| Age | Commit message (Collapse) | Author |
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gradient too. it's always 1px now unless the texture is very small, then it can be 0. if theres a discrepency, the bottom color gets the extra pixel.
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texture with a bevel is placed right overtop of another texture with a bevel
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2) update copyrights.
3) make release. ok that part not quite yet.
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and polite?
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all themes that used them not look right so update them
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drawing correctly
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anyway
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--help output to not include version output.
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debug build or when --debug is passed to it
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use it.
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rectangle gradietns tho cuz they are ugly and i dont want to code that bullshit cuz they are ugly.
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lots of modifications to the render API, prefixing everything, making proper
names for everything. the structures are not hidden/opaque yet, but the naming scheme of the public API works much better now.
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only take a w and h in paint(). best font layout ever.
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