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+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
+// Window.hh for Blackbox - an X11 Window manager
+// Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry <shaleh@debian.org>
+// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the "Software"),
+// to deal in the Software without restriction, including without limitation
+// the rights to use, copy, modify, merge, publish, distribute, sublicense,
+// and/or sell copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+// DEALINGS IN THE SOFTWARE.
+
+#ifndef __Window_hh
+#define __Window_hh
+
+extern "C" {
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#ifdef SHAPE
+# include <X11/extensions/shape.h>
+#endif // SHAPE
+}
+
+#include <string>
+
+#include "BaseDisplay.hh"
+#include "Timer.hh"
+#include "Util.hh"
+#include "Windowmenu.hh"
+
+#define MwmHintsFunctions (1l << 0)
+#define MwmHintsDecorations (1l << 1)
+
+#define MwmFuncAll (1l << 0)
+#define MwmFuncResize (1l << 1)
+#define MwmFuncMove (1l << 2)
+#define MwmFuncIconify (1l << 3)
+#define MwmFuncMaximize (1l << 4)
+#define MwmFuncClose (1l << 5)
+
+#define MwmDecorAll (1l << 0)
+#define MwmDecorBorder (1l << 1)
+#define MwmDecorHandle (1l << 2)
+#define MwmDecorTitle (1l << 3)
+#define MwmDecorMenu (1l << 4) // not used
+#define MwmDecorIconify (1l << 5)
+#define MwmDecorMaximize (1l << 6)
+
+// this structure only contains 3 elements... the Motif 2.0 structure contains
+// 5... we only need the first 3... so that is all we will define
+typedef struct MwmHints {
+ unsigned long flags, functions, decorations;
+} MwmHints;
+
+#define PropMwmHintsElements 3
+
+class BWindowGroup {
+private:
+ Blackbox *blackbox;
+ Window group;
+ BlackboxWindowList windowList;
+
+public:
+ BWindowGroup(Blackbox *b, Window _group);
+ ~BWindowGroup(void);
+
+ inline Window groupWindow(void) const { return group; }
+
+ inline bool empty(void) const { return windowList.empty(); }
+
+ void addWindow(BlackboxWindow *w) { windowList.push_back(w); }
+ void removeWindow(BlackboxWindow *w) { windowList.remove(w); }
+
+ /*
+ find a window on the specified screen. the focused window (if any) is
+ checked first, otherwise the first matching window found is returned.
+ transients are returned only if allow_transients is True.
+ */
+ BlackboxWindow *find(BScreen *screen, bool allow_transients = False) const;
+};
+
+
+class BlackboxWindow : public TimeoutHandler {
+public:
+ enum Function { Func_Resize = (1l << 0),
+ Func_Move = (1l << 1),
+ Func_Iconify = (1l << 2),
+ Func_Maximize = (1l << 3),
+ Func_Close = (1l << 4) };
+ typedef unsigned int FunctionFlags;
+
+ enum Decoration { Decor_Titlebar = (1l << 0),
+ Decor_Handle = (1l << 1),
+ Decor_Border = (1l << 2),
+ Decor_Iconify = (1l << 3),
+ Decor_Maximize = (1l << 4),
+ Decor_Close = (1l << 5) };
+ typedef unsigned int DecorationFlags;
+
+private:
+ Blackbox *blackbox;
+ BScreen *screen;
+ BTimer *timer;
+ BlackboxAttributes blackbox_attrib;
+
+ Time lastButtonPressTime; // used for double clicks, when were we clicked
+ Windowmenu *windowmenu;
+
+ unsigned int window_number;
+ unsigned long current_state;
+
+ enum FocusMode { F_NoInput = 0, F_Passive,
+ F_LocallyActive, F_GloballyActive };
+ FocusMode focus_mode;
+
+ struct _flags {
+ bool moving, // is moving?
+ resizing, // is resizing?
+ shaded, // is shaded?
+ visible, // is visible?
+ iconic, // is iconified?
+ focused, // has focus?
+ stuck, // is omnipresent
+ modal, // is modal? (must be dismissed to continue)
+ send_focus_message, // should we send focus messages to our client?
+ shaped; // does the frame use the shape extension?
