focusing it."""
- RAISE_WINDOW = 0
-
- """If this is true, a popup window will be displayed with the options
- while cycling."""
- SHOW_POPUP = 0
-
- def __init__(self):
- _CycleWindows.__init__(self)
-
- def shouldAdd(self, client):
- """Determines if a client should be added to the cycling list."""
- curdesk = self.screen.desktop()
- desk = client.desktop()
-
- if not client.normal(): return 0
- if not (client.canFocus() or client.focusNotify()): return 0
- if config.get('focus', 'avoid_skip_taskbar') and client.skipTaskbar():
- return 0
-
- if client.iconic(): return 0
- if self.INCLUDE_OMNIPRESENT and desk == 0xffffffff: return 1
- if self.INCLUDE_ALL_DESKTOPS: return 1
- if desk == curdesk: return 1
-
- return 0
-
- def populateItems(self):
- # get the list of clients, keeping iconic windows at the bottom
- iconic_clients = []
- for c in self.screen.clients:
- if self.shouldAdd(c):
- self.items.append(c)
-
- def chooseStartPos(self):
- if focus._clients:
- t = focus._clients[0]
- for i,c in zip(range(len(self.items)), self.items):
- if self.itemEqual(c, t):
- self.menupos = i
- break
-
- def menuLabel(self, client):
- t = client.title()
-
- if self.INCLUDE_ALL_DESKTOPS:
- d = client.desktop()
- if d == 0xffffffff: d = self.screen.desktop()
- t = self.screen.desktopNames()[d] + " - " + t
-
- return t
-
-# The singleton.
-CycleWindowsLinear = _CycleWindowsLinear()
-
-#----------------------- Desktop Cycling ------------------
-class _CycleDesktops(_Cycle):
- """
- Example of usage:
-
- from cycle import CycleDesktops
- ob.kbind(["W-d"], ob.KeyContext.All, CycleDesktops.next)
- ob.kbind(["W-S-d"], ob.KeyContext.All, CycleDesktops.previous)
- """
- class Desktop:
- def __init__(self, name, index):
- self.name = name
- self.index = index
- def __eq__(self, other):
- return other.index == self.index
-
- def __init__(self):
- _Cycle.__init__(self)
-
- def populateItems(self):
- names = self.screen.desktopNames()
- num = self.screen.numDesktops()
- for n, i in zip(names[:num], range(num)):
- self.items.append(_CycleDesktops.Desktop(n, i))
-
- def menuLabel(self, desktop):
- return desktop.name
-
- def chooseStartPos(self):
- self.menupos = self.screen.desktop()
-
- def activateTarget(self, final):
- # TODO: refactor this bit
- try:
- desktop = self.items[self.menupos]
- except IndexError: return
-
- self.screen.changeDesktop(desktop.index)
-
-CycleDesktops = _CycleDesktops()
-
-print "Loaded cycle.py"