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+// Window.h for Openbox
+// Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
+// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+// DEALINGS IN THE SOFTWARE.
+
+#ifndef __Window_hh
+#define __Window_hh
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#ifdef SHAPE
+# include <X11/extensions/shape.h>
+#endif // SHAPE
+
+#include "BaseDisplay.h"
+#include "Timer.h"
+#include "Windowmenu.h"
+
+// forward declaration
+class OpenboxWindow;
+
+#define MwmHintsFunctions (1l << 0)
+#define MwmHintsDecorations (1l << 1)
+
+#define MwmFuncAll (1l << 0)
+#define MwmFuncResize (1l << 1)
+#define MwmFuncMove (1l << 2)
+#define MwmFuncIconify (1l << 3)
+#define MwmFuncMaximize (1l << 4)
+#define MwmFuncClose (1l << 5)
+
+#define MwmDecorAll (1l << 0)
+#define MwmDecorBorder (1l << 1)
+#define MwmDecorHandle (1l << 2)
+#define MwmDecorTitle (1l << 3)
+#define MwmDecorMenu (1l << 4)
+#define MwmDecorIconify (1l << 5)
+#define MwmDecorMaximize (1l << 6)
+
+// this structure only contains 3 elements... the Motif 2.0 structure contains
+// 5... we only need the first 3... so that is all we will define
+typedef struct MwmHints {
+ unsigned long flags, functions, decorations;
+} MwmHints;
+
+#define PropMwmHintsElements 3
+
+
+class OpenboxWindow : public TimeoutHandler {
+private:
+ BImageControl *image_ctrl;
+ Openbox *openbox;
+ BScreen *screen;
+ Display *display;
+ BTimer *timer;
+ OpenboxAttributes openbox_attrib;
+
+ Time lastButtonPressTime; // used for double clicks, when were we clicked
+ Windowmenu *windowmenu;
+
+ int window_number, workspace_number;
+ unsigned long current_state;
+
+ enum FocusMode { F_NoInput = 0, F_Passive,
+ F_LocallyActive, F_GloballyActive };
+ FocusMode focus_mode;
+
+ enum ResizeZones {
+ ZoneTop = 1 << 0,
+ ZoneBottom = 1 << 1,
+ ZoneLeft = 1 << 2,
+ ZoneRight = 1 << 3
+ };
+ unsigned int resize_zone; // bitmask of ResizeZones values
+
+ struct _flags {
+ Bool moving, // is moving?
+ resizing, // is resizing?
+ shaded, // is shaded?
+ visible, // is visible?
+ iconic, // is iconified?
+ transient, // is a transient window?
+ focused, // has focus?
+ stuck, // is omnipresent
+ modal, // is modal? (must be dismissed to continue)
+ send_focus_message, // should we send focus messages to our client?
+ shaped, // does the frame use the shape extension?
+ managed; // under openbox's control?
+ // maximize is special, the number corresponds
+ // with a mouse button
+ // if 0, not maximized
+ unsigned int maximized; // 1 = HorizVert, 2 = Vertical, 3 = Horizontal
+ } flags;
+
+ struct _client {
+ OpenboxWindow *transient_for, // which window are we a transient for?
+ *transient; // which window is our transient?
