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-rw-r--r--src/timer.cc59
1 files changed, 58 insertions, 1 deletions
diff --git a/src/timer.cc b/src/timer.cc
index 76fb022d..9066fd01 100644
--- a/src/timer.cc
+++ b/src/timer.cc
@@ -4,12 +4,13 @@
# include "../config.h"
#endif // HAVE_CONFIG_H
+#include "otk/display.hh"
#include "timer.hh"
#include "util.hh"
namespace ob {
-BTimer::BTimer(TimerQueueManager *m, TimeoutHandler *h) {
+BTimer::BTimer(OBTimerQueueManager *m, TimeoutHandler *h) {
manager = m;
handler = h;
@@ -90,4 +91,60 @@ bool BTimer::shouldFire(const timeval &tm) const {
(tm.tv_sec == end.tv_sec && tm.tv_usec < end.tv_usec));
}
+
+void OBTimerQueueManager::go()
+{
+ fd_set rfds;
+ timeval now, tm, *timeout = (timeval *) 0;
+
+ const int xfd = ConnectionNumber(otk::OBDisplay::display);
+
+ FD_ZERO(&rfds);
+ FD_SET(xfd, &rfds); // break on any x events
+
+ if (! timerList.empty()) {
+ const BTimer* const timer = timerList.top();
+
+ gettimeofday(&now, 0);
+ tm = timer->timeRemaining(now);
+
+ timeout = &tm;
+ }
+
+ select(xfd + 1, &rfds, 0, 0, timeout);
+
+ // check for timer timeout
+ gettimeofday(&now, 0);
+
+ // there is a small chance for deadlock here:
+ // *IF* the timer list keeps getting refreshed *AND* the time between
+ // timer->start() and timer->shouldFire() is within the timer's period
+ // then the timer will keep firing. This should be VERY near impossible.
+ while (! timerList.empty()) {
+ BTimer *timer = timerList.top();
+ if (! timer->shouldFire(now))
+ break;
+
+ timerList.pop();
+
+ timer->fireTimeout();
+ timer->halt();
+ if (timer->isRecurring())
+ timer->start();
+ }
+}
+
+
+void OBTimerQueueManager::addTimer(BTimer *timer)
+{
+ assert(timer);
+ timerList.push(timer);
+}
+
+void OBTimerQueueManager::removeTimer(BTimer* timer)
+{
+ assert(timer);
+ timerList.release(timer);
+}
+
}