+ unsigned int maximized; // maximize is special, the number corresponds
+ // with a mouse button
+ // if 0, not maximized
+ // 1 = HorizVert, 2 = Vertical, 3 = Horizontal
+ } flags;
+
+ struct _client {
+ Window window, // the client's window
+ window_group;
+ BlackboxWindow *transient_for; // which window are we a transient for?
+ BlackboxWindowList transientList; // which windows are our transients?
+
+ std::string title, icon_title;
+
+ Rect rect;
+
+ int old_bw; // client's borderwidth
+
+ unsigned int
+ min_width, min_height, // can not be resized smaller
+ max_width, max_height, // can not be resized larger
+ width_inc, height_inc, // increment step
+ min_aspect_x, min_aspect_y, // minimum aspect ratio
+ max_aspect_x, max_aspect_y, // maximum aspect ratio
+ base_width, base_height,
+ win_gravity;
+
+ unsigned long initial_state, normal_hint_flags, wm_hint_flags;
+ } client;
+
+ FunctionFlags functions;
+ /*
+ * what decorations do we have?
+ * this is based on the type of the client window as well as user input
+ * the menu is not really decor, but it goes hand in hand with the decor
+ */
+ DecorationFlags decorations;
+
+ /*
+ * client window = the application's window
+ * frame window = the window drawn around the outside of the client window
+ * by the window manager which contains items like the
+ * titlebar and close button
+ * title = the titlebar drawn above the client window, it displays the
+ * window's name and any buttons for interacting with the window,
+ * such as iconify, maximize, and close
+ * label = the window in the titlebar where the title is drawn
+ * buttons = maximize, iconify, close
+ * handle = the bar drawn at the bottom of the window, which contains the
+ * left and right grips used for resizing the window
+ * grips = the smaller reactangles in the handle, one of each side of it.
+ * When clicked and dragged, these resize the window interactively
+ * border = the line drawn around the outside edge of the frame window,
+ * between the title, the bordered client window, and the handle.
+ * Also drawn between the grips and the handle
+ */
+
+ struct _frame {
+ // u -> unfocused, f -> has focus
+ unsigned long ulabel_pixel, flabel_pixel, utitle_pixel,
+ ftitle_pixel, uhandle_pixel, fhandle_pixel, ubutton_pixel,
+ fbutton_pixel, pbutton_pixel, uborder_pixel, fborder_pixel,
+ ugrip_pixel, fgrip_pixel;
+ Pixmap ulabel, flabel, utitle, ftitle, uhandle, fhandle,
+ ubutton, fbutton, pbutton, ugrip, fgrip;
+
+ Window window, // the frame
+ plate, // holds the client
+ title,
+ label,
+ handle,
+ close_button, iconify_button, maximize_button,
+ right_grip, left_grip;
+
+ /*
+ * size and location of the box drawn while the window dimensions or
+ * location is being changed, ie. resized or moved
+ */
+ Rect changing;
+
+ Rect rect; // frame geometry
+ Strut margin; // margins between the frame and client
+
+ int grab_x, grab_y; // where was the window when it was grabbed?
+
+ unsigned int inside_w, inside_h, // window w/h without border_w
+ title_h, label_w, label_h, handle_h,
+ button_w, grip_w, mwm_border_w, border_w,
+ bevel_w;
+ } frame;
+
+ BlackboxWindow(const BlackboxWindow&);
+ BlackboxWindow& operator=(const BlackboxWindow&);
+
+ bool getState(void);
+ Window createToplevelWindow();
+ Window createChildWindow(Window parent, Cursor = None);
+
+ void getWMName(void);
+ void getWMIconName(void);
+ void getWMNormalHints(void);
+ void getWMProtocols(void);
+ void getWMHints(void);
+ void getMWMHints(void);
+ bool getBlackboxHints(void);
+ void getTransientInfo(void);
+ void setNetWMAttributes(void);
+ void associateClientWindow(void);
+ void decorate(void);
+ void decorateLabel(void);
+ void positionButtons(bool redecorate_label = False);
+ void positionWindows(void);
+ void createHandle(void);
+ void destroyHandle(void);
+ void createTitlebar(void);
+ void destroyTitlebar(void);
+ void createCloseButton(void);