+
+ Window window, // the client's window
+ window_group; // the client's window group
+
+ char *title, *icon_title;
+ size_t title_len; // strlen(title)
+
+ int x, y,
+ old_bw; // client's borderwidth
+
+ unsigned int width, height,
+ title_text_w, // width as rendered in the current font
+ min_width, min_height, // can not be resized smaller
+ max_width, max_height, // can not be resized larger
+ width_inc, height_inc, // increment step
+ min_aspect_x, min_aspect_y, // minimum aspect ratio
+ max_aspect_x, max_aspect_y, // maximum aspect ratio
+ base_width, base_height,
+ win_gravity;
+
+ unsigned long initial_state, normal_hint_flags, wm_hint_flags;
+
+ MwmHints *mwm_hint;
+ OpenboxHints *openbox_hint;
+ } client;
+
+ struct _functions {
+ Bool resize, move, iconify, maximize, close;
+ } functions;
+
+ /*
+ * client window = the application's window
+ * frame window = the window drawn around the outside of the client window
+ * by the window manager which contains items like the
+ * titlebar and close button
+ * title = the titlebar drawn above the client window, it displays the
+ * window's name and any buttons for interacting with the window,
+ * such as iconify, maximize, and close
+ * label = the window in the titlebar where the title is drawn
+ * buttons = maximize, iconify, close
+ * handle = the bar drawn at the bottom of the window, which contains the
+ * left and right grips used for resizing the window
+ * grips = the smaller reactangles in the handle, one of each side of it.
+ * When clicked and dragged, these resize the window interactively
+ * border = the line drawn around the outside edge of the frame window,
+ * between the title, the bordered client window, and the handle.
+ * Also drawn between the grips and the handle
+ */
+
+ /*
+ * what decorations do we have?
+ * this is based on the type of the client window as well as user input
+ * the menu is not really decor, but it goes hand in hand with the decor
+ */
+ struct _decorations {
+ Bool titlebar, handle, border, iconify, maximize, close, menu;
+ } decorations;
+
+ struct _frame {
+ // u -> unfocused, f -> has focus
+ unsigned long ulabel_pixel, flabel_pixel, utitle_pixel,
+ ftitle_pixel, uhandle_pixel, fhandle_pixel, ubutton_pixel,
+ fbutton_pixel, pbutton_pixel, uborder_pixel, fborder_pixel,
+ ugrip_pixel, fgrip_pixel;
+ Pixmap ulabel, flabel, utitle, ftitle, uhandle, fhandle,
+ ubutton, fbutton, pbutton, ugrip, fgrip;
+
+ Window window, // the frame
+ plate, // holds the client
+ title,
+ label,
+ handle,
+ close_button, iconify_button, maximize_button,
+ right_grip, left_grip;
+
+
+ unsigned int resize_w, resize_h;
+ int resize_x, resize_y, // size and location of box drawn while resizing
+ move_x, move_y; // location of box drawn while moving
+
+ int x, y,
+ grab_x, grab_y, // where was the window when it was grabbed?
+ y_border, y_handle; // where within frame is the border and handle
+
+ unsigned int width, height, title_h, label_w, label_h, handle_h,
+ button_w, button_h, grip_w, grip_h, mwm_border_w, border_h, border_w,
+ bevel_w, snap_w, snap_h;
+ } frame;
+
+protected:
+ Bool getState(void);
+ Window createToplevelWindow(int x, int y, unsigned int width,
+ unsigned int height, unsigned int borderwidth);
+ Window createChildWindow(Window parent, Cursor = None);
+
+ void getWMName(void);
+ void getWMIconName(void);
+ void getWMNormalHints(void);
+ void getWMProtocols(void);
+ void getWMHints(void);
+ void getMWMHints(void);
+ void getOpenboxHints(void);
+ void setNetWMAttributes(void);
+ void associateClientWindow(void);
+ void decorate(void);
+ void decorateLabel(void);
+ void positionButtons(Bool redecorate_label = False);
+ void positionWindows(void);
+ void createCloseButton(void);
+ void createIconifyButton(void);
+ void createMaximizeButton(void);
+ void redrawLabel(void);
+ void redrawAllButtons(void);
+ void redrawCloseButton(Bool);
+ void redrawIconifyButton(Bool);
+ void redrawMaximizeButton(Bool);
+ void restoreGravity(void);
+ void setGravityOffsets(void);
+ void setState(unsigned long);
+ void upsize(void);
+ void downsize(void);
+ void right_fixsize(int *gx = 0, int *gy = 0);
+ void left_fixsize(int *gx = 0, int *gy = 0);
+
+
+public:
+ OpenboxWindow(Openbox *b, Window w, BScreen *s = (BScreen *) 0);
+ virtual ~OpenboxWindow(void);
+
+ inline Bool isTransient(void) const { return flags.transient; }
+ inline Bool isFocused(void) const { return flags.focused; }
+ inline Bool isVisible(void) const { return flags.visible; }
+ inline Bool isIconic(void) const { return flags.iconic; }
+ inline Bool isShaded(void) const { return flags.shaded; }
+ inline Bool isMaximized(void) const { return flags.maximized; }
+ inline Bool isMaximizedFull(void) const { return flags.maximized == 1; }
+ inline Bool isStuck(void) const { return flags.stuck; }
+ inline Bool isIconifiable(void) const { return functions.iconify; }
+ inline Bool isMaximizable(void) const { return functions.maximize; }
+ inline Bool isResizable(void) const { return functions.resize; }
+ inline Bool isClosable(void) const { return functions.close; }
+
+ inline Bool hasTitlebar(void) const { return decorations.titlebar; }
+ inline Bool hasTransient(void) const
+ { return ((client.transient) ? True : False); }
+
+ inline OpenboxWindow *getTransient(void) { return client.transient; }
+ inline OpenboxWindow *getTransientFor(void) { return client.transient_for; }
+
+ inline BScreen *getScreen(void) { return screen; }
+
+ inline const Window &getFrameWindow(void) const { return frame.window; }
+ inline const Window &getClientWindow(void) const { return client.window; }
+
+ inline Windowmenu * getWindowmenu(void) { return windowmenu; }
+
+ inline char **getTitle(void) { return &client.title; }
+ inline char **getIconTitle(void) { return &client.icon_title; }
+ inline const int &getXFrame(void) const { return frame.x; }
+ inline const int &getYFrame(void) const { return frame.y; }
+ inline const int &getXClient(void) const { return client.x; }
+ inline const int &getYClient(void) const { return client.y; }
+ inline const int &getWorkspaceNumber(void) const { return workspace_number; }
+ inline const int &getWindowNumber(void) const { return window_number; }
+
+ inline const unsigned int &getWidth(void) const { return frame.width; }
+ inline const unsigned int &getHeight(void) const { return frame.height; }
+ inline const unsigned int &getClientHeight(void) const
+ { return client.height; }
+ inline const unsigned int &getClientWidth(void) const
+ { return client.width; }
+ inline const unsigned int &getTitleHeight(void) const
+ { return frame.title_h; }
+
+ inline void setWindowNumber(int n) { window_number = n; }
+
+ Bool validateClient(void);
+ Bool setInputFocus(void);
+
+ void setFocusFlag(Bool);
+ void iconify(void);
+ void deiconify(Bool reassoc = True, Bool raise = True);
+ void close(void);
+ void withdraw(void);
+ void maximize(unsigned int button);
+ void shade(void);
+ void stick(void);
+ void unstick(void);
+ void reconfigure(void);
+ void installColormap(Bool);
+ void restore(void);
+ void configure(int dx, int dy, unsigned int dw, unsigned int dh);
+ void setWorkspace(int n);
+ void changeOpenboxHints(OpenboxHints *);
+ void restoreAttributes(void);
+
+ void buttonPressEvent(XButtonEvent *);
+ void buttonReleaseEvent(XButtonEvent *);
+ void motionNotifyEvent(XMotionEvent *);
+ void destroyNotifyEvent(XDestroyWindowEvent *);
+ void mapRequestEvent(XMapRequestEvent *);
+ void mapNotifyEvent(XMapEvent *);
+ void unmapNotifyEvent(XUnmapEvent *);
+ void propertyNotifyEvent(Atom);
+ void exposeEvent(XExposeEvent *);
+ void configureRequestEvent(XConfigureRequestEvent *);
+
+#ifdef SHAPE
+ void shapeEvent(XShapeEvent *);
+#endif // SHAPE
+
+ virtual void timeout(void);
+};
+
+
+#endif // __Window_hh