+ void destroyCloseButton(void);
+ void createIconifyButton(void);
+ void destroyIconifyButton(void);
+ void createMaximizeButton(void);
+ void destroyMaximizeButton(void);
+ void redrawLabel(void);
+ void redrawAllButtons(void);
+ void redrawCloseButton(bool pressed);
+ void redrawIconifyButton(bool pressed);
+ void redrawMaximizeButton(bool pressed);
+ void restoreGravity(void);
+ void setGravityOffsets(void);
+ void setState(unsigned long new_state);
+ void upsize(void);
+
+ enum Corner { TopLeft, TopRight };
+ void constrain(Corner anchor, int *pw = 0, int *ph = 0);
+
+public:
+ BlackboxWindow(Blackbox *b, Window w, BScreen *s);
+ virtual ~BlackboxWindow(void);
+
+ inline bool isTransient(void) const { return client.transient_for != 0; }
+ inline bool isFocused(void) const { return flags.focused; }
+ inline bool isVisible(void) const { return flags.visible; }
+ inline bool isIconic(void) const { return flags.iconic; }
+ inline bool isShaded(void) const { return flags.shaded; }
+ inline bool isMaximized(void) const { return flags.maximized; }
+ inline bool isStuck(void) const { return flags.stuck; }
+ inline bool isIconifiable(void) const { return functions & Func_Iconify; }
+ inline bool isMaximizable(void) const { return functions & Func_Maximize; }
+ inline bool isResizable(void) const { return functions & Func_Resize; }
+ inline bool isClosable(void) const { return functions & Func_Close; }
+
+ inline bool hasTitlebar(void) const { return decorations & Decor_Titlebar; }
+
+ inline const BlackboxWindowList &getTransients(void) const
+ { return client.transientList; }
+ BlackboxWindow *getTransientFor(void) const;
+
+ inline BScreen *getScreen(void) { return screen; }
+
+ inline Window getFrameWindow(void) const { return frame.window; }
+ inline Window getClientWindow(void) const { return client.window; }
+ inline Window getGroupWindow(void) const { return client.window_group; }
+
+ inline Windowmenu * getWindowmenu(void) { return windowmenu; }
+
+ inline const char *getTitle(void) const
+ { return client.title.c_str(); }
+ inline const char *getIconTitle(void) const
+ { return client.icon_title.c_str(); }
+
+ inline unsigned int getWorkspaceNumber(void) const
+ { return blackbox_attrib.workspace; }
+ inline unsigned int getWindowNumber(void) const { return window_number; }
+
+ inline const Rect &frameRect(void) const { return frame.rect; }
+ inline const Rect &clientRect(void) const { return client.rect; }
+
+ inline unsigned int getTitleHeight(void) const
+ { return frame.title_h; }
+
+ inline void setWindowNumber(int n) { window_number = n; }
+
+ bool validateClient(void);
+ bool setInputFocus(void);
+
+ void setFocusFlag(bool focus);
+ void iconify(void);
+ void deiconify(bool reassoc = True, bool raise = True);
+ void show(void);
+ void close(void);
+ void withdraw(void);
+ void maximize(unsigned int button);
+ void remaximize(void);
+ void shade(void);
+ void stick(void);
+ void unstick(void);
+ void reconfigure(void);
+ void updateFocusModel(void);
+ void installColormap(bool install);
+ void restore(bool remap);
+ void configure(int dx, int dy, unsigned int dw, unsigned int dh);
+ void setWorkspace(unsigned int n);
+ void changeBlackboxHints(BlackboxHints *net);
+ void restoreAttributes(void);
+
+ void buttonPressEvent(XButtonEvent *be);
+ void buttonReleaseEvent(XButtonEvent *re);
+ void motionNotifyEvent(XMotionEvent *me);
+ void destroyNotifyEvent(XDestroyWindowEvent */*unused*/);
+ void mapRequestEvent(XMapRequestEvent *mre);
+ void unmapNotifyEvent(XUnmapEvent */*unused*/);
+ void reparentNotifyEvent(XReparentEvent */*unused*/);
+ void propertyNotifyEvent(Atom atom);
+ void exposeEvent(XExposeEvent *ee);
+ void configureRequestEvent(XConfigureRequestEvent *cr);
+
+#ifdef SHAPE
+ void configureShape(void);
+ void shapeEvent(XShapeEvent * /*unused*/);
+#endif // SHAPE
+
+ virtual void timeout(void);
+};
+
+
+#endif // __Window_hh